This coverage previewed Radiotext in detail last month — the ENNIE-winning tabletop designer’s solo debut video game, a forgotten 1990s wireless network where residual users may or may not be trustworthy, and the ~3-4-hour complete story built entirely around text and typed dialogue. Timed to Steam’s Programming Fest, developer Alp Arslan has now revealed the game’s five core characters and moved the release date up two days to September 28 (though the Steam store page still lists September 30 as of this writing — worth confirming closer to launch).
The Five Voices in the Syndicate
Players begin as rookie hackers exploring the abandoned network’s forgotten channels, gradually pulled into the uprising of The Syndicate — cyber activists resisting corporate power. Five named figures anchor that story: Sky, the Syndicate’s leader; chrome, a legendarily skilled independent hacker; RumoR, an information broker who trades in gossip; Radioman, a dead scientist whose consciousness persists inside a hard drive; and an unnamed right-hand figure who handles the Syndicate’s technical operations. Trust and betrayal with each of them shift based on player dialogue choices, branching the story across multiple directions.
The 200MB Trick and the Modding Commitment
The developer confirmed the technical detail this coverage noted in the original preview: Radiotext only appears to run in 3D — it’s built on a 2D engine that Arslan says preserves 4K resolution and realistic environmental presentation while keeping the game’s total footprint, RAM, and VRAM usage around 200MB.
Modding remains a stated core pillar rather than an afterthought: both the demo and full release ship with modding guides, letting players build their own stories, NPCs, and puzzles. The asynchronous multiplayer system — explicitly inspired by Dark Souls and Death Stranding‘s indirect player connections — surfaces other players’ messages alongside NPC messages through an in-game social platform resembling X (formerly Twitter), a detail this coverage’s original preview highlighted as thematically apt for the setting’s residual-user concept.
Since the first Steam demo in February 2026, Arslan has continued shipping updates, adding async multiplayer and modding support in May.
For the full design analysis — the forgotten-network setting, the trust mechanics, the tabletop RPG background transferring into a new medium — see our earlier coverage.
Release: September 28, 2026 (Steam store page currently shows September 30 — check closer to launch). Free demo available now.
Information related to ‘Radiotext’
| item | detail |
|---|---|
| Developer | Alp Arslan |
| Publisher | Alp Arslan |
| Genre | Adventure, Indie, RPG (Text-based Cyberpunk Hacking RPG) |
| platform | PC (Steam) |
| Release date | September 28, 2026 / Listed as September 30 on the Steam store page, verification needed) |
| language | Supports English (interface, voice, subtitles) and Turkish (interface, subtitles). |
| Reactions/Evaluations | Steam user reviews not yet compiled as it is prior to the official release |
| Steam Page | Shortcut |







