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Unity Korea (hereinafter referred to as Unity) announced that it would resume the ‘Unity Indie Clinic’ program, a…
The Ministry of Culture, Sports and Tourism, the Korea Creative Content Agency, and the Game Culture Foundation (hereinafter…
Gyeonggi Content Agency (hereinafter referred to as Gyeongkonjin) is recruiting game production companies using content IP from March…
Merge & Blade, a puzzle auto battler game developed by indie developer Magic Cube, announced that it had…
Started accepting marketing expenses and capacity building support projects for Busan game companies
– A total of KRW 210 million of actual marketing expenses for game contents released globally – Reinforcing…
– A total of KRW 210 million of actual marketing expenses for game content released globally – Reinforcing…
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A two-person European development team. A concept that has been in development for over a decade. A demo released on June 15 attracted 575,000 players…
Competition/Support Project
The Sponsoring Body: Hosted and funded by the Korea Creative Content…
The 2026 Global Indie Game Developers Competition (GIGDC 2026) — Korea’s…
The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded…
The Festival: A premier celebration of grassroots game design, BeaverRocks 2026…
The Event: A high-intensity, 72-hour non-stop game development sprint held at…
The Pedigree: Hosted by NEOWIZ, the publisher behind indie hits Skul:…