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Record Scale: 3,500+ demos participated, a 51% increase year-over-year.The MVP: Windrose shattered expectations with 1 million wishlists during&hellip…
Deadline: Applications are open until March 26, 5:00 PM KST.Target: Small and medium-sized game developers based in Seoul.The…
Regional Focus: A flagship talent-nurturing program by the Gwangju Global Game Center.Support Scale: 12 teams to be selected…
[Editorial] Why Financial Giants are Betting on Game Dev: The Strategic Synergy of K-Indies and Big Tech
By Jaechung Lim | March 3, 2026 Creating a great game requires more than just creativity and technical…
Viral Surge: Reached 1 million wishlists within 120 hours of its demo launch.The Stats: Peak concurrent players hit…
The Concept: A “Maze-Builder Roguelite” where you play as the fabled Minotaur.The Hook: Actively redesign your sanctuary in…
EDITOR'S PICKS
indie game news
The Nordic game development scene held its annual showcase this week in Malmö, and the results reflected exactly what the region has become known for:…
Competition/Support Project
The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded…
The Festival: A premier celebration of grassroots game design, BeaverRocks 2026…
The Event: A high-intensity, 72-hour non-stop game development sprint held at…
The Pedigree: Hosted by NEOWIZ, the publisher behind indie hits Skul:…
The Vibe: A non-competitive “love letter” to indie games that have…
The Mission: Gyeonggi-do and the Gyeonggi Content Agency (GCA) are scouting…