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    Extraordinary Cooperative Cheating Simulator ‘Final Week’ to be Released in the Second Half

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    The challenge of a husband-and-wife development team that started in the top 1% of a game jam, ‘Burn With Me’ launches on October 12

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    Surpassing 320,000 Wishlists, Ambitious 5-Year Development Project ‘Ormod: Directive’ Makes Its Debut at Gamescom

    2026년 08월 22일
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      Bringing K-Indie Competitiveness and Future Leaders of the Game Industry in One Place… KOCCA Participates in ‘BIC 2026’

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    • Recommendation/Promotion

      Extraordinary Cooperative Cheating Simulator ‘Final Week’ to be Released in the Second Half

      2026년 08월 22일

      The challenge of a husband-and-wife development team that started in the top 1% of a game jam, ‘Burn With Me’ launches on October 12

      2026년 08월 22일

      Surpassing 320,000 Wishlists, Ambitious 5-Year Development Project ‘Ormod: Directive’ Makes Its Debut at Gamescom

      2026년 08월 22일

      Nientum – Op.ZERO Sets October 14 Release Date — QueseraGames’ Musical Story Rhythm Game Completes Early Access With Tokyo Game Show Selection

      2026년 08월 20일

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      heXtreaming: Deep Review: Korean Indie Team Laputa Games’ Abandoned Waterpark Streaming Horror Launches on Steam With 20,000 Wishlists

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    • Contests/Support

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

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      2026년 07월 14일
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    Contests/Support

    Gravity·Chungnam Global Game Center… Recruitment of participating companies for ‘IP convergence game production support’

    By Editorial Team2022년 05월 03일2 Mins Read

    The Chungnam Information Culture Industry Promotion Agency announced on the 2nd that it will recruit companies to participate in the ‘2022 IP Convergence Game Production Support’ project through collaboration with global game company Gravity.

    This project, which is being promoted to strengthen the competitiveness of local game companies and to lay a foothold for entering the global market, selects about one task and provides subsidies of up to 100 million won for game companies currently residing in the Chungnam Global Game Center.

    In addition, after completing the selection and development of tasks, the company plans to additionally support QA, polishing, inspection, and localization (system and BM, etc.) necessary for entering the global market through a publishing commercialization contract between the host company and Gravity.

    The support is for mobile game content production support using Gravity’s ‘Ragnarok Online’ IP, and it is for game content that is expected to have high artistic quality or global sales performance as a single game content with a semi-mid-core or higher level. However, content that is highly sensational or encourages speculation is excluded.

    This project can be submitted online through the e-Nara help system for a total of 15 days until 16:00 on May 16th. , sonjh28@ctia.kr).

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