latest article
The Pedigree: A turn-based dungeon crawler inspired by Wizardry, Ultima, Shin Megami Tensei, and Persona.The Setting: A lunar…
The Theme: A shift from Medieval Europe to the golden sands and lush riverbanks of Ancient Egypt.The Hook:…
Mega Crit’s deThe tower has never been more crowded. Slay the Spire 2, the long-awaited sequel from Mega…
The Partnership: A collaboration between the Chungnam Global Game Center, Asan City, and Smilegate’s indie platform Stove Indie.The…
The Sensation: A solo-developed “experiential” mystery adventure created over four years.The Aesthetic: 19th-century atmosphere rendered in charming 2…
The Post-Steam Dilemma: Where Does the Revenue Go? The narrative of Korean indie games (K-Indie) has shifted dramatically…
EDITOR'S PICKS
indie game news
The Nordic game development scene held its annual showcase this week in Malmö, and the results reflected exactly what the region has become known for:…
Competition/Support Project
The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded…
The Festival: A premier celebration of grassroots game design, BeaverRocks 2026…
The Event: A high-intensity, 72-hour non-stop game development sprint held at…
The Pedigree: Hosted by NEOWIZ, the publisher behind indie hits Skul:…
The Vibe: A non-competitive “love letter” to indie games that have…
The Mission: Gyeonggi-do and the Gyeonggi Content Agency (GCA) are scouting…