최근기사

    KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

    2026년 01월 30일

    64,000+ Players in the Credits: Japanese Indie Horror ‘Twilight Moonflower’ Launches on Steam

    2026년 01월 30일

    Stress-Free Sailing: Japanese Indie ‘Pirate & Darkmage’ Brings Limitless Life-Sim Exploration to Steam

    2026년 01월 30일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

      2026년 01월 30일

      K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

      2026년 01월 29일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      AI Image Controversy Hits New Indie Title ‘Fallen’ from Veteran Developer

      2026년 01월 21일

      Smilegate Stove Takes Center Stage at Taipei Game Show 2026 to Globalize K-Indie Titles

      2026년 01월 20일
    • Recommendation/Public

      Stress-Free Sailing: Japanese Indie ‘Pirate & Darkmage’ Brings Limitless Life-Sim Exploration to Steam

      2026년 01월 30일

      Half-Duck, Half-Robot, All Chaos: Brazilian Indie ‘DekaDuck’ Reveals High-Speed Gameplay

      2026년 01월 30일

      The End of the World is Just the Beginning: Narrative Survival Adventure ‘Nova Antarctica’ Launches on Steam

      2026년 01월 30일

      Stars, Myths, and Monsters: K-Indie Sensation ‘DeckLand’ Merges Oriental Folklore with Deckbuilding Strategy

      2026년 01월 29일

      From Trash Tier to Hero: Windows 98-Style Sim ‘Trust Me, I Nailed It’ Launches Feb 6

      2026년 01월 29일
    • Indie Game Review

      64,000+ Players in the Credits: Japanese Indie Horror ‘Twilight Moonflower’ Launches on Steam

      2026년 01월 30일

      Solo-Dev Horror RPG ‘Wicked Seed’ Takes Steam by Storm

      2026년 01월 27일

      [IT] Korean version of “Luce Spenta,” a 600,000-word dark tale created by a solo developer, released.

      2026년 01월 26일

      The Weight of a Soul: Can You Pass Judgment?

      2026년 01월 26일

      Watercolor Wonders and Orbital Woes: MIO: Memories in Orbit Sets a New Bar for Metroidvanias

      2026년 01월 25일
    • Indie Game Focus

      “A Masterclass in Empathy”: Indie Hit ‘and Roger’ Claims Grand Prix at Taipei Game Show 2026

      2026년 01월 29일

      Record-Breaking 731B KRW Content Fund Announced, But Gaming Industry Left in the “Etc.” Category

      2026년 01월 23일

      12 Global Game Centers Nationwide: A Foundation for the Growth of K-Indie Games…Why Startups and Indie Companies Should Pay Attention

      2026년 01월 14일

      [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

      2026년 01월 14일

      Small Team, Big Dreams: The Growth Story of Tokyo Indie Studio “RexLabo”

      2026년 01월 13일
    • Competition/Support Project

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일

      Empowering the Grassroots: SBA and IGG Korea Host Major Networking Event for Indie Developers

      2026년 01월 28일

      Calling All Indie Devs: Recruitment Opens for ‘2026 PlayX4 Indie Arcade.’

      2026년 01월 27일

      Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

      2026년 01월 27일

      Busan Indie Connect Festival (BIC) 2026 Set to Ignite BEXCO This August

      2026년 01월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Seoul-SBA, SPP:GAME Networking Day held

    By Editorial Team2021년 12월 13일3 Mins Read

    Indie game issue check in 2021 and blockchain game status analysis seminar held

    Lectures from experts in related industries such as Neowiz, Game Donga, and Korea Game Developers Association

    From 14:00 to 17:00 on December 16, 2021, online pre-registration until 10 am on December 16, 2021

    The Seoul Metropolitan Government and the Seoul Industry Promotion Agency (SBA) announced that they will hold the 2021 ‘SPP: GAME Networking Day’ through the Metaverse platform Gather Town from 14:00 on the 16th.

    2021 ‘SPP:GAME Networking Day’ is a subsidiary event of ‘SPP:GAME’ scheduled to be held from the 13th to the 16th and will be held together with the ‘G-Rank Challenge Seoul Award’ awards ceremony on the afternoon of the 16th. ‘SPP:GAME’ is a game-specialized global networking event, ‘SPP:GAME B2B Day’ from the 13th to 15th, ‘SPP Partners Day: Game’ seminar on the 16th and ‘G-Rank Challenge Seoul Award’ It consists of ‘SPP: GAME Networking Day’ consisting of awards ceremony.

    2021 ‘SPP: GAME Networking Day’ will be held at 2D-based metaverse platform Gather Town from 2pm on December 16th. Participate.

    The event begins with a lecture on ‘2021 Indie Game Issues and Survival Strategies’ by Game Dong-a, a game media outlet. It presents various survival strategies that indie developers can take by looking back on the game industry issues this year from the perspective of a game journalist and diagnosing the year 2022 one step ahead.

    Also, the Korea Game Developers Association prepared a lecture on NFT games. We talk about the background, current situation, and problems that led to the growth of NFT games. In addition, we plan to cover the overall contents of NFT games that have emerged as a hot topic, such as sharing strategies for successful NFT game development and service.

    Neowiz, which has been promoting win-win growth with indie developers by continuously discovering indie games, will give a lecture on the 7 habits of successful indie games from the perspective of investors. The success factors of a few successful indie games among numerous games are explained from the investor’s point of view.

    Meanwhile, on ‘SPP: GAME Networking Day’, the 2021 2nd ‘G-Rank Challenge Seoul Award’ awards ceremony will also be held on this day.

    The ‘G-Rank Challenge Seoul Award’ is a traditional game awards ceremony operated by the Seoul Metropolitan Government and SBA to revitalize the domestic game industry and support startups. It will be revealed at the awards ceremony. Each of the three selected games will receive 2 million won in prize money and follow-up support such as media promotion.

    The 2021 ‘SPP:GAME Networking Day’ is open to all game development startups and indie game developers based in Seoul, and can be pre-registered online by 10:00 on December 16th.

    Park Bo-kyung, head of SBA’s Strategic Industry Division, said, “We will continue to provide opportunities for indie game developers to meet with influential partners through programs such as SPP: GAME Networking Day, thereby enhancing content competitiveness and helping them to create new business opportunities. ” he said.

    ‘SPP Partner’s Day: Games’ is a networking seminar prepared by SBA Seoul Game Contents Center to strengthen the capabilities of game startups and indie developers. Opportunities are provided to exchange information on business, development, technology, and marketing, and to collaborate with partners in each field, such as platforms, publishers, and IP companies. ‘SPP Partner’s Day: Game’, which consists of seminars on various themes and one-on-one consultations, has been held four times a year.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    KMGA Joins Forces with Pleaders to Empower Korea’s Indie Game Ecosystem

    2026년 01월 30일

    K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

    2026년 01월 29일

    AI Image Controversy Hits New Indie Title ‘Fallen’ from Veteran Developer

    2026년 01월 21일

    The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

    2026년 01월 21일
    Editors Picks

    Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

    2026년 01월 27일

    [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

    2026년 01월 14일

    [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

    2026년 01월 06일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.