latest article
The Pedigree: Developed by Lion Shield (creators of Kingdoms and Castles) and published by strategy powerhouse Hooded Horse.The…
The Solo Hustle: Developed by Alex Sutherland (ALX Theory), a one-man studio from Las Vegas.The Expansion: Introduces the…
The Concept: A 3D “Bullet Heaven” roguelite focusing on team synergy rather than solo survival.The Aesthetic: Vibrant voxel-based…
Story Beat the Specs:What Indie Games Won at GDCA 2026 Blue Prince. And Roger. Consume Me. Three small-team…
The Mission: 20 weeks of creative mentoring for children and youth in underprivileged areas across South Korea.The Impact:…
The Pedigree: From Dean Hall, the creator of the survival pioneer DayZ.The Premise: A session-based PvE survival experience…
EDITOR'S PICKS
indie game news
Representative Nordic Game Awards Held… Swedish and Danish Developers Produce Numerous Winners Arc Raiders Wins Triple Crown for Game of the Year, Tec…
Competition/Support Project
The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded…
The Festival: A premier celebration of grassroots game design, BeaverRocks 2026…
The Event: A high-intensity, 72-hour non-stop game development sprint held at…
The Pedigree: Hosted by NEOWIZ, the publisher behind indie hits Skul:…
The Vibe: A non-competitive “love letter” to indie games that have…
The Mission: Gyeonggi-do and the Gyeonggi Content Agency (GCA) are scouting…