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    Smilegate resumes self-classification and expands indie game support.

    By Editorial Team2023년 03월 08일Updated:2023년 06월 24일2 Mins Read

    Smilegate Holdings announced on the 8th (Wednesday) that it had reacquired the qualification for self-classification business. It has been two months since Smilegate Stove, which had business qualifications, withdrew business licenses in December of last year when it was integrated into Smilegate Holdings.

    Smilegate is the first game company in Korea with a platform to acquire qualification as an independent rating classification company. It strengthened support for developers of its own indie game platform, ‘Stove Indie,’ and took the lead in indie game distribution and base expansion and in creating a healthy game ecosystem.

    Smilegate, which has continued to support the administrative deliberation of indie game developers even during the two months when it was unable to self-classify due to the merger of corporations, quickly reacquired qualifications to continue creating an environment in which indie game developers and prospective creators can focus only on development. Laid the groundwork for

    Smilegate plans to service more diverse indie games in Korea, starting with redesigning as a business operator. Create an environment where creators who are developing for the purpose of release, as well as prospective creators who have lightly developed games, can easily register and release games.

    Indie game creators will be guided to make it easier to request a rating review, and review support will continue for developers who want to release a game with a rating not for youth use, which requires a review by the Game Management Committee under the current law.

    In addition to the existing system, Smilegate plans to act as an operator considering its influence in the domestic game market. In the meantime, we have been operating various support programs for indie game creators through the indie game platform ‘Stove Indy,’ and as a self-rated classification company, we have legally released overseas indie games that are difficult to access in Korea and promoted Koreanization for domestic users. Service has been provided

    Seong Joon-ho, CEO of Smilegate Holdings, said, “We will service more diverse indie games in Korea starting with redesigning our own rating classification business.” We will do our best to ensure all users benefit from it.”

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