최근기사

    The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

    2026년 08월 28일

    Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

    2026년 08월 27일

    Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

    2026년 08월 27일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

      2026년 08월 22일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일

      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

      2026년 08월 15일
    • Recommendation/Promotion

      The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

      2026년 08월 28일

      Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

      2026년 08월 27일

      GRAVHOUNDS Preview: Halo and Battlefield Veterans’ 7-Person Studio Announces November 2 Early Access — Gravity-Based Co-op Extraction Builder at Gamescom Opening Night Live

      2026년 08월 27일

      BARKOUR Preview: Warsaw Studio VARSAV Confirms Q4 2026 Release for Its Four-Year Spy Dog Action Platformer — Gamescom Demo Reveals Upgraded Build

      2026년 08월 26일

      Combolands Is Now Live: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With Polygon’s “Best New Roguelite in Years” Endorsement

      2026년 08월 25일
    • Game Review

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일

      Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

      2026년 08월 24일

      Starsand Island Review: Chinese Studio Seed Sparkle Lab’s Island Life Sim Graduates From a Controversial Early Access to Full 1.0 Launch

      2026년 08월 21일

      A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

      2026년 08월 20일
    • Featured article

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일
    • Contests/Support

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

      2026년 08월 27일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    ‘SlashZero’: A High-Octane 3D Anime Roguelite Revealed

    By Editorial Team2026년 03월 16일3 Mins Read
    • The Reveal: Debuted at the GDC 2026 Future Games Show (FGS) Spring Showcase.
    • The Pedigree: Published by Skystone Games, founded by industry legend David Brevik (Diablo creator).
    • The Style: A “Triple-I” 3D anime-style side-scroller featuring vertical combat and aerial combos.
    • The Platforms: Simultaneous launch on PlayStation 5 and PC (Steam & Epic Games Store).

    When the creator of Diablo puts his weight behind an indie project, the industry listens. During GDC 2026, publisher Skystone Games and developer Streetlamp Studio officially unveiled SlashZero, a visually stunning 3D anime roguelite that aims to bridge the gap between indie creativity and AAA production values.

    The Path of the ‘Timehacker’

    In SlashZero, players step into the role of a Timehacker, a warrior capable of navigating a world where the fabric of time has collapsed. Trapped in an unstable time loop, you must jump through shattered timelines and parallel realities to track down the source of the decay: the Lord of the Void.

    The narrative promises a deep dive into a cyberpunk mystery, where every run reveals new fragments of history that were thought to be lost forever.

    Breaking the 2D Barrier

    While many side-scrolling roguelites stick to 2D pixel art, SlashZero pushes into the “Triple-I” space with high-fidelity 3D animation.

    • Vertical Combat: Unlike traditional brawlers, combat in SlashZero is designed around verticality. Players can utilize air dashes, wall-runs, and complex aerial combos to juggle enemies in mid-air.
    • Procedural Mastery: Every dungeon is procedurally generated, offering unique layouts and hazard combinations.
    • Deep Customization: A variety of “Hacking” skills and power-ups allow players to craft a distinct combat style, from heavy-hitting charge attacks to lightning-fast speed builds.

    “With SlashZero, we wanted to push the boundaries of the side-scrolling roguelite genre. By combining high-quality 3D animation with a rewarding, skill-based combat system, we’re offering an action experience that feels both nostalgic and next-gen.” — Jun, Producer at Streetlamp Studio.

    The David Brevik Connection

    The involvement of Skystone Games adds a layer of prestige to the project. Co-founded by David Brevik (the mastermind behind the original Diablo and Diablo II), the publisher focuses on “hidden gems” that offer unique gameplay loops.

    SlashZero joins a roster of distinctive titles like Mistfall Hunter and Crystal of Atlan, further establishing Skystone’s reputation for picking indie projects with massive mainstream potential.


    Game Specification: SlashZero

    CategoryDetails
    DeveloperStreetlamp Studio
    PublisherSkystone Games (Founded by David Brevik & Bill Wang)
    Genre3D Anime Roguelike / Action Platformer
    PlatformsPC (Steam, Epic) & PlayStation 5
    Key MechanicsVertical Air Combos, Procedural Dungeons, Parallel World Hopping
    StatusWishlist available; Steam Playtest coming soon

    What’s Next?

    Following the GDC reveal, SlashZero has seen a surge in Steam wishlists. Fans of high-speed action and cyberpunk aesthetics won’t have to wait long to get their hands on it, as a Steam Playtest is scheduled to begin in the coming weeks.

    Steam Store Page: SlashZero on Steam

    Follow on X: @SlashZero

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

    2026년 08월 28일

    Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

    2026년 08월 27일

    GRAVHOUNDS Preview: Halo and Battlefield Veterans’ 7-Person Studio Announces November 2 Early Access — Gravity-Based Co-op Extraction Builder at Gamescom Opening Night Live

    2026년 08월 27일

    BARKOUR Preview: Warsaw Studio VARSAV Confirms Q4 2026 Release for Its Four-Year Spy Dog Action Platformer — Gamescom Demo Reveals Upgraded Build

    2026년 08월 26일
    Editors Picks

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

    2026년 08월 25일

    Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

    2026년 08월 24일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.