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    MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

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      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

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      Soulbound Preview: The Pixel Art MMORPG That Built a Million-Player Community Before Touching Steam

      2026년 06월 20일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

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      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

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      The Gate Must Stand Review: A Tower Defense That Puts You in the Fight Instead of Above It

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    Top 50 selected works for the online virtual game show ‘2022 Indiecraft’ confirmed

    By Editorial Team2022년 05월 10일3 Mins Read

    Top 50 participating developers were selected to be exhibited at the ‘2022 Indiecraft Online Virtual Game Show’, a global indie game festival with Metaverse.

    ‘2022 Indiecraft’, hosted by Seongnam City and co-hosted by Seongnam Industry Promotion Agency and Korea Mobile Game Association, recruited excellent indie game entries from March 24 to April 14. This year, 47 domestic companies and 3 community companies were finally selected after a strict and fair review by game industry experts, while recording the highest number of applications in history, with 241 domestic developers applying.

    In particular, works from various platforms and genres were selected to match the highest number of applications ever. In addition to the 2D action platformer game ‘Mountain Butterfly’ set in a cyberpunk dystopia, ‘Zombie Wake’, a combination of survival, puzzle and rhythm elements in a zombie apocalypse world, 3D side-scrolling Metrovania soul-style ‘Belaster’ ‘, ‘Mixed Reality’ that combines the user’s actual location and terrain data, and the mobile game ‘Force Masters’ were selected in large numbers.

    The Indiecraft operation secretariat said, “The quality of these applications was not only good, but also their passion and attitude toward indie game development, so it was difficult to make a final selection.”

    The selected domestic TOP 50 developers can be seen at the ‘2022 Indiecraft Online Virtual Game Show’ to be held on May 25th. In addition to the one-day opening ceremony on the 25th, the Indiecraft Secretariat plans to hold an offline exhibition that was not held due to COVID-19. Applications for offline game demonstrations will be notified separately through the Indycraft website.

    Many domestic as well as overseas indie game developers and game shows will participate in this event. After signing an MOU with ‘Taipei Game Show, the largest game show in Taiwan, which will be held in 2022 as well as in 2022, CIGA (China Indie Games Association), Korea Mobile Game Association, and Seongnam Industry Promotion Agency, etc. A joint pavilion of various overseas game shows such as the Indonesian Game Association (AGI) will be prepared.

    In particular, this year, during the ‘Gamescom 2022’, Europe’s largest game show, a local joint pavilion and online game show operation will be held to meet with not only local officials but also global users, leading the interest of K-indie games in Korea.

    ‘2022 Indiecraft Online Virtual Game Show’ will be held from May 25th to 29th. Domestic and foreign game users can enjoy not only excellent domestic indie games but also indie games from various countries such as China, Taiwan, Southeast Asia, and Europe in four themed zones for 24 hours.

    Details on the selection of ‘2022 Indiecraft’ and the online virtual game show will be updated later on the official Indiecraft website (https://www.snip.or.kr/indiecraft).

    Editorial Team
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