최근기사

    The Korea Indie Game Association held an opening ceremony for the MBC Academy Computer Education Center’s Gimhae Campus.

    2025년 08월 18일

    The highly anticipated rogue-lite indie game “Forgotten Dreams of the Future” has officially launched.

    2025년 08월 18일

    Codename Bomb and Smilegate Launch “Archetype Blue” Project

    2025년 08월 18일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      The Korea Indie Game Association held an opening ceremony for the MBC Academy Computer Education Center’s Gimhae Campus.

      2025년 08월 18일

      The highly anticipated rogue-lite indie game “Forgotten Dreams of the Future” has officially launched.

      2025년 08월 18일

      Codename Bomb and Smilegate Launch “Archetype Blue” Project

      2025년 08월 18일

      Indie Game Festival ‘2025 Indiecraft’ IR Demo Day Successfully Concludes

      2025년 08월 16일

      The Busan Indie Connect Festival 2025, the global indie game hub, will be held on August 15th.

      2025년 08월 14일
    • Recommendation/Public

      UModeler Launches ‘Personal License’ for Indie Developers

      2025년 08월 08일

      A Talking Cat and a Journey to the Past: Short Adventure Game Dead Cat Bounce Launches on Steam

      2025년 08월 06일

      The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

      2025년 07월 31일

      PepperStones Unveils Steam Page & Trailer for New Indie Title HIPS N’ NOSES

      2025년 07월 31일

      Buff Studio Opens Pre-Registration for Real-Time Turn-Based Roguelite Action Game ‘Seoul Exorcist 1111’

      2025년 07월 28일
    • Indie Game Review

      Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

      2025년 07월 28일

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      Busan Indie Connect Festival 2025 Kicks Off Online Event

      2025년 08월 08일

      Daejeon Global Game Center Recruiting New Indie Game Tenants

      2025년 08월 08일

      Smilegate Future Lab Launches Indie Game & Culture Festival ‘BEAVER ROCKS’ – Now Accepting Exhibitor Applications

      2025년 08월 06일

      Busan Indie Wave Conference to Debut on August 14 at Grand Josun Haeundae

      2025년 07월 29일

      Indie U 2025 Sets Sail with ₩20 Million in Prizes: A New Chapter for Indie Games in Korea’s Chungcheong Region

      2025년 07월 28일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    KOCCA, 2023 game industry fostering budget of 76.7 billion won “expanding start-up and indie game support projects.”

    By 인디게임닷컴 편집부2022년 12월 21일Updated:2023년 06월 24일3 Mins Read

    The Ministry of Culture, Sports and Tourism (Minister Park Bo-gyun, hereinafter Ministry of Culture, Sports and Tourism) and the Korea Creative Content Agency (Director Cho Hyun-rae, hereinafter KOCCA) held a briefing session on the 2023 support project at COEX on December 21.

    Through this briefing, KOCCA announced the budget status of a total of 623.8 billion won for 2023, which was submitted as a government proposal. This is a 14% increase from the final budget of 547.2 billion won for 2022.

    In addition, KOCCA shared support projects by content genres such as broadcasting, game, music, and animation, as well as business plans such as policy finance, human resource training, and support for overseas expansion through presentations by each headquarters. This budget and business plan will finally be disclosed through project announcements in 2023 after the budget is finalized.

    By genre, the budget for 2023 is organized into ▲119.2 billion won for broadcast videos ▲61.2 billion won for games ▲30.8 billion won for music ▲31.7 billion won for anime/characters, and 12 billion won for cartoons.

    Among them, the broadcast video sector increased by KRW 77 billion from the previous year, showing the largest increase of 183% compared to the previous year. This is an increase to enhance the global competitiveness of K-broadcast video content through OTT-specific content production support and post-production support for broadcast content.

    In the game field, the budget for fostering the game industry, such as production support and human resource training, is 61.2 billion won, and a total of 76.7 billion won will be invested, including the game budget of 15.5 billion won included in fostering the local content industry.

    In particular, the project with the largest budget increase was the ‘game planning support project.’ A total of 5 billion won was budgeted for the game planning and development support project to support startups less than three years old and the game planning support project for indie games.

    The budget of 5 billion won is divided into the game planning and development support project, which supports production costs of more than 100 million won for 14 game companies, and the game planning and start-up support, which provides 10 million won in rewards to 20 prospective entrepreneurs, including indie projects. is enforced

    In the field of animation, the budget for planning and development, and production support was expanded, and in the field of character, the budget for commercialization of IP licensing was expanded. In addition, in the field of comics, the budget for webtoon company development and job support has been expanded.

    Among the KOCCA budgets for 2023, the support budget for each function was organized as ▲R&D 129.6 billion ▲for corporate/talent training, 49.6 billion won ▲for overseas expansion, 39.4 billion won ▲for investment, and loan 15.9 billion won ▲for regional development, 41.5 billion won. In particular, the budget for overseas expansion support increased by 53.5% compared to the previous year due to new projects such as the expansion of overseas expansion bases and the provision of in-depth overseas information.

    Meanwhile, KOCCA shared five innovation strategies to support the content industry with the industry at a briefing session and announced plans to promote various projects tailored to field demand, such as the establishment of multi-year tasks, a complex finance system, and the introduction of youth-specific projects.

    Cho Hyeon-rae, director of KOCCA, said, “Conjinwon has listened to various field opinions through industry meetings over the past year and tried to reflect them in its business.” I will support you to do it,” he said.

    [Download the 2023 Korea Creative Content Agency support project briefing session]

    tops
    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Busan Indie Connect Festival 2025 Kicks Off Online Event

    2025년 08월 08일

    Daejeon Global Game Center Recruiting New Indie Game Tenants

    2025년 08월 08일

    Smilegate Future Lab Launches Indie Game & Culture Festival ‘BEAVER ROCKS’ – Now Accepting Exhibitor Applications

    2025년 08월 06일

    Busan Indie Wave Conference to Debut on August 14 at Grand Josun Haeundae

    2025년 07월 29일
    Editors Picks

    Smilegate Future Lab Launches Indie Game & Culture Festival ‘BEAVER ROCKS’ – Now Accepting Exhibitor Applications

    2025년 08월 06일

    Busan Indie Wave Conference to Debut on August 14 at Grand Josun Haeundae

    2025년 07월 29일

    Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

    2025년 07월 28일

    The Backend to Host Free Webinar Sharing Mobile Game Marketing Success Strategies

    2025년 07월 28일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.