최근기사

    Tokyo Game Show 2026, Record-Breaking 759 Companies and 51 Countries Participate… Indie Games in Focus

    2026년 07월 08일

    Where’s My Red Ball? Preview: The Korean Healing Puzzle That Caught Shuhei Yoshida’s Attention Returns With an Upgraded Demo

    2026년 07월 08일

    Yellowcreek Stories: The Cabin Watcher Preview: A Spanish Solo Developer’s VHS-Horror Stealth Game Arrives August 6

    2026년 07월 08일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

      2026년 07월 07일

      Seoul Game Town 2 Wraps in Pangyo With 300 Visitors, 35 Teams, and One-Hour Queues at Popular Booths

      2026년 07월 07일

      Iron Nest: Heavy Turret Simulator Preview: 700,000 Wishlists and a Two-Person European Team’s Decade-Long Dieselpunk Artillery Dream

      2026년 07월 05일

      BUILD 051’s Fourth Edition Closes With 50 Teams, a Memorial Award, and a Community That Keeps Growing

      2026년 07월 04일

      Shaping the Future of K-Indie: ‘INDIE CRAFT 2026 Networking Day’ Highlights AI Integration and Global Scaling Strategies

      2026년 06월 24일
    • Recommendation/Promotion

      Where’s My Red Ball? Preview: The Korean Healing Puzzle That Caught Shuhei Yoshida’s Attention Returns With an Upgraded Demo

      2026년 07월 08일

      Yellowcreek Stories: The Cabin Watcher Preview: A Spanish Solo Developer’s VHS-Horror Stealth Game Arrives August 6

      2026년 07월 08일

      I Know a Spot Preview: A Ukrainian Solo Developer’s Pressure-Free Campsite Building Game Arrives July 14

      2026년 07월 07일

      Luminas: Parasite Reign Preview: A Greek Three-Person Studio’s Party-Based Survivor Roguelite Arrives July 24

      2026년 07월 07일

      Dystopicon Preview: A Spanish Solo Developer’s 8-Year Dystopian Life Sim Where Watching TV Is Your Job

      2026년 07월 03일
    • Game Review

      Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

      2026년 07월 02일

      A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

      2026년 06월 27일

      Left Fore Dead: Zombie Battle Golf Review: The Party Game That Asks “What If Your Golf Shot Woke Up the Zombies?”

      2026년 06월 27일

      WACKY! DEER & MUNK ADVENTURE Review: A Four-Person Korean Indie Studio Brings KakaoTalk Characters to Nintendo Switch

      2026년 06월 27일

      Gacha Capsule Shop Simulator – Akihabara Feature: An Istanbul Studio’s Gachapon Management Game Becomes a VTuber Phenomenon

      2026년 06월 26일
    • Featured article

      Tokyo Game Show 2026, Record-Breaking 759 Companies and 51 Countries Participate… Indie Games in Focus

      2026년 07월 08일

      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

      2026년 06월 20일

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일
    • Contests/Support

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Global developer conference ‘Unite 2022’ held on November 1st

    By Editorial Team2022년 10월 24일Updated:2023년 06월 24일3 Mins Read

    Unity will hold the global developer conference ‘Unite 2022’ on November 1 and provide an interpretation service for domestic Unity developers on November 3.

    ‘Unite’ is a place where you can meet the latest technologies and projects of Unity and a global representative developer conference where you can share insights with Unity and industry experts. As this is the first event held in the United States in three years since ‘Unite Copenhagen’ in 2019, Unite 2022 is expected to provide more attractions and useful information.

    In particular, this year, a separate interpretation service for domestic developers will be provided to provide the main sessions of Unite quickly and accurately. It will be translated into Korean, focusing on key sessions such as Unite 2022 keynote, Unity’s 2023 roadmap, and Unity Gaming Service (UGS), and will be released through Unity Korea’s official YouTube channel from 9 am on November 3rd.

    First of all, in ‘Unite 2022 Keynote’, Unity leaders and famous developers, including Unity CEO John Riccitiello, will be speakers and introduce new features of Unity. Through the keynote, you can see the first exclusive announcement, the future development direction of Unity, the latest tools, and the technology roadmap.

    In ‘About Unity’s Roadmap to 2023’, Senior Director of Product Management Andrew Bowell will explain Unity’s roadmap for 2023 and Unity’s vision. It also reveals future development plans for DOTS (Data-Oriented Technology Stack), graphics, artist tools, and multiplayer games.

    A session was also prepared to introduce future updates of UGS, a modular platform for live game development that was officially launched in June. In ‘Unity Gaming Service: What Happens in the Next 6 Months’, the UGS product team will step up to announce future updates, including multiplayer, community solutions, and player engagement.

    In addition, various sessions will be held by indie and studio developers and artists, from sessions exploring the core features of Unity, such as Unity’s various lighting systems and the Unity Profiler.

    Kim In-sook, CEO of Unity Korea, said, “This Unite offers a variety of sessions for Unity creators, from the blueprint of Unity to useful information on game development and service. We ask for your interest and participation.”

    Meanwhile, on November 2nd, the ‘Unity for Humanity Summit 2022 (Unity for Humanity Summit 2022)’ was held to introduce how creators around the world are implementing experiences that have a positive and meaningful impact on society and the planet. )’ it will also be prepared to share examples and insights of creators who create social influence.

    At this Unity for Humanity Summit, a time to share innovative real-time 3D projects and practical application cases of social impact creators in Korea and Japan is prepared, which is expected to attract the attention of Unity creators around the world. Through ‘Influence and Inspiration: APAC Creators Project Showcase,’ Kangsters CEO Kim Kang (Tyrion), Seoul Shinga Elementary School teacher Wang Kyung-eun, and Jincheon Sangsan Elementary School teacher Lee Sang-min will introduce examples of real-time 3D use.

    More details on ‘Unite 2022’, which will be provided as a Korean interpretation service on November 3, can be found on the official website and can be viewed on the Unity Korea official YouTube channel.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

    2026년 07월 07일

    Seoul Game Town 2 Wraps in Pangyo With 300 Visitors, 35 Teams, and One-Hour Queues at Popular Booths

    2026년 07월 07일

    Iron Nest: Heavy Turret Simulator Preview: 700,000 Wishlists and a Two-Person European Team’s Decade-Long Dieselpunk Artillery Dream

    2026년 07월 05일

    BUILD 051’s Fourth Edition Closes With 50 Teams, a Memorial Award, and a Community That Keeps Growing

    2026년 07월 04일
    Editors Picks

    Dystopicon Preview: A Spanish Solo Developer’s 8-Year Dystopian Life Sim Where Watching TV Is Your Job

    2026년 07월 03일

    Helix: Descent N Ascent Preview: A Belgian Studio’s Black-and-White Puzzle Adventure Built Around Jim Guthrie’s Music

    2026년 06월 30일

    Security 51 Preview: Alawar Brings Bureaucratic Horror to Area 51’s Underground Bunker

    2026년 06월 28일

    A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

    2026년 06월 27일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.