- A new hidden object puzzle game from the one-person development studio Anpinor Games
- Eye-catching graphics inspired by the village landscapes of 16th-century painter Pieter Bruegel
- Combining intuitive text-free exploration with medieval music… Free trial currently available on Steam
One-person indie studio Anfinor Games plans to release the hidden object puzzle game ‘Follyvale’ on Steam in late November 2026.
‘Poly Veil’ is a work inspired by the village landscape paintings of the 16th-century Flemish painter Pieter Bruegel the Elder . The game proceeds by exploring a village within a detailed painting without any text or dialogue, and solving various problems of the villagers.
In particular, the game enhances immersion by adding antique medieval music and the heartwarming sounds of village life to flat, 2D painterly graphics. It supports both Windows and macOS, and a free trial version is currently available on the Steam store page ahead of the official release.
A puzzle within a living, breathing medieval landscape… Reclaiming the original colors with every problem solved
The stage of ‘Polyveil’ is a medieval painting where everything comes alive.
The player must carefully observe skaters gliding across the ice, cooks stirring pots, and children rolling hoops on the road to find residents in need of help. Afterward, the puzzle is solved by finding objects nearby that can resolve the problem and using them at the right time.
Some puzzles can only be solved by moving between various locations in the picture and organically connecting clues. The official press kit features a variety of interaction examples, such as taking a shoe stuck in an apple squeezer and returning it to a shoemaker, or luring a dog with a piece of bread.
It is characterized by the fact that as the residents’ problems are solved one by one, the drawing, which was in the state of a pale pencil sketch, gradually regains its original warm colors.
Exploration without text or time limits… The mischievous ‘clown’ that offers hints
The game features no separate explanations or dialogue. It proceeds in an intuitive manner where the player carefully observes the situation within the painting to discover the problem, finds the items needed to solve it, and attempts to solve it. With no time limits or failure judgments, players can enjoy the artwork at their own pace without rushing.
When you get stuck, the ‘Fool’ character acts as a guide. According to the developers, the Fool is a cheerful character who offers crucial hints but sometimes playfully disrupts gameplay, and if left alone, even dozes off.
According to the Steam store page, the full version is expected to include more than 10 medieval painting scenes and over 100 puzzles, featuring a diverse range of difficulty levels from easy problems to tricky challenges that require deep thought.
Recreation of Flemish masterpieces capturing medieval and Renaissance melodies and the daily lives of common people
Anpinor Games stated that they drew deep inspiration from the works of Bruegel and Flemish painters, who placed ordinary commoners at the center of the canvas instead of flamboyant aristocrats. The heartwarming everyday scenes frequently depicted in paintings of the time—such as harvesting farmers, playing children, simple weddings, and snow-covered village landscapes—have been faithfully transferred into the game world.
The official press kit introduces scenes with diverse themes, such as the ‘Wedding Barn’, ‘Painter’s Studio’, ‘Hay Road’, ‘Census in Bethlehem’, ‘Peasant’s Dance’, ‘Carnival Square’, and ‘Top of the Tower’. During gameplay, dynamic effects are added, such as changing sky colors and weather as time passes and birds flying around, breathing life into static masterpieces.
The soundtrack is also composed primarily of music from the Middle Ages and the Renaissance, enhancing the sense of historical immersion. It features a blend of period tracks and original compositions arranged and rendered by the developer, as well as public domain recordings from Wikimedia Commons.
In particular, when a public domain recording is played, an instrumental track created by the developer plays along, delivering a richer melody, and the full music copyright notice can be checked through the ‘MUSIC_NOTICES.txt’ file included in the game.
Solo developer debut title based on Godot Engine… Utilization of Generative AI revealed
Anpinor Games is a new indie studio that has announced plans to showcase games inspired by real history, mythology, and human culture. ‘PolyVale’ is the studio’s debut title, created by a solo developer with the help of external freelancers and various development tools as needed, and utilizing the open-source engine Godot.
Meanwhile, the developer transparently disclosed the use of generative AI in the production process through its Steam page.
They explained that AI technology was used as an auxiliary tool for artwork, music and sound, code, prototyping, translation, and the production of marketing materials, and that the generated results were directly modified and combined by developers to refine them to suit the game’s unique visuals and gameplay style.
In addition, they stated that the developer directly led the overall creative direction, game design, quality inspection, and final decisions.

‘PolyVale’ is scheduled for an official release on Steam in late November 2026, and a free demo is currently available to play via the Steam page. While the main game does not contain any dialogue or text, the Steam store and system interface officially support a total of 31 languages, including Korean.
Information regarding ‘Follyvale’
| item | detail |
|---|---|
| Developer | Anfinor Games |
| Publisher | Anpinor Games (Self-publishing) |
| Genre | Hidden object finding, puzzle, adventure, casual |
| platform | PC (Steam, Windows/macOS) |
| Player count | Single player |
| Release date | Scheduled for late November 2026 |
| price | $9.99 |
| language | Steam interface supports 31 languages including Korean (no in-game text) |
| Reactions/Evaluations | No Steam user reviews, demo available |
| Steam Page | Shortcut |





