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    Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

    2026년 06월 18일

    and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

    2026년 06월 18일

    Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

    2026년 06월 18일
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    • News

      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

      2026년 06월 15일

      Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

      2026년 06월 11일

      Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

      2026년 06월 09일

      Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

      2026년 06월 08일

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일
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      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      No Such Place Preview: Soul Knight’s Publisher Brings Retro Aesthetics to Co-op Extraction Shooting

      2026년 06월 17일

      CyberSushi Preview: A Sydney Studio’s Cyberpunk Sushi Roguelite Is Too Fun to Stop Playtesting

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      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일
    • Game Review

      and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

      2026년 06월 18일

      Sci-Fi Shooter ‘Voidring Bound’ Released, Attracting Attention from 400,000 Wishlist Users

      2026년 06월 16일

      Voidling Bound Review: Former Skylanders Developers’ SF Creature Shooter Asks What Happens When You Don’t Command the Monster — You Become It

      2026년 06월 16일

      Clockfall Review: A French Indie’s Roguelite RPG Where Time Itself Becomes the Resource You Fight For

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      2026년 06월 11일
    • Featured article

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일

      IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

      2026년 06월 16일
    • Contests/Support

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

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    Pre-registration for Indie Game Festival ‘2022 Indiecraft The FESTA’ begins

    By Editorial Team2022년 05월 17일2 Mins Read

    Pre-registration for domestic and foreign participants for the global indie game festival ‘2022 Indiecraft The FESTA’ has started.

    Hosted by Seongnam City and co-hosted by Seongnam Industry Promotion Agency and Korea Mobile Game Association, ‘2022 Indiecraft’ finally selected 47 domestic companies and 3 community companies on the 10th and finished preparations for participation in the global online virtual game show. .

    ‘2022 Indiecraft The FESTA’, which will be held for 5 days from the 25th to the 29th, is a metaverse, and pre-registration is conducted to welcome global users and game industry officials. If you pre-register through the Google form, you will receive a virtual game show access manual via e-mail, and preparations are in full swing to welcome visitors, such as giving out prizes to those who pre-register through a lottery.

    In this online virtual game show, 50 excellent indie games in Korea and invited works from overseas are also displayed. ▲ Global indie game show joint promotion halls such as ‘Indonesia Joint Pavilion’ with the Indonesian Game Association (IGA), ▲ Taiwan ‘Taipei Game Show’, and ▲ ‘We Play Joint Pavilion’ with China Indie Game Association (CIGA). Games are also available.

    The online virtual game show is open 24 hours a day, and users can participate in the ‘Metaverse Exhibition’ through their avatars. In addition to text conversations, real-time communication between avatars is possible through voice chat, and by introducing a voice chat function for each booth, business meetings such as game users or publishers can be held.

    In particular, unlike last year, this virtual game show was prepared to be accessible on mobile devices. If you visit the virtual game show booth and collect scattered ‘stars’ to apply, various events such as Nintendo Switch and gaming headsets will be held.

    Detailed information on ‘2022 Indiecraft The FESTA’ will be announced through OnOffmix, a meeting website, and the Indiecraft official website . For sponsorship and other inquiries, please contact the Korea Mobile Game Association Secretariat (070-8680-6477, indiecraft@k-mga.or.kr).

    Editorial Team
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    Editors Picks

    Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

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    Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

    2026년 06월 16일

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    Death at Fleming Manor Preview: A Korean Indie Studio’s Forensic Mystery Where Writing the Death Certificate Is the Deduction

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