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      2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

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      Where’s My Red Ball? Preview: The Korean Healing Puzzle That Caught Shuhei Yoshida’s Attention Returns With an Upgraded Demo

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    Epic Games, ‘Epic Mega Grant’ 2022 selection and settlement announcement

    By Editorial Team2022년 12월 14일Updated:2023년 06월 24일3 Mins Read

    Epic Games Korea (CEO Park Seong-Cheol), the Korean subsidiary of Epic Games, which provides Unreal Engine, store, and digital creation ecosystem, has awarded ‘Epic Mega Grant’ to more than 1,800 projects in 92 countries around the world for about 4 years from 2019 to this year. MegaGrants)’ on the 14th.

    ‘Epic Megagrant’ is a development sponsorship that supports game developers, enterprise professionals, media and entertainment producers, students, educators, and tool developers for creative and innovative projects created with Unreal Engine and projects that contribute to the open-source 3D graphics ecosystem.

    Selected projects are provided with a minimum of 5,000 USD (approximately 6.4 million KRW) and a maximum of 500,000 USD (approximately 640 million KRW), and there are no conditions or restrictions such as IP ownership, publishing, or repayment of funds.

    In addition to development support, Megagrant provides benefits such as free hardware, AWS Activate credits, and marketing support from Epic partners such as AMD, AWS, Intel, and Movie Ai to develop the project further.

    More benefits are coming in the future, including free access to products within the Epic ecosystem, such as free licenses and premium accounts for Capturing Reality and Sketchfab.

    This year’s selection includes a variety of projects, from indie games to smart metahumans that think and speak for themselves, and real estate metaverses realized with digital twins, games, movies, TV & live events, architecture, and other industries, education, tools, and open source. Selected worldwide.

    In Korea, seven works, including indie games, VR projects, and drama series, were selected as Epic Mega Grants this year alone. Domestic developers that have received mega grant support include Newcore Games, Moomo Studios, Smilegate Entertainment, Urban Wolf Games, Odd One Games, Westworld, and Project Cloud Games.

    Newcore Games received Epic Mega Grant support for its multi-platform 2.5D stylish action game ‘Devil Within: Satgat,’ and Moomo Studios for its PvP survival mafia game ‘Dubium.’ Smilegate Entertainment’s ‘Crossfire’ IP’s first VR cooperative shooting game ‘Crossfire: Sierra Squad,’ Urban Wolf Games’ VR action role-playing game ‘Legendary Tales,’ Odd One Game’ player shipwrecked on a strange island The survival online game, ‘Tree of Life: Oddria!’

    Westworld used in-camera VFX technology based on Unreal Engine’s LED wall to produce Netflix’s original sci-fi drama ‘Sea of Silence,’ realizing the unknown space of space and the moon realistically. Project Cloud Games received mega grant support for ‘Project Relic,’ a soul-like action game based on a traditional Korean concept.

    Park Seong-Cheol, CEO of Epic Games Korea, said, “Epic Games is supporting the creative activities of creators worldwide through ‘Epic Mega Grant’ based on the philosophy that anyone should be able to create high-quality real-time 3D content freely.” I would like to congratulate the domestic developers who have been supported by the ‘Epic Mega Grant,’ and hope that more domestic developers who develop creative and innovative projects will support and benefit from it in the future.”

    For more information on Epic MegaGrants, visit the Unreal Engine official website.

    Editorial Team
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