최근기사

    Combining Mexican sensibilities and Japanese cyberpunk, “Mexican Ninja” launches simultaneously on consoles and PC.

    2026년 02월 27일

    A woman’s war against God, the action game “Soul Quest” unveils its latest demo.

    2026년 02월 27일

    Suncheon successfully held its 2026 content company investment attraction briefing session.

    2026년 02월 27일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Suncheon successfully held its 2026 content company investment attraction briefing session.

      2026년 02월 27일

      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

      2026년 02월 26일

      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

      2026년 02월 26일

      Subculture Meets Indie Gaming: ‘Illustar Fes 10’ Opens with Dedicated ‘Illustar Play’ Zone

      2026년 02월 21일

      Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

      2026년 02월 11일
    • Recommendation/Public

      Combining Mexican sensibilities and Japanese cyberpunk, “Mexican Ninja” launches simultaneously on consoles and PC.

      2026년 02월 27일

      A woman’s war against God, the action game “Soul Quest” unveils its latest demo.

      2026년 02월 27일

      Swipe Right on Monsters: ‘Reigns: The Witcher’ Officially Launches Today

      2026년 02월 26일

      Cardboard Conquest: Turning Office Burnout into Roguelike Glory in ‘Box Knight’

      2026년 02월 25일

      A Monochromatic Journey Through Identity: ‘Helix: Descent N Ascent’ Debuts Demo at Steam Next Fest

      2026년 02월 25일
    • Indie Game Review

      Emberbane: A Dark Pixel-Art Masterpiece Rises from the Ashes of a Four-Year Development

      2026년 02월 25일

      The Original Masters of ‘Little Nightmares’ Return with REANIMAL: A Gruesome Triumph

      2026년 02월 23일

      Market Manipulation at its Best: ‘Insider Trading’ Hits 96% Positive Rating on Steam

      2026년 02월 20일

      90s Nostalgia Meets Modern Exploration: Sibling-Led ‘Under The Island’ Launches Globally

      2026년 02월 18일

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일
    • Indie Game Focus

      The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale

      2026년 02월 26일

      Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

      2026년 02월 24일

      Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

      2026년 02월 23일

      14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

      2026년 02월 20일

      The Return of a Legend: Peter Molyneux’s Final Masterpiece ‘MASTERS OF ALBION’ Unveiled

      2026년 02월 12일
    • Competition/Support Project

      KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

      2026년 02월 23일

      Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

      2026년 02월 21일

      Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

      2026년 02월 21일

      KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

      2026년 02월 19일

      Data Over Gut Feeling: Smilegate Future Lab Opens Recruitment for 3rd Indie Game Prototyping Challenge

      2026년 02월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    The indie game festival begins recruiting entries across the globe for ‘2024 Indiecraft.’

    모집 기한은 4월 22일 18시까지
    By Editorial Team2024년 04월 01일Updated:2024년 04월 04일4 Mins Read

    Seongnam Industry Promotion Agency (President Lee Eui-jun) and the Korea Mobile Game Association (Chairman Hwang Seong-ik) signed the’ 2024 Indie Craft Joint Hosting and Hosting Agreement’ in February and have announced that they will participate in Indie Craft, the best festival for selecting outstanding indie game developers. On the 29th, it was announced that it was recruiting developers.

    In particular, this year, based on the experience held with a new spirit after COVID-19 last year, an exhibition event is scheduled to meet users in earnest and an international conference for indie game developers and industry officials. In addition, we plan to show changes such as changing the method of commercialization support to suit the needs of developers and seeking more effective support measures for developers through the dualization of events.

    ■ Any domestic indie game developer can apply

    The most significant advantage of Indiecraft is that it provides exhibition space for developers and commercialization support, ultimately helping developers advance into the global market by using it in various fields such as game content development and marketing. Any domestic indie game developer or team can apply for entries this year.

    In particular, due to the success of the ‘Challenger (for college students)’ field, which was first recruited last year, the number of developers selected in the Challenger field this year was expanded. If more than 50% of the team members are college students, they can apply as challengers, raising expectations for a more diverse mix of game content. In addition, we are preparing to select excellent developers by significantly expanding the number of judges for selection to strengthen fairness further.

    ■ Expand commercialization support tailored to developer needs

    Indiecraft’s commercialization support for selected developers has also changed significantly. In particular, the ‘commercialization support fund’ was limited to specific fields when paying chosen developers. Still, this year, it was changed to a prize form to expand the use of the money for developers and enable flexible operation.

    In addition, we have strengthened the ‘marketing solution’ that was first implemented last year and prepared to enjoy various benefits through user reward marketing, pre-booking promotional marketing, etc. In addition, we plan to continuously provide unsparing support for developers by holding the ‘Mentoring Networking Day’, which is always well-received by developers, a private networking day that emphasizes communication between developers, and an IR pitching demo day in October.

    ■ Together with Seongnam City, GXG with INDIECRAFT

    The B2C event will be in conjunction with the ‘GXG 2024’ event held in Seongnam City in September. GXG (Game culture We plan to participate in the exhibition. It is worth looking forward to the September exhibition in Seongnam, a city specializing in games.

    Director Lee Eui-jun of Seongnam Industry Promotion Agency said, “Recently, indie games have been showing successive successes in the global market. Many stakeholders are paying attention to indie games as a new growth engine for the game industry. Seongnam Industry Promotion Agency provides effective and continuous support to the game industry. “We will bring vitality to the game,” and urged active participation, saying, “We look forward to the passionate participation of indie game developers with novel ideas.”

    Hwang Seong-ik, Chairman of the Korea Mobile Game Association, said, “It has already been six years since an event for small and medium-sized game developers was held under the name Indiecraft in 2019. “We have tried to prepare various support projects and exhibition stages to help small and medium-sized indie game developers advance into the global market and grow, so we hope you will apply a lot,” he said.

    The recruitment of entries for the Korean indie game festival’ 2024 Indiecraft’ will be held from March 29th to April 22nd at 6 PM. The meeting site ‘Onoff Mix’ and the Indiecraft official website provide detailed information. Inquiries regarding other events and sponsorship participation can be made through the Indiecraft Secretariat.

    384
    tops
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

    2026년 02월 23일

    Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

    2026년 02월 21일

    Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

    2026년 02월 21일

    KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

    2026년 02월 19일
    Editors Picks

    Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

    2026년 02월 24일

    Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

    2026년 02월 23일

    Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

    2026년 02월 21일

    14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

    2026년 02월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.