최근기사

    Build your own resort and ride the slopes yourself… ‘Powder Park’

    2026년 09월 30일

    From Zombie Extermination to Scene Cleanup, ‘Brainwash: Zombie Cleanup’ Details Revealed

    2026년 09월 30일

    A road trip in your first car… ‘Keep Driving’ console launched

    2026년 09월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie ‘National Association of Exorcists’… Chapter 4 ‘Dividing Forms and Connecting Energy’ Released on September 30

      2026년 09월 29일

      Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

      2026년 09월 26일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일
    • Recommendation/Promotion

      Build your own resort and ride the slopes yourself… ‘Powder Park’

      2026년 09월 30일

      From Zombie Extermination to Scene Cleanup, ‘Brainwash: Zombie Cleanup’ Details Revealed

      2026년 09월 30일

      Bureau of Hero Affairs Free Demo Now Live — And Its Solo Developer Is Revealed as SPLIT BULLET Creator Kim Hye-gyeom

      2026년 09월 29일

      Radiotext Is Now Live — Alp Arslan’s Solo Cyberpunk Hacking RPG Launches on Steam

      2026년 09월 29일

      Million Gems: Sorting Wizard Preview: A Moldovan Solo Developer Asks Whether Sorting a Million Objects Can Feel Like a Magic Ritual

      2026년 09월 29일
    • Game Review

      A road trip in your first car… ‘Keep Driving’ console launched

      2026년 09월 30일

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Game Review

    A Journey of Healing: Award-Winning Emotional Adventure ‘Sohee’ Launches on Steam and STOVE

    한 인간의 내면을 진지하게 들여다보게 되는 조용하지만 깊은 여운을 남기는 스토리 중심 인디 게임
    By Editorial Team2026년 03월 31일Updated:2026년 04월 24일3 Mins Read
    • The Narrative: A poignant story about love, loss, and the journey toward self-discovery.
    • The Pedigree: Recipient of 4 major awards including the BIC Social Impact Award and Unity Social Impact Finalist.
    • The Experience: A “point-and-click” adventure focused on internal emotion rather than complex mechanics.
    • Launch: Available now on PC (Steam & STOVE) with a 10% launch discount.

    Every once in a while, an indie game comes along that prioritizes the human heart over high scores. Today, Digital Touch and developer TwoDpix officially released Sohee, a narrative-driven adventure that has already captured the attention of major indie festivals for its profound social and emotional impact.

    The Resilience of a Dreamer

    The game follows the life of Sohee, a young woman who grew up in a single-parent household, carrying a quiet void left by the absence of affection.

    • A New Beginning: Aspiring to be a musical actress, Sohee enters university to chase her dreams and finds a new rhythm in life—complete with new friends and a budding romance.
    • The Turning Point: However, life’s unpredictability soon catches up with her. Players must guide Sohee as she navigates unexpected setbacks, forcing her to revisit her past memories and reconcile with her current emotions.
    • The Goal: There are no monsters to slay here. The objective is simply to help Sohee find her smile again through reflection, forgiveness, and growth.

    “Immersion Without Explanation”

    TwoDpix has designed Sohee around a unique philosophy: minimalist storytelling.

    • Organic Discovery: The game provides no explicit tutorials or overbearing narrators. Instead, players find meaning by interacting with objects in Sohee’s room, exploring quiet environments, and engaging in subtle conversations.
    • Visual Poetics: The 2D pixel art is meticulously crafted to capture the textures of everyday life. From the soft glow of a desk lamp to the melancholic atmosphere of a rainy street, every frame is designed to resonate with the player’s own sense of nostalgia.
    • Dynamic Emotions: While the story is concise, the emotional weight is heavy. Depending on how players interact with the world, the nuances of Sohee’s internal journey shift, making every playthrough a personal experience.

    Quick Specification: Sohee

    CategoryDetails
    DeveloperTwoDpix (Founded as Team Anemone)
    PublisherDigital Touch
    GenreEmotional Adventure / Visual Novel / Point-and-Click
    PlatformsPC (Steam, STOVE)
    Release DateMarch 31, 2026
    AwardsBIC Social Impact Award, BIC Narrative Finalist, Unity Social Impact Finalist
    Launch Promo10% Discount for the first 7 days

    From Graduation Project to Global Stage

    The origin of Sohee is a testament to the passion of the next generation of developers. TwoDpix began as “Team Anemone,” a group of students from Dongseo University’s Game Department. Like the flower that changes meaning based on its color, the team wanted to create a game that reflected the multifaceted nature of human emotion.

    What started as a graduation project eventually evolved into a polished commercial title, earning early recognition at festivals like the Busan Indie Connect (BIC). The transition from students to professional developers is mirrored in the game itself—a story about the growing pains of early adulthood.

    Available Now

    For those who enjoy “cozy” games like Unpacking or narrative-heavy titles like To the Moon, Sohee offers a brief but deeply moving experience. A free playable demo is also available for those who want to experience the atmosphere before diving into the full story.

    Steam Store Page: Sohee on Steam

    STOVE Page: Sohee on STOVE

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    A road trip in your first car… ‘Keep Driving’ console launched

    2026년 09월 30일

    Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

    2026년 09월 27일

    CRACK Preview: A Content Creator’s “Giant Egg No One Questions” Joke Becomes a 30,000-Wishlist Co-op Mystery — October 26 Launch

    2026년 09월 27일

    Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

    2026년 09월 23일
    Editors Picks

    CRACK Preview: A Content Creator’s “Giant Egg No One Questions” Joke Becomes a 30,000-Wishlist Co-op Mystery — October 26 Launch

    2026년 09월 27일

    Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

    2026년 09월 23일

    BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

    2026년 09월 22일

    MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

    2026년 09월 17일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.