최근기사

    Get a paycheck just by watching TV… ‘Dystopycon,’ a one-person development satirizing media control and capitalism

    2026년 07월 03일

    Fishing by day, survival by night: Anticipation for ‘Trollers Wake’ mounts

    2026년 07월 03일

    Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

    2026년 07월 02일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Shaping the Future of K-Indie: ‘INDIE CRAFT 2026 Networking Day’ Highlights AI Integration and Global Scaling Strategies

      2026년 06월 24일

      Rewinding Memories: Neowiz Signs Global Publishing Deal for Cassette Futurism CRPG ‘Wind Up Deadman’

      2026년 06월 23일

      Get Ready for the Ultimate Indie Showcase: ‘BIC 2026’ Launches First-Ever Blind Ticket Sales with 50% Discount

      2026년 06월 22일

      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

      2026년 06월 15일

      Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

      2026년 06월 11일
    • Recommendation/Promotion

      Get a paycheck just by watching TV… ‘Dystopycon,’ a one-person development satirizing media control and capitalism

      2026년 07월 03일

      Fishing by day, survival by night: Anticipation for ‘Trollers Wake’ mounts

      2026년 07월 03일

      FD’s Industry Tycoon Announcement: The Studio Behind Terminus: Zombie Survivors Pivots to Supply Chain Management Simulation

      2026년 07월 02일

      Loot List: Thief Sim Preview: A Latin American Solo Developer’s Physics-Based Heist Sandbox Has Steam’s Wishlist Attention

      2026년 07월 01일

      Helix: Descent N Ascent Preview: A Belgian Studio’s Black-and-White Puzzle Adventure Built Around Jim Guthrie’s Music

      2026년 06월 30일
    • Game Review

      Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

      2026년 07월 02일

      A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

      2026년 06월 27일

      Left Fore Dead: Zombie Battle Golf Review: The Party Game That Asks “What If Your Golf Shot Woke Up the Zombies?”

      2026년 06월 27일

      WACKY! DEER & MUNK ADVENTURE Review: A Four-Person Korean Indie Studio Brings KakaoTalk Characters to Nintendo Switch

      2026년 06월 27일

      Gacha Capsule Shop Simulator – Akihabara Feature: An Istanbul Studio’s Gachapon Management Game Becomes a VTuber Phenomenon

      2026년 06월 26일
    • Featured article

      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

      2026년 06월 20일

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일
    • Contests/Support

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    “G-STAR 2024” Celebrating Its 20th Anniversary, Held on the Largest Scale Ever

    By Editorial Team2024년 11월 14일Updated:2024년 11월 20일4 Mins Read

    ◈ 3,359 booths and 1,375 major Korean and international game companies from 44 countries participating
    ◈ This year, we have prepared the most extensive exhibition hall for new K-games, including ‘Nexon’, the main sponsor for the first time in 7 years.
    ◈ Global business expansion through 29 game exhibitions from 23 companies through the Busan Joint Pavilion

    Busan City (Mayor Park Hyung-Joon) announced that the most significant game exhibition in Korea, ‘G-Star 2024 (from now on referred to as G-Star)’, will be held four days from November 14th to 17th at BEXCO and other locations.

    Hosted by the Korea Association of Game Industry (Chairman Kang Shin-chul) and organized by the G-Star Organizing Committee and the Busan IT Industry Promotion Agency, G-Star 2024 is an international game exhibition where global game fans and game industry professionals can gather in one place to experience new games and see the latest trends in the game industry at a glance.

    ‘G-Star 2024,’ being prepared on the largest scale ever, will focus on new PC and console games from major game companies and indie games under the slogan ‘Expand Your Horizon.’

    The event is diversely composed of a game exhibition, business consultation, international game conference (G-CON), indie game preview (showcase), ‘G-Star Game Cosplay Awards (King of Kings Tournament)’, ‘G-Star Cup 2024’, etc.

    This year, G-STAR will be held on the most enormous scale ever, with Nexon as the primary sponsor for the first time in seven years. The world’s largest game distribution platform, Steam, will be exhibiting for the first time at a domestic exhibition event, with 3,359 booths (2,435 booths in the BTC Hall, 924 booths in the BTB Hall) and 1,375 large domestic and international game companies from 44 countries participating.

    ‘Nexon’ has prepared the BTC 300 booth, the largest of all G-Stars, and ‘Netmarble’, ‘Krafton’, ‘Pearl Abyss’, ‘Lionheart Studios’, ‘Webzen’, and ‘Hive IM’ will participate in large numbers to present not only diversified game platforms but also PC, mobile, and console games with a variety of genres, thereby exciting game fans.

    G-Star and Steam will introduce unique indie games through ‘G-Star Indie Showcase 2.0: Galaxy Powered by Steam’. ‘Steam’ will add specialness to this G-Star by exhibiting games from 60 indie game developers in 300 booths. At the portable gaming PC ‘Steam Deck experience zone, you can enjoy games from various indie developers directly through ‘Steam Deck.’

    In addition, there will side events for the general public, such as the ‘International Game Conference (G-CON)’, ‘G-Star Game Cosplay Awards (including the King of Kings Tournament)’, and ‘G-Star Cup 2024’, providing a wealth of things to see and various opportunities for visitors to experience.

    The ‘G-Star Game Cosplay Awards’, where game cosplay and an awards ceremony will take place, will be held on the G-Star Stage in Hall 4 of BEXCO’s 2nd Exhibition Center at 3 PM on the 16th, and this year, a special ‘King of Kings Tournament’ where cosplay and performances by previous award-winning teams will be held at the exact location on the 17th at 3 PM.

    In addition, the official G-STAR e-sports competition, the ‘G-STAR Cup 2024 Overwatch Tournament’, is a concept in which former and current Overwatch 2 pro-gamers and influencers will participate, and will be held for two days on the 16th and 17th at the Busan E-Sports Stadium to meet e-sports fans.

    Mayor Park Hyung-Joon said, “This year’s G-STAR will be held on the largest scale ever, marking its 20th anniversary, and we will focus all our capabilities and support to make it a success,” adding, “We will do our best to create a place where participating companies and visitors can have a special experience through various programs and thorough preparation support.”

    Detailed information about G-STAR can be found on the official website (www.gstar.or.kr), Instagram, Facebook, Twitter, and blog.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Shaping the Future of K-Indie: ‘INDIE CRAFT 2026 Networking Day’ Highlights AI Integration and Global Scaling Strategies

    2026년 06월 24일

    Rewinding Memories: Neowiz Signs Global Publishing Deal for Cassette Futurism CRPG ‘Wind Up Deadman’

    2026년 06월 23일

    Get Ready for the Ultimate Indie Showcase: ‘BIC 2026’ Launches First-Ever Blind Ticket Sales with 50% Discount

    2026년 06월 22일

    K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

    2026년 06월 15일
    Editors Picks

    A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

    2026년 06월 27일

    MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

    2026년 06월 20일

    Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

    2026년 06월 18일

    Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

    2026년 06월 17일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.