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– At the back end of the game server, seminars are held to help game developers level up.-…
By IndieGame.com Desk | Updated: January 2, 2026 The Reality of the Numbers: 20,000 vs. 200,000 The G-STAR…
– Largest exhibition scale, plenty to see with anticipated new works- Approximately 197,000 visitors visited the exhibition over…
The Korea Indie Game Association (Chairman Choi Hoon) announced on the 15th that it has finally selected the…
– The most significant event ever, with 1,037 companies from 42 countries and 3,328 booths.- The best speaker…
Smilegate’s indie game platform ‘Stove Indie’ announced on the 13th (Monday) that it will reveal 30 works that…
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The only local indie game exhibition in Korea run entirely by volunteers 50 development teams participate… Various side events centered on developer e…
Competition/Support Project
The Sponsoring Body: Hosted and funded by the Korea Creative Content…
The 2026 Global Indie Game Developers Competition (GIGDC 2026) — Korea’s…
The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded…
The Festival: A premier celebration of grassroots game design, BeaverRocks 2026…
The Event: A high-intensity, 72-hour non-stop game development sprint held at…
The Pedigree: Hosted by NEOWIZ, the publisher behind indie hits Skul:…