최근기사

    A single bullet that dominates space and time, ‘Spacetime Shooter’ launches on Steam on February 5th.

    2026년 02월 01일

    From Flash Game to Global Succeed: The Success Story of Indie Game Studio Massive Monster

    2026년 01월 31일

    1st Place Prize: 1 Million Won, ‘1 Chicken Almantool Game Jam 2026’ Held

    2026년 01월 31일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      1st Place Prize: 1 Million Won, ‘1 Chicken Almantool Game Jam 2026’ Held

      2026년 01월 31일

      KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

      2026년 01월 30일

      K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

      2026년 01월 29일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      AI Image Controversy Hits New Indie Title ‘Fallen’ from Veteran Developer

      2026년 01월 21일
    • Recommendation/Public

      A single bullet that dominates space and time, ‘Spacetime Shooter’ launches on Steam on February 5th.

      2026년 02월 01일

      Stress-Free Sailing: Japanese Indie ‘Pirate & Darkmage’ Brings Limitless Life-Sim Exploration to Steam

      2026년 01월 30일

      Half-Duck, Half-Robot, All Chaos: Brazilian Indie ‘DekaDuck’ Reveals High-Speed Gameplay

      2026년 01월 30일

      The End of the World is Just the Beginning: Narrative Survival Adventure ‘Nova Antarctica’ Launches on Steam

      2026년 01월 30일

      Stars, Myths, and Monsters: K-Indie Sensation ‘DeckLand’ Merges Oriental Folklore with Deckbuilding Strategy

      2026년 01월 29일
    • Indie Game Review

      64,000+ Players in the Credits: Japanese Indie Horror ‘Twilight Moonflower’ Launches on Steam

      2026년 01월 30일

      Solo-Dev Horror RPG ‘Wicked Seed’ Takes Steam by Storm

      2026년 01월 27일

      [IT] Korean version of “Luce Spenta,” a 600,000-word dark tale created by a solo developer, released.

      2026년 01월 26일

      The Weight of a Soul: Can You Pass Judgment?

      2026년 01월 26일

      Watercolor Wonders and Orbital Woes: MIO: Memories in Orbit Sets a New Bar for Metroidvanias

      2026년 01월 25일
    • Indie Game Focus

      From Flash Game to Global Succeed: The Success Story of Indie Game Studio Massive Monster

      2026년 01월 31일

      “A Masterclass in Empathy”: Indie Hit ‘and Roger’ Claims Grand Prix at Taipei Game Show 2026

      2026년 01월 29일

      Record-Breaking 731B KRW Content Fund Announced, But Gaming Industry Left in the “Etc.” Category

      2026년 01월 23일

      12 Global Game Centers Nationwide: A Foundation for the Growth of K-Indie Games…Why Startups and Indie Companies Should Pay Attention

      2026년 01월 14일

      [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

      2026년 01월 14일
    • Competition/Support Project

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일

      Calling All Indie Devs: Recruitment Opens for ‘2026 PlayX4 Indie Arcade.’

      2026년 01월 27일

      Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

      2026년 01월 27일

      Busan Indie Connect Festival (BIC) 2026 Set to Ignite BEXCO This August

      2026년 01월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    ‘Fairy Tail’ original author and indie game developer to invest 1 million yen

    By Editorial Team2021년 11월 09일2 Mins Read

    Hiro Mashima, the author of the Japanese animation ‘Fairy Tail’, which deals with the adventures and camaraderie of the mage guild, has offered a prize of 1 million yen (approximately 10 million won) to indie game developers.

    According to animation streaming site Crunchyroll, Hiro Masima will provide an indie developer with a prize money of 1 million yen for the development of a game based on his masterpiece ‘Fairy Tail’. Creators Lab (Kodansha Game Creators Lab) announced that 500,000 yen (about 5 million Korean Won) will be added to this and a total of 1.5 million yen (about 15 million Korean Won) will be paid out.

    “I am also a Monster Hunter addict and hardcore gamer,” said Hiro Masima, referring to himself. “Any genre is good, such as RPG, action, platformer, simulation, FPS, puzzle, card, sandbox game, zombie games are fine, it doesn’t matter how small the game is,” he added.

    The only condition for the project is that it can be developed within one year on iOS and Android as the default platform, and the developer must agree to provide the copyright for the game developed by Kodansha to Kodansha.

    The original ‘Fairy Tail’ is a work published in 2006 and deals with the story of the main character, the dragon mage ‘Natsu’, fighting the hordes of evil with the companions of ‘Fairy Tail’, a magic guild. A total of 63 volumes have been released by 2017. It is a popular work that has sold over 70 million copies worldwide.

    Indie game developers who wish to participate in the contest can participate through the link below.

    https://creatorslab.kodansha.co.jp/gcl/ft-contest

    picks
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    1st Place Prize: 1 Million Won, ‘1 Chicken Almantool Game Jam 2026’ Held

    2026년 01월 31일

    KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

    2026년 01월 30일

    K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

    2026년 01월 29일

    The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

    2026년 01월 21일
    Editors Picks

    Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

    2026년 01월 27일

    [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

    2026년 01월 14일

    [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

    2026년 01월 06일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.