최근기사

    K-Classic Returns: ‘Astonishia Story’ Set for North America & Europe via Waycoder’s New Global Deal

    2026년 04월 04일

    Meat is Murder: ‘Prohibeast’ Brings Tactical Stealth to a Meaty Alternate Chicago

    2026년 04월 04일

    A Tiny Hero’s Grand Quest: ‘Hela’ Confirms 2026 Release

    2026년 04월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      K-Classic Returns: ‘Astonishia Story’ Set for North America & Europe via Waycoder’s New Global Deal

      2026년 04월 04일

      Level Up as a Hero: Pre-Registration Opens for ‘2026 PlayX4’ Game Show

      2026년 04월 03일

      Shaping the Future of Pixels: 2026 Korea Indie Game Forum Kicks Off Today

      2026년 04월 02일

      Gyeongsangnam-do Joins Forces with Com2uS Holdings to Cultivate Next-Gen Indie Gems

      2026년 03월 30일

      Empowering the AI Generation: Smilegate Hope Studio Concludes 6th ‘Hope Creator’ Mentorship Program

      2026년 03월 27일
    • Recommendation/Public

      Meat is Murder: ‘Prohibeast’ Brings Tactical Stealth to a Meaty Alternate Chicago

      2026년 04월 04일

      A Tiny Hero’s Grand Quest: ‘Hela’ Confirms 2026 Release

      2026년 04월 03일

      Precision in the Void: Sci-Fi Drone Platformer ‘Nullstar: Solus’ Arrives April 16

      2026년 04월 03일

      A Four-Year Encore: Music-Driven Magic RPG ‘Songs of Glimmerwick’ Approaches Launch

      2026년 04월 02일

      1 Million Sold in Early Access: Co-op Hit ‘The Spell Brigade’ Set for 1.0 Launch on April 29

      2026년 04월 02일
    • Indie Game Review

      Into the Depths: ‘Smalland: Survive the Wilds’ Launches Massive ‘Wyrdweaver’ Free Update

      2026년 04월 03일

      Clean Up the Virtual World, Save the Real One: Environmental Sim ‘Clean Up Earth’ Debuts on All Platforms

      2026년 04월 02일

      Dead Men Tell Tales: Time-Loop Mystery ‘The Posthumous Investigation’ Debuts on Steam

      2026년 04월 01일

      The King’s Purse is Mightier than the Sword: Slavic RTS ‘Crown of Greed’ Debuts on Steam

      2026년 04월 01일

      A Journey of Healing: Award-Winning Emotional Adventure ‘Sohee’ Launches on Steam and STOVE

      2026년 03월 31일
    • Indie Game Focus

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일
    • Competition/Support Project

      AI-Powered Indie Development: KOCCA & Sogang University Open Recruitment for 2026 Creative Talent Program

      2026년 04월 01일

      East Asia Indie Games Celebration Returns for 2nd Year: Now Recruiting Developers and Creators

      2026년 04월 01일

      Leveling Up Global Reach: Seoul City Opens Recruitment for ‘2026 Game Market’ Support Program

      2026년 04월 01일

      Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

      2026년 03월 26일

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game Review

    Goblins, Slugs, and Success: ‘Goblin Sushi’ Takes the Indie Scene by Storm

    By Editorial Team2026년 02월 10일Updated:2026년 03월 08일3 Mins Read
    • Viral Debut: Boasts a staggering 99% positive rating from its initial Steam demo.
    • The Concept: A “cute-yet-gross” roguelike restaurant sim where you serve delicacies like chicken heads and ground toad to cave-dwelling goblins.
    • The Pressure: A relentless landlord demands rent every 2 minutes, with “inflation” making every second count.
    • Global Launch: Now available on Steam, iOS, and Android as of February 9.

    What happens when a young goblin watches a sushi chef on TV and decides to bring that culinary “art” to the depths of a damp cave? You get Goblin Sushi, the latest indie sensation from Swiss newcomer Old Cake Factory. Launched in Early Access on February 9, the game is already being hailed as the next “addictive” hit for fans of titles like Good Pizza, Great Pizza, but with a punishing, supernatural twist.

    A Swiss Success Story in the Making

    Developed by Old Cake Factory and published by Zurich-based Metaroot, Goblin Sushi follows in the footsteps of Metaroot’s previous sleeper hit, The Farmer Was Replaced. That title sold over 160,000 copies by leveraging niche markets in China, Japan, and the U.S.

    With Goblin Sushi, the team is pivoting from programming sims to “chaos management.” The studio’s goal is simple: create games with clear progression, tight loops, and enough personality to stand out in a crowded market. If the 99% positive demo feedback is any indication, they’ve hit the bullseye.

    Gameplay: Gastronomy of the Gross

    Forget tuna and salmon. In the goblin world, the menu is far more… eclectic. Players must master over 20 unique sushi types using ingredients such as:

    • Larvae & Slugs
    • Chicken Heads
    • Freshly Ground Toads
    • Mystery “Poop” Variants (Yes, really.)

    The game features 23 unique customers, ranging from a “Granny Goblin” who brings her pet dog to a “Giant Dog” who brings its own tiny goblin grandma. With over 100 upgrades and 15 special abilities, players can build unique strategies to keep their fickle, impatient customers happy.

    Game Profile: Goblin Sushi

    CategoryDetails
    DeveloperOld Cake Factory (Switzerland)
    PublisherMetaroot
    Release DateFebruary 9, 2026 (Early Access)
    PlatformsPC (Steam), iOS, Android
    GenreRoguelike Restaurant Simulation
    Key Features100+ Upgrades, 23+ Customer Types, High-Stakes Rent Mechanic
    Language Support12 Languages (including English and Korean)

    Community Feedback: “Addictive and Horrifying”

    Early players have praised the game’s “disturbingly cute” aesthetic and fast-paced loop. However, some have noted that the difficulty spikes aggressively. The “landlord” mechanic acts as the primary roguelike pressure, forcing players to balance long-term upgrades with immediate cash flow.

    The developers have promised a 12-month Early Access period to fine-tune the pacing and add even more “disgusting” recipes based on player suggestions.

    The game supports 12 languages, including Korean, and will be released simultaneously on Steam, iOS, and Android on February 9th. A demo version will still be playable on Steam.

    Steam Store Page:
    https://store.steampowered.com/app/3734290/Goblin_Sushi/

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Into the Depths: ‘Smalland: Survive the Wilds’ Launches Massive ‘Wyrdweaver’ Free Update

    2026년 04월 03일

    Clean Up the Virtual World, Save the Real One: Environmental Sim ‘Clean Up Earth’ Debuts on All Platforms

    2026년 04월 02일

    Dead Men Tell Tales: Time-Loop Mystery ‘The Posthumous Investigation’ Debuts on Steam

    2026년 04월 01일

    The King’s Purse is Mightier than the Sword: Slavic RTS ‘Crown of Greed’ Debuts on Steam

    2026년 04월 01일
    Editors Picks

    A Journey of Healing: Award-Winning Emotional Adventure ‘Sohee’ Launches on Steam and STOVE

    2026년 03월 31일

    Vengeance in a Frozen Kingdom: IGGYMOB Reveals 17th-Century Dark Fantasy Action ‘MOOSA: Dirty Fate’

    2026년 03월 31일

    The Ultimate Zen Space: Cozy Decorator ‘Hozy’ Launches on Steam with 250,000 Wishlists

    2026년 03월 30일

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.