최근기사

    A noir world where meat is forbidden, tactical stealth game ‘Prohibist’ officially released on Steam

    2026년 06월 03일

    Anticipated Indie Title ‘Tomo: Endless Blue’ Hits Kickstarter Goal in 60 Hours

    2026년 06월 03일

    Combining JRPG and fighting games… ‘Fighters Nova: Mindara’ Kickstarter Campaign Begins

    2026년 06월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Takes Center Stage: Global Interest Focuses on KOCCA Joint Pavilion at Kyoto BitSummit 2026

      2026년 05월 28일

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일

      Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

      2026년 05월 21일

      Psychoflux Entertainment to Showcase Five Upcoming Indie Titles at PlayX4 2026

      2026년 05월 20일
    • Recommendation/Promotion

      Anticipated Indie Title ‘Tomo: Endless Blue’ Hits Kickstarter Goal in 60 Hours

      2026년 06월 03일

      Combining JRPG and fighting games… ‘Fighters Nova: Mindara’ Kickstarter Campaign Begins

      2026년 06월 03일

      The Scroll of Taiwu Review: After 8 Years and 3.4 Million Chinese Players, One of Indie’s Most Ambitious RPGs Finally Goes Global

      2026년 06월 02일

      Where Dolls Hang Preview: A NYX Award-Winning Solo Developer Builds Survival Horror From One of Mexico’s Most Haunting Real-World Legends

      2026년 06월 02일

      Kimbap Heaven Simulator Preview: A Korean Indie Turns the Country’s Most Beloved Casual Restaurant Into a Cooking Sim

      2026년 06월 01일
    • Game Review

      A noir world where meat is forbidden, tactical stealth game ‘Prohibist’ officially released on Steam

      2026년 06월 03일

      Five Graves, Five Judgments, ‘Luce Spenta’ Massive Visual Remake

      2026년 06월 03일

      Five Graves, Five Judgments… Solo Developer ‘Luce Spenta’ Massive Visual Remake

      2026년 06월 03일

      Mina the Hollower Review: The Shovel Knight Studio’s Four-Year Gamble Becomes 2026’s Highest-Rated Game

      2026년 06월 02일

      Retro Rewind: Video Store Simulator Review: A Two-Person Quebec Studio’s 90s Nostalgia Hit Becomes One of 2026’s Indie Success Stories

      2026년 06월 01일
    • Featured article

      Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

      2026년 05월 31일

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일
    • Contests/Support

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Focus

    Become a Voice for the K-Indie Scene: Indiegame.com is Seeking Guest Contributors!

    대한민국 인디를 위한 당신의 글을 기다리고 있습니다.
    By Desk2023년 06월 28일Updated:2026년 01월 02일3 Mins Read

    Game launching/Development/Business/column/indie game reviews/event visits/lectures, etc. We welcome any articles on indie games.

    Please send it to desk@indiegame.com

    You can attach a link to your site or blog, along with the article.

    The Korean indie game industry has evolved from a niche movement into a global powerhouse of innovation. As the world watches the creative breakthroughs of K-Indie, Indiegame.com is inviting you—the developers, critics, and enthusiasts—to join our mission. We are looking for passionate contributors to share their unique perspectives and help shape the narrative of the indie ecosystem.


    What Kind of Content are We Looking For?

    We welcome any writing that contributes to the growth and visibility of the indie game industry. Whether you are a solo developer sharing a post-mortem or a fan with a deep-dive review, we want to hear from you.

    Accepted Topics Include:

    • Release News: Announcements of new titles and major updates.
    • Development Logs: Behind-the-scenes stories of the creative process.
    • Business & Strategy: Insights into the indie market, publishing, and funding.
    • Columns & Editorials: Thought-provoking opinions on industry trends.
    • Game Reviews: Deep dives into indie titles from a player’s perspective.
    • Event Coverage: On-the-ground reports from game shows and seminars.
    • Tutorials: Practical guides for fellow developers (coding, art, marketing).

    Reach a Global Audience

    Indiegame.com is not just a local hub. All selected articles are translated and distributed globally in both English and Japanese, giving your voice an international reach. This is a unique opportunity to showcase your work or your expertise to a worldwide audience of developers and gamers.


    How to Submit

    If you have a story to tell, please send your draft or pitch to: 📧 desk@indiegame.com

    Submission Guidelines:

    1. Links Allowed: You are welcome to include links to your personal website or blog.
    2. Editorial Review: All submissions will be reviewed by the Indiegame.com editorial team. We reserve the right to edit content for tone, clarity, and alignment with our editorial standards.
    3. No Pure Marketing: Articles intended solely for commercial marketing or those that violate our operating policies will not be published.
    4. Copyright & Ownership: Authors retain all ownership and copyright for their submissions. You are responsible for the content provided. Indiegame.com will not use your work for any commercial purposes without separate consent.
    5. Response Notice: Due to the high volume of PR requests and submissions, we may not be able to provide individual feedback on every pitch.

    The indie scene thrives on the diversity of its creators. By sharing your journey and insights, you are not just telling a story—you are providing a blueprint for the next generation of K-Indie innovators.

    picks
    Desk
    • Website

    A global gateway for indie game developers #IndieGame

    Related Posts

    Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

    2026년 05월 31일

    Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

    2026년 04월 26일

    GDCA 2026, The Essence of Games Proven by Indie

    2026년 03월 27일

    Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

    2026년 03월 04일
    Editors Picks

    Retro Rewind: Video Store Simulator Review: A Two-Person Quebec Studio’s 90s Nostalgia Hit Becomes One of 2026’s Indie Success Stories

    2026년 06월 01일

    Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

    2026년 05월 28일

    Paralives Early Access Launch: Seven Years of Patreon Development Pay Off With 78K Concurrent Players on Day One

    2026년 05월 26일

    Dungeon Settlers Preview: A Korean Indie Crossbreeds RimWorld and Darkest Dungeon — With RimWorld’s Creator Cheering It On

    2026년 05월 25일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.