최근기사

    Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

    2026년 04월 17일

    Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

    2026년 04월 17일

    The Evolution of Dark Fantasy FPS: ‘Blood River’ Early Access Launch

    2026년 04월 17일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

      2026년 04월 15일

      Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

      2026년 04월 14일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

      2026년 04월 06일

      Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

      2026년 04월 06일
    • Recommendation/Promotion

      Light Reclaimed: ‘MEMOLITH: Forsaken by Light’ Sets Official Release for April 28

      2026년 04월 14일

      The Last Drop of Mystery: Cozy Management Meets Eerie Horror in ‘The Last Gas Station’

      2026년 04월 11일

      Retro Terror Returns: 80s Slasher-Inspired ‘Last Summer’ Revealed on Steam

      2026년 04월 10일

      Behold the Uncomfortable Beauty: Hand-Drawn Grotesque Metroidvania ‘Evolvania’ Releases Demo

      2026년 04월 10일

      Explore the Infinite: ‘STARSEEKER: Astroneer Expeditions’ Opens Beta Pre-Registration

      2026년 04월 10일
    • Game Review

      Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

      2026년 04월 17일

      Post-apocalyptic survival strategy game ‘Amber Guardian’ officially launched on Steam

      2026년 04월 17일

      The Evolution of Dark Fantasy FPS: ‘Blood River’ Early Access Launch

      2026년 04월 17일

      Final Sparks in the Junkyard: Emotional Sci-Fi Visual Novel ‘BatteryNote’ Launches in Korean

      2026년 04월 16일

      Reconstructing a Legacy: Watercolor Healing Puzzle ‘A Storied Life: Tabitha’ Launches

      2026년 04월 16일
    • Featured article

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일
    • Contests/Support

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일

      BIC Festival 2026: Official Call for Entries

      2026년 04월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    The indie game festival begins recruiting entries across the globe for ‘2024 Indiecraft.’

    모집 기한은 4월 22일 18시까지
    By Editorial Team2024년 04월 01일Updated:2024년 04월 04일4 Mins Read

    Seongnam Industry Promotion Agency (President Lee Eui-jun) and the Korea Mobile Game Association (Chairman Hwang Seong-ik) signed the’ 2024 Indie Craft Joint Hosting and Hosting Agreement’ in February and have announced that they will participate in Indie Craft, the best festival for selecting outstanding indie game developers. On the 29th, it was announced that it was recruiting developers.

    In particular, this year, based on the experience held with a new spirit after COVID-19 last year, an exhibition event is scheduled to meet users in earnest and an international conference for indie game developers and industry officials. In addition, we plan to show changes such as changing the method of commercialization support to suit the needs of developers and seeking more effective support measures for developers through the dualization of events.

    ■ Any domestic indie game developer can apply

    The most significant advantage of Indiecraft is that it provides exhibition space for developers and commercialization support, ultimately helping developers advance into the global market by using it in various fields such as game content development and marketing. Any domestic indie game developer or team can apply for entries this year.

    In particular, due to the success of the ‘Challenger (for college students)’ field, which was first recruited last year, the number of developers selected in the Challenger field this year was expanded. If more than 50% of the team members are college students, they can apply as challengers, raising expectations for a more diverse mix of game content. In addition, we are preparing to select excellent developers by significantly expanding the number of judges for selection to strengthen fairness further.

    ■ Expand commercialization support tailored to developer needs

    Indiecraft’s commercialization support for selected developers has also changed significantly. In particular, the ‘commercialization support fund’ was limited to specific fields when paying chosen developers. Still, this year, it was changed to a prize form to expand the use of the money for developers and enable flexible operation.

    In addition, we have strengthened the ‘marketing solution’ that was first implemented last year and prepared to enjoy various benefits through user reward marketing, pre-booking promotional marketing, etc. In addition, we plan to continuously provide unsparing support for developers by holding the ‘Mentoring Networking Day’, which is always well-received by developers, a private networking day that emphasizes communication between developers, and an IR pitching demo day in October.

    ■ Together with Seongnam City, GXG with INDIECRAFT

    The B2C event will be in conjunction with the ‘GXG 2024’ event held in Seongnam City in September. GXG (Game culture We plan to participate in the exhibition. It is worth looking forward to the September exhibition in Seongnam, a city specializing in games.

    Director Lee Eui-jun of Seongnam Industry Promotion Agency said, “Recently, indie games have been showing successive successes in the global market. Many stakeholders are paying attention to indie games as a new growth engine for the game industry. Seongnam Industry Promotion Agency provides effective and continuous support to the game industry. “We will bring vitality to the game,” and urged active participation, saying, “We look forward to the passionate participation of indie game developers with novel ideas.”

    Hwang Seong-ik, Chairman of the Korea Mobile Game Association, said, “It has already been six years since an event for small and medium-sized game developers was held under the name Indiecraft in 2019. “We have tried to prepare various support projects and exhibition stages to help small and medium-sized indie game developers advance into the global market and grow, so we hope you will apply a lot,” he said.

    The recruitment of entries for the Korean indie game festival’ 2024 Indiecraft’ will be held from March 29th to April 22nd at 6 PM. The meeting site ‘Onoff Mix’ and the Indiecraft official website provide detailed information. Inquiries regarding other events and sponsorship participation can be made through the Indiecraft Secretariat.

    384
    tops
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    The Golden Age of Piracy Returns: ‘Windrose’ Sets Sail with 69,000 Concurrent Players on Launch Day

    2026년 04월 15일

    Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

    2026년 04월 15일

    Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

    2026년 04월 13일

    Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

    2026년 04월 09일
    Editors Picks

    Your Ultimate Study Buddy: “Overwhelmingly Positive” Steam Hit ‘Chill with You: Lo-Fi Story’ Arrives on Mobile

    2026년 04월 09일

    BIC Festival 2026: Official Call for Entries

    2026년 04월 08일

    East Asia Indie Games Celebration Returns for 2nd Year: Now Recruiting Developers and Creators

    2026년 04월 01일

    A Journey of Healing: Award-Winning Emotional Adventure ‘Sohee’ Launches on Steam and STOVE

    2026년 03월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.