Author: 인디게임닷컴 편집부
We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003
Netmarble, ‘2022 National E-Festival for Students with Disabilities’ Regional Preliminary Start
– Co-hosted by the Netmarble Cultural Foundation, the National Institute of Special Education, and the Korea Creative Content Agency – Held for 14 yea…
The Gyeonggi Content Agency (President Min Se-hee, hereinafter referred to as Kyung Konjin) announced on the 10th that it had newly established an unr…
The ‘Korea NFT/Blockchain Game Conference’ will be held on June 23rd at the Gyeonggi Creative Innovation Center located in Pangyo, Gyeonggi-do, where …
https://youtu.be/DXDARDOdIcg Neowiz (Co-CEO Seung-cheol Kim, Tae-geun Bae) announced on the 10th that Wonder Potion (CEO Seung-hyun Yoo) will release …
ZEP (CEO: Kim Won-bae) unveiled its achievements and future vision on the 10th after the release of the metaverse platform ‘ZEP’ that is being service…
Epic Games Korea (CEO Park Seong-cheol) announced on the 10th that ‘Man Eater’, the fourth game to be released as part of the ‘Epic Mega Sale’, will b…
The Gyeonggi Content Agency announced on the 9th that it would recruit new occupants of the Gyeonggi Global Game Center in the second half of 2022 to …
BIC 2022 Connect Pick and Technology Exhibition Registration Begins… Deadline on July 1st
The Busan Indie Connect Festival Organizing Committee (hereinafter referred to as the BIC Organizing Committee) announced on the 10th that it will sta…
Neowiz (Co-CEO Seung-cheol Kim, Tae-geun Bae) announced on the 9th that it had updated the item cataclysm system of ‘Skul’, a 2D action game developed…
2021 content industry sales increase by 6.3%, exports by 13.9%… Games account for 69.5% of total exports
– Conjinone published a report – Annual sales of the content industry in 2021, KRW 136.4 trillion, an increase of 6.3% compared to the previous year -…