최근기사

    Connecting growth experiences into one… ‘Ppommanchu’ x ‘Jomwaejin’ Multiverse Project Gets Full-Scale Launched

    2026년 07월 25일

    The truth behind the diary left by father… ‘Echoes from Ciudadella’ officially released

    2026년 07월 25일

    Counterfeit money detection determines survival… Dystopian noir ‘The Money Man’ unveiled

    2026년 07월 25일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Connecting growth experiences into one… ‘Ppommanchu’ x ‘Jomwaejin’ Multiverse Project Gets Full-Scale Launched

      2026년 07월 25일

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일
    • Recommendation/Promotion

      Counterfeit money detection determines survival… Dystopian noir ‘The Money Man’ unveiled

      2026년 07월 25일

      HIPS N NOSES Preview: Korean Studio PepperStones Brings Its Café-and-Nightmare Hybrid to ChinaJoy 2026 for Global Debut

      2026년 07월 24일

      Polylithic Review: Czech Studio’s Colorful Low-Poly Stone Age Survival Game Graduates From Early Access August 25

      2026년 07월 24일

      Nowhere Dawn Preview: Korean Solo Developer’s Post-Apocalyptic Survival Action Game Announces 2027 Release

      2026년 07월 23일

      Bandwagon Preview: The Dome Keeper Studio’s Musical Survivor Game Replaces Bullets With Melodies in Its Open Playtest

      2026년 07월 23일
    • Game Review

      The truth behind the diary left by father… ‘Echoes from Ciudadella’ officially released

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일

      Soulbound: Online Early Access Review: British Studio’s Pixel Art MMO Arrives on Steam With a Web3 Past It’s Trying to Leave Behind

      2026년 07월 23일

      BROKEN SOUL: Boss Rush Review: A Non-Developer Solo Creator’s Grid-Based Soulslike Arrives on Steam

      2026년 07월 21일
    • Featured article

      [Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer

      2026년 07월 20일

      An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일

      Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

      2026년 07월 15일
    • Contests/Support

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    Mobile boutique management simulation ‘Bonjour Boutique’

    By Editorial Team2022년 03월 11일Updated:2026년 01월 02일2 Mins Read

    ‘Bonjour Boutique’ is a management simulation game in which you grow a shop in a small boutique in a French village. The game deals with the story of creating moving and beautiful memories in a cute boutique in a relaxed and quiet town.

    Basic Games, which developed ‘Bonjour Boutique’, is an indie development team consisting of three developers who have gathered to develop works that can give users immersion and pleasure based on their 10 years of experience working at a game company.

    • Tumblr Link: Shortcut
    • About the Creator : Basic Games
    • Download the trial version

    The first meeting, the word ‘first’ that makes my heart flutter just thinking about it, the first love, the first snow, the first meeting…

    A boring afternoon as usual… A mysterious message arrived on the smartphone on the desk from an unknown place.

    ‘Bonjour Boutique’ is a game where you make money by making and selling clothes, decorating the store, or hiring employees to gradually grow the boutique.

    The town with boutiques is divided into nine districts. When you start the game, the goal of the game is to gradually grow the store, starting from the first Lorraine area and moving to the last area, Alsace.

    A store that sells clothes. Customers enter and look around mannequins and costumes, purchase clothes, and then exit. In order to sell clothes to customers, employees work hard at their respective locations.

    The atelier, which manufactures clothes for sale in stores, carries out cutting, sewing, and decorating under the management of the manager.

    Boutique stores can be decorated in a variety of ways to suit individual tastes. You can decorate the floor, wallpaper, clothes/miscellaneous goods rack, dressing room, packing table, and checkout counter, and you can create your own store by combining various themes such as rustic, chevy, junk, french, tropical, ethnic, provence, and classic. can be decorated

    – 2022. 04 ~ June: Game concept planning
    – 2022. 05 ~ June: Implementation of floor prototype
    – 2022. 05 ~ August: Game system & balancing planning
    – 2022. 05 ~ June: game concept art
    – 2022. 07 ~ December: Art (character, UI)
    – 2022. 09 ~ 2022. February: Game client development
    – 2022. 02 ~ 2022. 03: DB (database) interlocking & supplementation
    – 2022. April: Game sound (background/sound effect) & language applied
    – 2022. May: Test & service preparation and release scheduled

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Counterfeit money detection determines survival… Dystopian noir ‘The Money Man’ unveiled

    2026년 07월 25일

    HIPS N NOSES Preview: Korean Studio PepperStones Brings Its Café-and-Nightmare Hybrid to ChinaJoy 2026 for Global Debut

    2026년 07월 24일

    Polylithic Review: Czech Studio’s Colorful Low-Poly Stone Age Survival Game Graduates From Early Access August 25

    2026년 07월 24일

    Nowhere Dawn Preview: Korean Solo Developer’s Post-Apocalyptic Survival Action Game Announces 2027 Release

    2026년 07월 23일
    Editors Picks

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일

    Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

    2026년 07월 17일

    Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

    2026년 07월 15일

    Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

    2026년 07월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.