최근기사

    The largest game festival in the metropolitan area, ‘2025 Play Expo’, opens on the 22nd

    2025년 05월 22일

    2025 PlayXpo (PlayX4 Indio Rocksil, held on May 22nd)

    2025년 05월 22일

    Gyeonggi Content Promotion Agency holds ‘Future Technology (AI) Game Activation Forum’

    2025년 05월 12일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      The largest game festival in the metropolitan area, ‘2025 Play Expo’, opens on the 22nd

      2025년 05월 22일

      2025 PlayXpo (PlayX4 Indio Rocksil, held on May 22nd)

      2025년 05월 22일

      Gyeonggi Content Promotion Agency holds ‘Future Technology (AI) Game Activation Forum’

      2025년 05월 12일

      Korea Indie Game Association and National University Student Game Development Clubs Sign MOU

      2025년 04월 28일

      Korea Indie Game Association, Gyeongnam Regional Indie Game Association Branch Opening

      2025년 04월 22일
    • Recommendation/Public

      Ocean Drive Studios Releases Gameplay Footage of New Indie Game ‘God Save Birmingham’

      2025년 04월 28일

      Korean Indie Studio “GeomGyulDan” Releases New Demo for Mystery Adventure Game “KILLA” on Steam

      2025년 04월 04일

      Lunosoft releases webtoon-based ‘I Raise a Necromancer Alone’

      2025년 03월 05일

      Backend, GDC 2025 unveils ‘World’ technology that lowers the barrier to MMO development

      2025년 02월 28일

      Visual Darts, Environmental Protection Game ‘Finding Momo’ Mobile Release

      2025년 02월 28일
    • Indie Game Review

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일

      One-man development K Princess Maker, ‘La La Ray Days’

      2022년 01월 30일
    • Indie Game Tumblbug

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일

      [Indie Pick] Indie game Tumblbug recommendations for the 2nd week of October

      2023년 10월 06일
    • Competition/Support Project

      Stove Indie, ‘Smart Demo Life’ and ‘Funding Pack’ programs for indie game developers are in operation with great response

      2025년 05월 07일

      Stove Indie, ‘Smart Demo Life’ and ‘Funding Pack’ programs for indie game developers are in operation with great response

      2025년 05월 07일

      The 3rd Backnd; server solution Hot Time Concludes, Sharing Key Game Companies’ Success Know-how and Real Cases

      2025년 04월 22일

      Chungnam Global Game Center, ‘Indie Game Park Incubating’ Participant Recruitment

      2025년 04월 15일

      Global Indie Game Festival, BIC 2025 Opens Offline Festival on August 15

      2025년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Ministry of Culture, Sports, and Tourism, recruiting schools to participate in ‘Visiting Game Culture Class’ in 2023

    By 인디게임닷컴 편집부2022년 12월 19일Updated:2023년 06월 24일3 Mins Read

    – For elementary and middle school students, out-of-school youth, and special (disabled) students nationwide
    – Game literacy and game-based coding education to spread a healthy game culture and explore career paths

    The Ministry of Culture, Sports, and Tourism, the Korea Creative Content Agency, and the Game Culture Foundation (hereinafter referred to as the Foundation) announced they are recruiting schools to participate in the ‘2023 Visiting Game Culture Class’ until January 16th.

    ◆ ‘Visiting Game Culture Class’ expanded understanding of games with the participation of 22,000 teenagers nationwide

    ‘Visiting Game Culture Class’ operates game literacy and game-using coding education for teenagers, and in 2022, 22,000 teenagers nationwide participated. Through the operation of ‘textbook-centered education’ centered on textbooks, the positive value of games was spread, and capabilities for future careers were cultivated. Unlike last year, in 2022, a wider range of youths could participate by establishing a new ‘topic selection special lecture’ and operating customized education for participants.

    For effective education operation, the foundation divided the country into six regions (Seoul/Gyeonggi·Incheon/Chungcheong/Gyeongsang/Jeolla/Gangwon·Jeju), recruited local instructors, and established a dispatch system in case of emergency. Workshops and regular refresher training are conducted to improve the professionalism of instructors and strengthen class guidance capabilities to meet the ever-expanding demand from schools and institutions participating in education nationwide.

    ◆ Development of a ‘game-based coding’ textbook reflecting the direction of the revised curriculum

    In addition, the foundation developed a ‘game-based coding’ textbook that reflects the direction of the 2022 revised curriculum to increase the effectiveness of education. In order to respond flexibly to future changes, the curriculum was designed with the concept of competency encompassing knowledge/understanding, process/function, and value/attitude.

    This textbook contains content for cultivating basic digital knowledge and computational thinking. As a result of confirming the level of academic achievement, coding education using game content was operated to seek ways to utilize game content in daily life positively.

    ◆ Recruitment of schools participating in ‘2023 Visiting Game Culture Class’

    In 2023, the foundation plans to operate education for elementary and middle school students, out-of-school youth, and special (disabled) students across the country in order to spread a healthy game culture and help them navigate their careers through education on how to use games correctly and how to use them.

    Education can be applied for after registering as a member at the ‘Game Literacy’ homepage (g-class.or.kr) at the school level. When applying, it is divided into ‘textbook-based education’ and ‘topic selection special lecture’ courses. The ‘textbook-centered education’ process consisted of ▲ ‘game literacy’ education to prevent excessive immersion in games and spread a healthy game culture and ▲ ‘coding using games’ to enhance creativity and provide opportunities to explore career paths. The ‘topic selection special lecture’ course consists of ▲prevention education ▲, information ethics, and ▲career education based on game literacy.

    Schools recruited this time will participate in the education from March next year. For related inquiries, refer to the homepage (g-class.or.kr), call 1577-0208 (extension number 1), or email (gameclass@gameculture.or.kr).

    Meanwhile, the foundation operates various programs to spread the right game culture, such as ‘game literacy education for guardians,’ ‘game culture family camp,’ ‘game and immersion healing center program support,’ and ‘optional game time system.’ can be found on the Game Culture Foundation website (gameculture.or.kr).

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    The largest game festival in the metropolitan area, ‘2025 Play Expo’, opens on the 22nd

    2025년 05월 22일

    2025 PlayXpo (PlayX4 Indio Rocksil, held on May 22nd)

    2025년 05월 22일

    Gyeonggi Content Promotion Agency holds ‘Future Technology (AI) Game Activation Forum’

    2025년 05월 12일

    Korea Indie Game Association and National University Student Game Development Clubs Sign MOU

    2025년 04월 28일
    Editors Picks

    Chungnam Global Game Center, ‘Indie Game Park Incubating’ Participant Recruitment

    2025년 04월 15일

    Global Indie Game Festival, BIC 2025 Opens Offline Festival on August 15

    2025년 04월 09일

    Korean Indie Studio “GeomGyulDan” Releases New Demo for Mystery Adventure Game “KILLA” on Steam

    2025년 04월 04일

    Indie Game Festival ‘2025 Indie Craft’ Submission Recruitment Begins

    2025년 03월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.