최근기사

    A dazzling exorcism action game that cuts through the darkness, “Raising an Exorcist Girl: Idle RPG”

    2026년 01월 02일

    2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

    2026년 01월 01일

    AI to Revolutionize Game Development: Former Rockstar Dev Says 70% of Costs are ‘Grunt Work.’

    2025년 12월 31일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      AI to Revolutionize Game Development: Former Rockstar Dev Says 70% of Costs are ‘Grunt Work.’

      2025년 12월 31일

      Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

      2025년 12월 31일

      Taipei Indie Game Awards 2026 Hits Record Scale with 515 Entries Worldwide

      2025년 12월 30일

      The Korea Artificial Intelligence Game Association operates the “Game Voice Lab,” connecting indie developers and voice actors.

      2025년 12월 30일

      Gachon University Showcases Future Talent at 2026 Pre-Graduate Exhibition and Job Matching Fair

      2025년 12월 29일
    • Recommendation/Public

      A dazzling exorcism action game that cuts through the darkness, “Raising an Exorcist Girl: Idle RPG”

      2026년 01월 02일

      Novaxjoy to Release ‘Cave Survival,’ a Jeonnam Global Game Center–Supported Indie Title

      2025년 12월 25일

      Sanabi Spin-off Haunted Day Launches on Nintendo Switch Next Month, Physical Edition Now Open for Pre-orders

      2025년 12월 24일

      A Poetic Underwater Mystery Adventure: Echoes of Mora

      2025년 12월 23일

      An Ambitious Fusion of Subculture and MOBA: LUNA: War of the Moonlight

      2025년 12월 23일
    • Indie Game Review

      ‘Project Silverfish’: The S.T.A.L.K.E.R.-Inspired Indie FPS Capturing Hearts on Steam

      2025년 12월 29일

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일
    • Indie Game Focus

      2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

      2026년 01월 01일

      Tracing the Footsteps of K-Indie in 2025

      2025년 12월 26일

      [Column] Game Development Is Not the Olympics

      2025년 12월 24일

      Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

      2025년 12월 16일

      A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

      2025년 12월 14일
    • Competition/Support Project

      Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

      2025년 12월 31일

      K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

      2025년 12월 30일

      NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

      2025년 12월 29일

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일

      Smilegate Hosts Graduation Ceremony for 17th Cohort of SGM Indie Game Program

      2025년 12월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    KGDA launches official service of ‘Game Madang’, a free sharing platform for game resources

    By 인디게임닷컴 편집부2021년 12월 10일2 Mins Read

    Domestic indie game developers, ‘drought rain’ to developers who are in a financially difficult development environment

    The Korea Creative Content Agency and the Korea Game Developers Association announced that they would open the official service of ‘Game Madang’, a free sharing platform for game development resources, on November 29th at 3 PM.

    ‘Game Madang’, a 2021 game data sharing platform operation business, collects and manages idle game development resources (including various graphic resources) developed in Korea through a transfer contract, and provides free of charge to domestic single developers, game-related public educational institutions, and students. This is a project carried out to improve game development efficiency and to establish a win-win system for a sound game ecosystem.

    The main goal of Game Madang is to preserve development costs and establish a virtuous cycle by sharing free game development resources that are outsourced due to a large number of in-house development personnel and high purchase costs or a lack of in-house development manpower. It is to promote coexistence.

    The transfer of author’s property, which is the basis and core of the game data sharing platform operation business, is a package based on the transfer unit price established in advance according to the copyright transfer contract after receiving the transfer application and selecting and evaluating the graphic resources buried in the project suspension and termination. Follow the procedure for receiving paid transfers in units. In this regard, the Copyright/Resources/Platform subcommittee, composed of experts in various fields such as resources, platforms, and copyrights, gathers for discussion, establishes standards, and proceeds with necessary procedures at each stage.

    Game Madang, where the platform construction and operation plan was established from 2020, has been operating a pilot service for game-related departments and public educational institutions since February 2021. It will serve as a ‘drought rain’ for students and developers who are in a financially difficult development environment.

    [Shortcut to Game Court]

    picks
    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

    2025년 12월 31일

    K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

    2025년 12월 30일

    NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

    2025년 12월 29일

    Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

    2025년 12월 25일
    Editors Picks

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일

    Games Are Not a Disease, but Something to Be Understood: KOCCA Publishes Public-Friendly Guide on Game User Researc

    2025년 12월 24일

    Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

    2025년 12월 16일

    A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

    2025년 12월 14일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.