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    KOCCA Hosts ‘2026 Console Game Developers Conference’

    2026년 10월 19일

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    2026년 10월 19일

    Lunosoft, Suncheon’s First Game Company, Launches Idle Action RPG Soul Legion (영혼군단 키우기) in Korea

    2026년 10월 19일
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    • News

      KOCCA Hosts ‘2026 Console Game Developers Conference’

      2026년 10월 19일

      2026 Indiecraft Awards Held, 1HP Studio ‘Inari’ Wins Grand Prize

      2026년 10월 19일

      Lunosoft, Suncheon’s First Game Company, Launches Idle Action RPG Soul Legion (영혼군단 키우기) in Korea

      2026년 10월 19일

      MAFATE Heads to Steam Next Fest: A Postman’s Journey Through Réunion Island’s Volcanic Cirque, With a Girl Turned Magic Camera

      2026년 10월 14일

      HopScout Revealed: LAPIN Studio Doodal Trades Platforming for a Cozy Logic Puzzler About Keeping a Burrow Full of Rabbits Happy

      2026년 10월 13일
    • Recommendation/Promotion

      Orion Blue Demo Arrives Ahead of November 30 Launch: EXLIX’s Ocean-Planet Fishing Life Sim Blends Cast & Chill, Stardew Valley, and Terraria

      2026년 10월 19일

      Foxalot: Steal Together Revealed: A Physics-Driven 1–4 Player Heist Game Where a Gang of Foxes Raids the Village

      2026년 10월 19일

      Quarantine Zone: The Last Check Heads to Ground Zero With Free Miami Zero Expansion

      2026년 10월 19일

      The Lich Wars Revealed: The Necromancer’s Tale Prequel Is a 300,000-Word Gothic RPG About the War That Raised the Dead

      2026년 10월 19일

      Shadow Rush Revealed: Ghostlore Developer Andrew Teo’s Solo Isometric Hack-and-Slash Draws on Diablo and Tetsuya Nomura’s Art Style

      2026년 10월 19일
    • Game Review

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

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      2026년 10월 17일

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      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

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      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

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      2026년 09월 22일
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      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

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      2026년 09월 18일

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      2026년 09월 16일

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      2026년 09월 15일
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    Contests/Support

    Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

    By Editorial Team2026년 01월 27일Updated:2026년 01월 29일2 Mins Read
    • Global Reach: Cumulative views have surpassed 100 million, cementing its status as the premier gateway for global indie titles.
    • Event Date: Confirmed for April 25, 2026, broadcasting simultaneously worldwide.
    • Call for Entries: Submissions are open from January 27 until February 20.

    The INDIE Live Expo Executive Committee (Ryuji’s Office Inc.) has officially announced that the next iteration of its massive digital showcase, INDIE Live Expo 2026.4.25, will take place on Saturday, April 25, 2026. With the announcement, the committee has also opened the floor for developers—both solo and corporate—to submit their titles for the upcoming broadcast.

    A Global Bridge for Indie Developers

    Under the motto “Contributing to Games,” INDIE Live Expo has grown into one of the world’s largest indie-centric programs. To date, the expo has introduced more than 3,100 titles to a global audience, bridging the gap between creators and fans across borders.

    The upcoming April broadcast will be live-streamed in four languages—English, Korean, Japanese, and Chinese—across platforms including YouTube, Twitch, X (Twitter), bilibili, and Steam.

    Key Program Segments

    • INDIE Waves: A rapid-fire segment designed to showcase over 100 diverse indie games in a short period, perfect for discoveries.
    • INDIE Spotlight: A deep-dive segment featuring the latest updates, exclusive reveals, and in-depth information on highly anticipated titles.

    Call for Entries: Submission Guide

    The committee is actively seeking entries from individual developers and game studios. For many indie teams, this serves as a critical opportunity to reach millions of potential players without the barrier of a massive marketing budget.

    CategoryDetails
    Submission DeadlineFebruary 20, 2026, at 11:59 AM (KST)
    EligibilityIndividual developers and companies developing indie games.
    CostFree for the first title per individual/entity.
    Application MethodVia the Official Entry Form.
    ResultsIndividual notifications will be sent by mid-March.

    Note to Developers: While the first title is free to enter, studios wishing to submit multiple games or explore sponsorship tiers for more prominent placement can inquire via the official website.


    Event Details: INDIE Live Expo 2026.4.25

    • Date: Saturday, April 25, 2026
    • Official Website: indie.live-expo.games
    • Streaming Platforms: YouTube, Twitch, Twitter, bilibili, Steam, and more.

    As the industry prepares for another year of innovation, INDIE Live Expo continues to serve as a vital “buff” for indie creators looking to level up their visibility in the global market.

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