최근기사

    Purrfect Together: Two Cozy Cats Opens Steam Page: Warsaw Married Couple’s Co-op Game About Two Cats in Love, With a Dedicated Hug Button

    2026년 11월 03일

    Inner Voice Gets Free “Last Dream” Update: Greek Solo Developer’s Psychological Horror Deepens the Darkness of Brightstone

    2026년 11월 03일

    PROCEDURE ZERO Breaks Out on Steam November 12: Polish Solo Developer’s No-Kill Prison Stealth Game, Where Information Is Currency

    2026년 11월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Planted! Launches on PS5 and Xbox: Cloth Cat Games’ Vegetable-Hurling Garden Brawler Delays Steam Version to Later This Year

      2026년 11월 01일

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일
    • Recommendation/Promotion

      Purrfect Together: Two Cozy Cats Opens Steam Page: Warsaw Married Couple’s Co-op Game About Two Cats in Love, With a Dedicated Hug Button

      2026년 11월 03일

      PROCEDURE ZERO Breaks Out on Steam November 12: Polish Solo Developer’s No-Kill Prison Stealth Game, Where Information Is Currency

      2026년 11월 03일

      Iron Curtain Call Free Demo Out Now: Whale Development Studios’ 1930s Rubber-Hose FPS Offers a “Free Trial of World War III”

      2026년 11월 01일

      Slay the Slime Opens First Public Steam Playtest: Brazil’s Snaprock Games Blends JRPG Adventure With Incremental Number-Go-Up, Early 2027

      2026년 10월 30일

      Tenjutsu Set for 2027 on Switch 2 and PC: Dead Cells Designer Sébastien Bénard’s Neon Yakuza Revenge Roguelike Resurfaces

      2026년 10월 30일
    • Game Review

      Inner Voice Gets Free “Last Dream” Update: Greek Solo Developer’s Psychological Horror Deepens the Darkness of Brightstone

      2026년 11월 03일

      FIRESTARTERS Launches in Steam Early Access: Studio Kerosene’s Rocket-Skating Arena FPS Fuses Quake Speed With Rollerdrome Style

      2026년 11월 01일

      Hokko Spaces Out Now: Team17 and Wonderscope Games’ Stress-Free Hokko Life Spin-Off Swaps Running a Town for Building Cozy Dioramas

      2026년 11월 01일

      Virtue and a Sledgehammer Out Now on Steam: Deconstructeam and Selkie Harbour’s Narrative Action Game Hands You a Hammer and Your Hometown

      2026년 10월 29일

      Outcast Tales Launches Free on Steam: Hardlane Studio’s Post-Nuclear Party RPG Where Personality Clashes Decide Fights

      2026년 10월 27일
    • Featured article

      Dupery Recoups Its Entire Development Budget in One Day: Bristol Trio’s Solo Social-Deduction Roguelite Logs 21 Million Investigations in Week One

      2026년 10월 25일

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Game Review

    BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

    '퀘이크' 스타일 고속 전투... 리우·상파울루 누비는 32개 맵과 13종 무기
    By Editorial Team2026년 09월 22일Updated:2026년 09월 23일5 Mins Read

    Joeveno — a Rio de Janeiro content creator and musician who previously earned both player and critical praise for BRAZILIAN DRUG DEALER 3‘s specific blend of local Brazilian culture and irreverent humor — has launched a standalone expansion built on id Tech 2, the engine underneath early Quake, and drawn directly from 2000s Brazilian mod culture, bootleg game culture, and Brazilian music as its stated inspirations. The 70,000+ pre-launch wishlists have converted into a 99% positive Steam launch from over 400 reviews.

    The Setup

    The previous game ended with hell’s gates opening over a Rio de Janeiro favela and the protagonist rescuing Mit Aia, Mackie Jackie, and the band Mamadas before throwing a party in heaven. BEFORE 4 picks the story back up: Mamadas has now been kidnapped by villain Ronaldo Mcdalest, and the player has to recover both the band and their signature vehicle — the Globoceta Portal-Opener Car — while clearing out demonic leftovers from the previous invasion across three cities: Rio de Janeiro, São Paulo, and Salvador.

    Thirty-Two Maps, Thirteen Weapons, One Very Specific Sense of Humor

    The full map count is 32: 18 campaign levels, 7 horde-mode maps, 6 deathmatch maps, plus a dedicated skateboarding stage folded into the campaign. Traversal runs from Rio’s streets through parts of São Paulo and Salvador, and out into both hell and heaven, with hidden secret areas scattered throughout for players who go looking.

    The 13-weapon roster runs from a flip-flop sandal to a chimarrão-fueled flamethrower to a feijoada-slingshot needler. Returning favorites from the previous game — a berimbau, a coin-operated payphone that fires coconuts, a paper-airplane gun loaded with banknotes — sit alongside new additions built around specifically Brazilian objects turned into weapons: a feijoada-bowl slingshot and a chimarrão flamethrower among them.

    Enemy design carries the same comedic specificity: armed demons and zombies, Brazilian-style truck clowns, and possessed Brazilian singers return from the prior game, joined by new threats including a motorcycle duo, an angry rat that lives inside a TV, and a possessed football team mascot.

    Firecracker Double Jumps and Steamworks Co-op

    Movement got a meaningful upgrade over the previous entry: a double jump and dash, both explicitly justified in-fiction as “firecrackers stuck in your backside” — comedic framing aside, this is the mechanical addition that opens up rocket-jump and double-jump-gated secret areas in the specific style ’90s-era Quake players will recognize immediately.

    Multiplayer runs through Steamworks across every map, supporting both co-op and deathmatch with friend invites that don’t require manual port forwarding — removing a specific historical friction point that old-school FPS multiplayer of this era’s inspiration used to carry.

    Joeveno’s Stated Mission

    Beyond the specific game, Joeveno has been explicit about a dual goal: using his games to introduce Brazilian culture to a global audience, while also promoting retro development tools like id Tech 2 as still-viable creative platforms. Publisher NoQuarter, based in North America, describes its own mission in complementary terms — backing genre-crossing, convention-breaking indie work that lets a creator’s specific personality come through undiluted, which tracks with what this release actually delivers.

    The Reception

    The 99% positive rating from over 400 Steam reviews at launch, combined with positive coverage from retro-FPS specialist YouTuber Civvie11 and international community discussion specifically praising the combination of Quake-style combat with Brazilian cultural humor, suggests the game found precisely the audience its wishlist numbers predicted — old-school FPS fans specifically drawn to a cultural specificity this genre rarely carries.

    Who This Is For

    Strong fit for: old-school Quake-style FPS fans who want genuinely fast, high-intensity combat rather than a modern shooter’s pacing; players who enjoy irreverent, culturally specific humor woven directly into weapon and enemy design; fans of BRAZILIAN DRUG DEALER 3 who want the direct continuation; co-op and deathmatch players looking for a low-friction Steamworks multiplayer option; id Tech 2 enthusiasts curious what a contemporary team can still build on it.

    Cautious fit for: players who need the game’s title and premise contextualized before purchasing — it’s satirical, comedic, and culturally self-referential rather than a serious crime narrative; anyone who wants a large-scope AAA production over a deliberately retro, budget-priced package.

    Less ideal for: players who dislike fast, twitch-based old-school shooters; anyone seeking narrative depth over pure arcade combat; players who need content warnings taken seriously before engaging with broad, irreverent humor.

    The Takeaway

    BRAZILIAN DRUG DEALER BEFORE 4 is Joeveno doing exactly what built his following with the previous entry — Quake-speed id Tech 2 combat wrapped entirely in specific, self-aware Brazilian cultural humor — at a larger scope: 32 maps, 13 weapons, three cities, hell and heaven both, and a 99% positive launch reception backing up the 70,000 pre-launch wishlists.

    Mamadas is kidnapped. The Globoceta car needs recovering. Rio, São Paulo, and Salvador all need clearing of hell’s leftovers. And the flip-flop in your hand is about to do more damage than it has any right to.

    €4.99, 10% off through the first two weeks. Available now on Steam.


    Information regarding ‘BRAZILIAN DRUG DEALER BEFORE 4’
    item detail
    Developer Joeveno
    Publisher NoQuarter
    Genre FPS, Indie
    platform PC (Steam)
    Release date September 16, 2026
    price 4.99 Euros (10% off for 2 weeks after launch)
    Steam Page Shortcut
    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Inner Voice Gets Free “Last Dream” Update: Greek Solo Developer’s Psychological Horror Deepens the Darkness of Brightstone

    2026년 11월 03일

    PROCEDURE ZERO Breaks Out on Steam November 12: Polish Solo Developer’s No-Kill Prison Stealth Game, Where Information Is Currency

    2026년 11월 03일

    FIRESTARTERS Launches in Steam Early Access: Studio Kerosene’s Rocket-Skating Arena FPS Fuses Quake Speed With Rollerdrome Style

    2026년 11월 01일

    Hokko Spaces Out Now: Team17 and Wonderscope Games’ Stress-Free Hokko Life Spin-Off Swaps Running a Town for Building Cozy Dioramas

    2026년 11월 01일
    Editors Picks

    Inner Voice Gets Free “Last Dream” Update: Greek Solo Developer’s Psychological Horror Deepens the Darkness of Brightstone

    2026년 11월 03일

    PROCEDURE ZERO Breaks Out on Steam November 12: Polish Solo Developer’s No-Kill Prison Stealth Game, Where Information Is Currency

    2026년 11월 03일

    FIRESTARTERS Launches in Steam Early Access: Studio Kerosene’s Rocket-Skating Arena FPS Fuses Quake Speed With Rollerdrome Style

    2026년 11월 01일

    Tenjutsu Set for 2027 on Switch 2 and PC: Dead Cells Designer Sébastien Bénard’s Neon Yakuza Revenge Roguelike Resurfaces

    2026년 10월 30일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.