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    ‘Skul’, the first indie game in Korea to sell 1 million copies on Steam

    By Editorial Team2022년 01월 27일2 Mins Read

    Neowiz (Co-CEO Jisoo Moon, Seungcheol Kim) announced on the 27th that the 2D action game ‘Skul’, developed by South Four Games (CEO Park Sang-woo), has surpassed the cumulative sales of 1 million copies for the first time in a domestic indie game.

    This is an achievement after one year of its official release, and ‘Skull’ was officially launched on ‘Steam’, a global PC game distribution platform on January 21, 2021. have done Since then, it has been released in console versions such as Nintendo, PS4, and Xbox in October, and has been showing high sales until now, such as being exposed to Nintendo Switch features.

    Currently, ‘Skull’ has 93% of ‘Very Positive’ ratings from over 26,000 Steam user reviews, and maintains the top selling ranking among rogue-like games. In addition, it was also selected as the best work in Steam’s ‘Early Access Graduation Category’ in 2021. This is to introduce the 12 games with the highest profits among games officially released after the end of Early Access in 2021.

    Neowiz and South Four Games will hold the best ever 35% discount event on Steam from the 28th to February 3rd to commemorate the 1 million global sales.

    Kim Seung-cheol, co-CEO of Neowiz, said, “It is very meaningful that a Korean indie game has been recognized by users around the world.

    Park Sang-woo, CEO of South Four Games, said, “After signing a publishing contract with Neowiz, we were able to focus on development and improve the game quality.

    Meanwhile, South Four Games is spurring development for a large-scale update in the second half of the year, and recently moved its headquarters to Seoul and plans to actively recruit developers.

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