최근기사

    Healing garden simulation ‘Horticula’ launches on Switch on April 30

    2026년 03월 25일

    The Fine Art of People-Watching: Emmy-Winning Studio to Launch ‘Nippets’ on Steam

    2026년 03월 25일

    A Pajama Party Gone Surreal: Co-op Horror ‘Mama’s Sleeping Angels’ Takes Steam by Storm

    2026년 03월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일

      K-Indie ‘Studio BB’ and Japan’s Phoenix Announce Global Co-publishing with ‘Monowave’

      2026년 03월 16일
    • Recommendation/Public

      Healing garden simulation ‘Horticula’ launches on Switch on April 30

      2026년 03월 25일

      The Fine Art of People-Watching: Emmy-Winning Studio to Launch ‘Nippets’ on Steam

      2026년 03월 25일

      Cosmic Gods and Tactical Decks: ‘Voice of Belldona’ Set for Massive Private Beta on March 31

      2026년 03월 24일

      A Latin American Heart in a JRPG Body: ‘Toada Brava’ Launches Kickstarter Campaign

      2026년 03월 24일

      Rhythm Revolution: ‘Dead As Disco’ Smashes 1.2M Demo Players and 300M TikTok Views

      2026년 03월 23일
    • Indie Game Review

      A Pajama Party Gone Surreal: Co-op Horror ‘Mama’s Sleeping Angels’ Takes Steam by Storm

      2026년 03월 24일

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일

      7 Years in the Making: 90s Arcade Sandbox ‘The Coin Game’ Hits 1.0 on PC and Consoles

      2026년 03월 22일

      From Desert Storm to 9/11: ‘Maestro’s Cold War 2’ Expands into the Era of Pax Americana

      2026년 03월 21일
    • Indie Game Focus

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일

      Indie Game Development Survival Strategies Proven at Steam Next Fest 2026

      2026년 03월 04일
    • Competition/Support Project

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일

      Fueling the Underdog: Gyeongnam Global Game Center Teams Up with Com2uS Holdings for 2026 Indie Push

      2026년 03월 18일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Nexon ‘2022 Nexon Developer Conference (NDC)’ online opening

    By Editorial Team2022년 06월 08일3 Mins Read

    Nexon (CEO Lee Jung-heon) opened the ‘2022 Nexon Developers Conference (NDC)’ online on the 8th, which is called the largest game industry knowledge sharing platform in Korea.

    The NDC22 lecture, which will be held from the 8th to the 10th, can be freely viewed by anyone without registration through the NDC official website and YouTube channel. There are a total of 60 lectures (55 public sessions, 5 private sessions), covering topics in various fields such as metaverse, NFT, programming, data analysis, and career.

    This year, industry workers and related experts will gather to explore the future development direction of the game from various perspectives and pass on the technical experience and know-how accumulated during the actual development process.

    First, Daehyun Kang, COO of Nexon, who gave a keynote under the theme of ‘Blockchain and the Evolution of the Virtual World’, discusses the characteristics of blockchain technology and game design methods suitable for it, and its potential as an ‘integrated platform’ that goes beyond the physical limitations of the existing virtual world. talked about At the same time, the NFT-based ecosystem ‘MapleStory Universe’ using Nexon’s core IP, ‘MapleStory’, was prepared by surprise.

    Daehyun Kang, COO, said, “The MapleStory universe is a shared space for MapleStory NFT, and we expect it to be a part of the evolution of the virtual world where the game and blockchain worlds converge. Building a viable ecosystem is what Nexon thinks of the evolved virtual world.”

    In the newly added Metaverse & NFT field, Professor Seung-Joo Kim of Korea University, a blockchain expert, and Professor Sang-Kyun Kim of Kyunghee University, an authority on the domestic metaverse, will speak as speakers and discuss the development direction of the game. In addition, we share insights gained from conducting related projects in companies such as Nexon Korea’s ‘Project MOD’ and Soonsoon Studio’s ‘SPUM’.

    The development experience of recently released or planned new products is also disclosed. Developers such as ‘Prasia Electric’, ‘Kart Rider: Drift’, and Project Magnum, which are being developed by Nexon Company, ‘Victory: Nike’, and ‘Thy Creature’, a growing seed, participated in the development process as speakers. Describe your concerns and attempts in detail.

    In addition, employees from major game companies such as NCsoft, Epic Games Korea, Devsisters, Embarc Studios, and Wonder People will participate to give lectures on the latest technologies for making high-quality games and know-how for career growth of game industry talents.

    Meanwhile, the ‘Nexon Developers Conference (NDC)’, which started as a private in-house event in 2007 and converted to a public conference in 2011, has reached 240,000 cumulative visitors and has established itself as a representative game knowledge sharing forum for mutual growth in the industry. Up to now, 1,200 experts have been actively sharing game knowledge and experiences, giving about 1,000 lectures as speakers.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

    2026년 03월 23일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

    2026년 03월 17일

    Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

    2026년 03월 17일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.