최근기사

    New title ‘Witchspire’ from LoL & Overwatch 2 developers launches Early Access

    2026년 06월 11일

    ‘Raising a Necromancer Alone’ Makes Surprise Appearance in Drama ‘True Education’, YLAB IP Synergy Draws Attention

    2026년 06월 11일

    A building vanished from the map, horror adventure ‘Baekyoung University Building 0’ released on the 18th

    2026년 06월 11일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      ‘Raising a Necromancer Alone’ Makes Surprise Appearance in Drama ‘True Education’, YLAB IP Synergy Draws Attention

      2026년 06월 11일

      Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

      2026년 06월 09일

      Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

      2026년 06월 08일

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일

      K-Indie Takes Center Stage: Global Interest Focuses on KOCCA Joint Pavilion at Kyoto BitSummit 2026

      2026년 05월 28일
    • Recommendation/Promotion

      A building vanished from the map, horror adventure ‘Baekyoung University Building 0’ released on the 18th

      2026년 06월 11일

      Steam Demo Revealed for ‘Dekaduck’, the Adventure of a Duck Robot Bounty Hunter

      2026년 06월 11일

      Stardew Valley Inspiration, Inn Management K-RPG ‘Monster Inn’ Demo Revealed

      2026년 06월 10일

      ‘Hubert’, the shepherd dog roaming the wilderness… Winner of the Game Access 2026 Best Game Award

      2026년 06월 10일

      The Road of Dust and Sorrow Preview: A Ukrainian Indie Studio’s “Cozy Horror” About a Mother and Daughter Surviving the End of the World

      2026년 06월 09일
    • Game Review

      New title ‘Witchspire’ from LoL & Overwatch 2 developers launches Early Access

      2026년 06월 11일

      1.2 Million on Wishlist, End of a 4-Year Wait: ‘Solarpunk’ Officially Released

      2026년 06월 10일

      Swan Song Review: A Belgian Indie Studio’s Most Personal Project Turns Family Grief Into Music Box Puzzles

      2026년 06월 08일

      Brave Rounds Review: A Jakarta Veteran’s Bullet Hell Shooter Inverts the Genre’s Cardinal Rule — Get Closer to Win

      2026년 06월 05일

      PROHIBEAST Review: A French Indie Reinterprets the Commandos Tradition With Prohibition-Era Anthropomorphic Animals — and Meat Instead of Alcohol

      2026년 06월 03일
    • Featured article

      The Solo Developer Era: How Engines, Tools, and AI Have Reshaped Indie Game Production

      2026년 06월 07일

      Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range

      2026년 05월 31일

      Schrödinger’s Call Review: A Three-Person Japanese Team Turns Pandemic Loneliness Into One of the Year’s Most Affecting Visual Novels

      2026년 05월 28일

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      SOKO 1977 Preview: Berlin’s Most Politically Serious Studio Takes On Germany’s Terror Crisis

      2026년 05월 21일
    • Contests/Support

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    JRPG Narrative Meets Fighting Mechanics: Quebec-Based Hybrid Indie ‘A Fighter’s Nova: Mindara’ Unveiled

    By Editorial Team2026년 02월 21일Updated:2026년 02월 22일3 Mins Read
    • Genre Fusion: A seamless blend of classic JRPG exploration and real-time, high-octane fighting game combat.
    • Showcase Spotlight: Recently featured at both the Convergence Games Showcase 2026 and the Quebec Games Celebration Showcase 2026.
    • The Duo: Follows the converging paths of a martial artist and a vengeful werewolf.
    • Release Horizon: Targetting a 2028 release on PC, with console versions under consideration.

    Ever wondered what would happen if the emotional depth of a JRPG collided with the frame-perfect precision of a 2D fighter? Quebec-based indie studio BadRez Games is answering that question with their ambitious new title, A Fighter’s Nova: Mindara. Revealed this week during the February indie showcases, the game promises a unique hybrid experience that refuses to compromise on either genre.

    The Best of Both Worlds: Gameplay Mechanics

    The most striking feature of A Fighter’s Nova: Mindara is its binary gameplay structure.

    • Exploration (JRPG Mode): When navigating the world and interacting with NPCs, the game operates with traditional JRPG sensibilities. Players explore a mysterious city, manage relationships, and follow a deep narrative path.
    • Combat (Fighting Mode): The moment an encounter begins, the game transitions into a real-time fighting engine. This isn’t just “action-RPG” combat; it features the technical depth of a standalone fighter, including a Tag-Team system that allows players to swap characters mid-combo.

    As relationships between the protagonist and her allies grow through story choices, new “Duo Techs” and special abilities are unlocked in the fighting mode, making the narrative and combat systems truly interdependent.

    Two Protagonists, One Fate

    The story follows two distinct leads whose paths intertwine in a legendary tournament hidden within a mysterious city:

    1. Maya: A teenage martial artist on a journey to find her true purpose.
    2. Mindara: A vengeful werewolf seeking retribution after being wrongfully exiled.

    The narrative leans heavily on Graphic Manga Cutscenes, emphasizing a stylish anime aesthetic that brings the emotions and the intensity of the life fight.

    Project Roadmap & Platform Details

    CategoryInformation
    DeveloperBadRez Games (Quebec, Canada)
    Release Target2028
    Primary PlatformPC (Steam)
    ConsolesPS5 & Next-Gen Nintendo (Under Review)
    Language SupportFull Audio/Text in English & French
    FundingUpcoming Kickstarter Campaign

    Visuals and Voice Acting

    Drawing heavy inspiration from “Anime Fighters” and Manga, the game features a “Stylized” art direction intended to look like a moving comic book. According to early reports from Niche Gamer and MonsterVine, the game will feature full English and French voice acting to support its heavy narrative focus.

    BadRez Games is currently preparing a Kickstarter campaign to fund the expansion of the world map, add more story chapters, and refine the fighting mechanics. While the 2028 release date is still a few years away, the studio aims to build a dedicated community of both RPG enthusiasts and FGC (Fighting Game Community) members.

    Steam Store Page: A Fighter’s Nova: Mindara on Steam

    Kickstarter Link: Support the Project Here

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    A building vanished from the map, horror adventure ‘Baekyoung University Building 0’ released on the 18th

    2026년 06월 11일

    Steam Demo Revealed for ‘Dekaduck’, the Adventure of a Duck Robot Bounty Hunter

    2026년 06월 11일

    Stardew Valley Inspiration, Inn Management K-RPG ‘Monster Inn’ Demo Revealed

    2026년 06월 10일

    ‘Hubert’, the shepherd dog roaming the wilderness… Winner of the Game Access 2026 Best Game Award

    2026년 06월 10일
    Editors Picks

    Swan Song Review: A Belgian Indie Studio’s Most Personal Project Turns Family Grief Into Music Box Puzzles

    2026년 06월 08일

    Chained Beasts Preview: Australian-New Zealand Indie Studio Reinvents Co-op Roguelike With Physics-Based Chain Combat

    2026년 06월 08일

    The Syndicate: Classified Operations Preview: A Filipino Solo Developer’s Cold War Espionage Idle-Strategy Hybrid Reveals Its Demo

    2026년 06월 04일

    The Scroll of Taiwu Review: After 8 Years and 3.4 Million Chinese Players, One of Indie’s Most Ambitious RPGs Finally Goes Global

    2026년 06월 02일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.