A wizard trapped in an enchanted castle, surrounded by one million uncategorized gems scattered in total disorder. The only way out is to sort every single one by type. That’s the entire premise of Million Gems: Sorting Wizard, a solo project from Moldovan developer Liviu Globa (working through his studio GIFT GAMES SRL), which now has an official Steam page ahead of a targeted Q1 2027 release.
The Sorting Ritual
The game starts small: a single wand, one gem handled at a time. As players learn spells and upgrade abilities, they gain the capacity to process far more gems simultaneously — the developer’s stated core satisfaction is watching a task that initially looks impossible become progressively more manageable through magic. Spells like Arcane Palm, Fireball, and Vortex give players different ways to gather, clear, and organize gem piles, with incremental growth systems layered on top to increase processing speed and efficiency the more you play.
Skill Trees and a Castle That Opens as You Go
A magic skill tree lets players invest points earned through play into increasing spell power and efficiency, finding progressively faster ways to process larger gem quantities. Progress also unlocks new rooms within the enchanted castle in sequence, and players can fly through the castle’s interior on a broomstick as an exploration element layered on top of the core sorting loop. Every growth system ultimately connects back to the single stated goal: sort all one million gems and escape the castle — magic and progression systems built specifically to give a simple sorting task the motivation to sustain repeated play.
The Look and Feel
The game is built around first-person 3D visuals and physics-based presentation — Steam tags currently include Colorful, Cozy, Atmospheric, Relaxing, 3D, First-Person, and Physics, suggesting the specific appeal is watching gems move and pile up according to physical rules while you sort them, rather than an abstracted menu-based sorting mechanic. Globa describes the game as “a relaxed, magical-ritual-like sorting experience.” No specific music or sound design details have been disclosed in currently available materials.
The Developer
Liviu Globa is credited as both developer and publisher on the Steam page, working through his independent studio GIFT GAMES SRL — which describes itself as focused on satisfying game loops, experimental elements, and strong visual concepts for PC games. Globa has described the game’s origin directly: it began from the question of whether sorting an enormous number of objects could become a relaxing, magical ritual rather than a chore.
Who This Is For
Strong fit for: cozy/relaxation game fans who want a satisfying, physics-driven sorting loop with magical framing; players who enjoy skill-tree progression applied to simple core mechanics; fans of first-person 3D casual games with strong, specific visual concepts; anyone drawn to the specific ASMR-adjacent satisfaction of watching large quantities of objects organize themselves.
Cautious fit for: players who want confirmed sound design and music details before following (not yet disclosed); anyone who wants a narrower release window than “Q1 2027”; players who need existing reviews or hands-on impressions before wishlisting (pre-launch, none exist).
Less ideal for: players who dislike sorting/organizing mechanics regardless of magical framing; anyone seeking narrative depth, combat, or multiplayer options.
The Takeaway
Million Gems: Sorting Wizard is one Moldovan developer’s bet that an absurdly large, mundane task — sorting a million gems — becomes genuinely relaxing once magic and skill progression are built around it properly. A wand that starts weak and grows powerful, a castle that opens room by room, and a broomstick for flying through it all are the pieces GIFT GAMES SRL has assembled around a single, clearly stated goal.
The gems are scattered everywhere. The castle door stays locked until the last one finds its place. And somewhere between the first single-gem wand-tap and the eventual Vortex spell clearing dozens at once, Liviu Globa is finding out whether his original question — can sorting become a ritual — has a real answer.
Q1 2027 on Steam. Steam page live now.
Information regarding ‘Million Gems: Sorting Wizard’
| item | detail |
|---|---|
| Developer | Liviu G.(GIFT GAMES SRL) |
| Publisher | Liviu G. |
| Genre | Casual, Indie, Simulation |
| platform | PC (Steam) |
| Release date | Scheduled for Q1 2027 (based on Steam’s date) |
| Reactions/Evaluations | No user reviews (Pre-release) |
| Steam Page | Shortcut |





