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      Pixel hybrid RPG “Gotcher” tops Taiwan’s App Store…New update released

      2025년 08월 21일

      The Korea Indie Game Association held an opening ceremony for the MBC Academy Computer Education Center’s Gimhae Campus.

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    Smilegate, in-house developed indie game ‘Let’s Meet Our Ancestors’ Officially Released

    By 인디게임닷컴 편집부2022년 01월 25일Updated:2024년 11월 21일3 Mins Read

    Smilegate announced on the 25th (Tuesday) that it has officially launched the mobile indie game ‘Let’s Meet Our Ancestors’ produced through the ‘Creative Challengers League (CCL)’, an in-house program that supports the challenges and passions of in-house executives and employees for creativity and creativity. .

    ‘Let’s Meet Our Ancestors’, released on the 20th, is an indie game developed by the ‘Manjo’ team, formed by three members of the CCL 1st team participating in the first group: Smilegate Stove Cho Hwi-yeon, Smilegate Entertainment Kim Hyun-jin, and Ji Sae-bom.

    ‘Let’s Meet Ancestors’ is a visual novel genre featuring ‘handsome Joseon scholars’, and has the advantage of being able to enjoy all contents after purchasing the game without additional payment. In particular, it has a solid composition, including elegant game art, immersive music, a smooth storyline, and mini-games that appear throughout the game.

    The ‘Manzo’ team, three developers who were developing different games, formed a team during the CCL recruitment period and went through the Challengers League and the ‘Masters League’, which supports results beyond prototypes, to the official release. It was completed with the active support of the company to the passion and challenging spirit of the team members who ‘want to make a game’.

    Smilegate’s in-house creativity and creation program, CCL, is a program that supports Smilegate employees to actively create games or app services based on their own ideas outside of company work. Launched in 2019, the company directly encourages the creative activities of in-house developers.

    Smilegate provided the necessary equipment, place, and activity expenses so that CCL participants could participate in and develop projects outside of business hours. As a result, in the first phase of 2020, 21 teams participated and developed 18 games and app services after three months of activity.

    Smilegate CCL 1st ‘Manzo’ team developed ‘Let’s Meet Ancestors’

    Regarding the game release process, Senior ‘Manjo’ Hwi-Yeon Jo said, “I am very happy that I made a game of the visual novel genre for the first time, and after a lot of trial and error, it was finally released. I thought it respected the creative desires of developers in that the company directly supported them. In the process of producing ‘Let’s Meet Our Ancestors’, I felt a sense of extraordinary fulfillment and fulfillment, and I hope that there will be more creations through CCL in the future.”

    Seunghwan Yeo, Director of Smilegate Stove, said, “The Creative Challengers League is a program that provides an opportunity and environment for developers to express their creativity and creative DNA by supporting their passion and challenge for creativity at the company level.” “We will continue to support our employees so that their ideas can not only remain as thoughts and imaginations, but actually be implemented and implemented to build creative experiences and knowledge,” he said.

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