최근기사

    Confronting monsters from Korean folklore with dance… ‘NARI: Threads of Dawn’ Officially Launched

    2026년 11월 09일

    The old mansion and the secret of the boy in the mirror… ‘Lennon and Luka’ demo released

    2026년 11월 09일

    K-Indie Nientum – Op.ZERO Passes 500 Steam Reviews and Hits “Overwhelmingly Positive”: QueseraGames’ Dark-Fairy-Tale Story Rhythm Game Scores 98%

    2026년 11월 06일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Nientum – Op.ZERO Passes 500 Steam Reviews and Hits “Overwhelmingly Positive”: QueseraGames’ Dark-Fairy-Tale Story Rhythm Game Scores 98%

      2026년 11월 06일

      Lunosoft Moves Headquarters to Suncheon, Expands Into Webtoon-Based Story Games

      2026년 11월 05일

      Planted! Launches on PS5 and Xbox: Cloth Cat Games’ Vegetable-Hurling Garden Brawler Delays Steam Version to Later This Year

      2026년 11월 01일

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일
    • Recommendation/Promotion

      The old mansion and the secret of the boy in the mirror… ‘Lennon and Luka’ demo released

      2026년 11월 09일

      Creator Tycoon Opens Steam Page Ahead of November 27 Launch: Solo Developer’s Sim Takes You From Bedroom YouTuber to Media Empire

      2026년 11월 06일

      Ghost Haunting Free Demo Out Now: Cologne Filmmakers’ LucasArts-Style Point-and-Click Sends an 8-Year-Old Girl to the Underworld to Bring Grandma Back

      2026년 11월 06일

      BloodRush: Undying Wish Leaves Early Access December 3 on PC and Consoles: Brazilian Studio Lightmancer’s Gothic Pixel-Art Hack-and-Slash Roguelite Where Standing Still Means Death

      2026년 11월 06일

      Inquisitor Shepherd Rebuilt Demo With Japanese Voice Acting Arrives November 11: K-Indie Duo Narrowdeep’s Mystery Thriller Puts Heresy on Trial

      2026년 11월 06일
    • Game Review

      Confronting monsters from Korean folklore with dance… ‘NARI: Threads of Dawn’ Officially Launched

      2026년 11월 09일

      Kick Out Now on Steam: Swiss Solo Developer nospacelost’s Hand-Drawn Ride to School With a Soccer Ball Proves Cozier to Look At Than to Play

      2026년 11월 05일

      Pit of Goblin Hits 1.0 on PC, PS5, and Xbox: Ex-Landfall and Stunlock Developers’ Chaotic Goblin Co-op Sold 200,000 Copies in Early Access

      2026년 11월 05일

      Death at Fleming Manor Launches on Steam After 100,000 Wishlists: K-Indie Studio SUPERTHUMb’s Forensic Mystery Has You Sign the Death Certificate

      2026년 11월 04일

      Queen’s Domain Out Now: Freshly Baked Games’ King’s Field-Inspired Retro Fantasy RPG Lands “Overwhelmingly Positive” on Steam

      2026년 11월 04일
    • Featured article

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    292 Indie Games Submitted for 2025 IndieCraft

    By Editorial Team2025년 05월 26일Updated:2025년 06월 05일3 Mins Read

    The 2025 IndieCraft Organizing Committee (co-chaired by Lee Eui-jun, President of Seongnam Industry Promotion Agency, and Hwang Sung-ik, President of the Korea Mobile Game Association) announced that a total of 292 indie game developers applied to participate in this year’s event, which closed submissions on May 31. The submissions include 191 developers in the Community Division and 101 in the University Challenger Division.

    Despite ongoing global economic uncertainty and increasing polarization within Korea’s game industry, a large number of promising indie developers participated this year, highlighting the significance of the event. The organizing office commented, “Compared to previous years, this year’s submissions showed higher overall quality and more practical engagement from developers.”

    Upcoming Schedule

    By the end of May, a round of document and presentation evaluations will determine the TOP 50 in the Community Division and TOP 20 in the Challenger Division, which will be announced via the official website:
    🔗 https://www.snip.or.kr/indiecraft

    The TOP 9 winners, who will receive a combined prize pool of 40 million KRW, will be selected at the second showcase event in early August. Additionally, selected developers may be eligible for further commercialization support to help them grow into leading indie studios.

    In June, the selected teams will also be invited to “IndieCraft Networking Day,” which includes information sessions on support programs and a mini-conference featuring industry experts.

    Global Pitching & Exhibition Opportunities

    An “IR Demo Day” will offer training on creating pitch decks and direct pitching opportunities to domestic and international investors and publishers. Notably, in early October, a global IR acceleration program will be held in partnership with global game solutions provider Xsolla, providing participating teams a chance to directly engage with international stakeholders.

    In September, IndieCraft will host an offline exhibition in collaboration with GXG 2025, Korea’s major gaming culture festival. With over 30,000 visitors in attendance last year, this event is expected to once again draw strong interest from gamers eager to discover new and exciting indie titles.

    Statements from the Organizers

    Lee Eui-jun, President of Seongnam Industry Promotion Agency, stated:

    “The strong turnout for 2025 IndieCraft reflects the passion and determination of Korea’s indie developers. The fact that 292 teams submitted games despite economic headwinds shows the resilience and growth potential of the indie game industry. We will continue to support promising developers through technical advancement and publishing opportunities, ensuring they find success on the global stage.”

    Co-chair Hwang Sung-ik added:

    “We are grateful to all the indie developers preparing for global expansion who’ve made this year’s IndieCraft shine. We will select games with strong potential and help them become flagship titles representing K-Indie worldwide. We ask for your continued interest and support for the upcoming IndieCraft events.”

    The final list of selected developers will be announced in early June on the official IndieCraft website. For sponsorship or event inquiries, please contact the Seongnam Industry Promotion Agency or the Korea Mobile Game Association.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

    2026년 10월 06일

    Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

    2026년 10월 06일

    Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

    2026년 09월 18일

    Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

    2026년 09월 16일
    Editors Picks

    MyDear.exe Out Now: Falling Leaves Studio’s “Foldervania” Tells a Couple’s 57-Year Love Story Through an Old Windows XP-Style PC

    2026년 11월 05일

    Pit of Goblin Hits 1.0 on PC, PS5, and Xbox: Ex-Landfall and Stunlock Developers’ Chaotic Goblin Co-op Sold 200,000 Copies in Early Access

    2026년 11월 05일

    Death at Fleming Manor Launches on Steam After 100,000 Wishlists: K-Indie Studio SUPERTHUMb’s Forensic Mystery Has You Sign the Death Certificate

    2026년 11월 04일

    Purrfect Together: Two Cozy Cats Opens Steam Page: Warsaw Married Couple’s Co-op Game About Two Cats in Love, With a Dedicated Hug Button

    2026년 11월 03일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.