최근기사

    Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

    2026년 09월 22일

    Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

    2026년 09월 22일

    Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

    2026년 09월 22일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Time To Wake Up Sets October 12 Launch on Steam and PS5 — Belgian Studio’s Blink-Powered Psychological Thriller Adds Console, Keeps 100% Positive Demo Track Record

      2026년 09월 22일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일
    • Recommendation/Promotion

      Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

      2026년 09월 22일

      MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

      2026년 09월 17일

      Don’t Pick Up Preview: A Government-Licensed Phone Repair Shop Becomes the Latest Front in the Papers, Please Tradition

      2026년 09월 16일

      SUSHI CHESS Preview: Where Capturing the Opponent’s Piece Means Paying Their Bill — Free Demo Live Ahead of Tokyo Game Show

      2026년 09월 16일

      RAT GAME Preview: Sokpop’s Aran Koning Pits One Chef Against Up to Eight Rats in a Halloween-Timed Asymmetric Horror Comedy

      2026년 09월 15일
    • Game Review

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일

      Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

      2026년 09월 16일

      The Posthumous Investigation Platform Expansion Review: Mother Gaia Studio’s Time-Loop Noir Mystery Comes to Switch and Mobile With a Very Positive Track Record Behind It

      2026년 09월 15일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    Survival of the Fittest: Prehistoric Action-Adventure ‘UNGALAND’ Launches Steam Demo and Kickstarter

    By Editorial Team2026년 02월 12일Updated:2026년 02월 22일3 Mins Read
    • Cartoon Chaos: A vibrant, 3rd-person action-platformer set in a reimagined prehistoric world.
    • The Primal Seed System: A deep customization mechanic allowing players to slot elemental and reality-bending abilities into weapons.
    • Kickstarter Live: Multinational developer MEV.Studio seeks funding to polish core systems and expand the island of Wa-Kabum.
    • A Different Kind of Hero: Follow Oogie’s journey to becoming the “brute” his tribe needs, rather than the hero they expected.

    The indie scene is heading back to the Stone Age—but with a colorful, “Souls-lite” twist. MEV.Studio has officially announced the launch of its Kickstarter campaign for ‘UNGALAND’, accompanied by a playable prototype demo on Steam. Combining high-speed platforming with strategic combat, the game invites players to explore the mysterious and reactive island of Wa-Kabum.

    The Legend of Oogie and the Bunga Tribe

    Players step into the loincloth of Oogie, a member of the Bunga tribe. Tasked with a sacred ritual to save his people, Oogie must navigate a world filled with ancient ruins and aggressive wildlife. Unlike traditional prehistoric tales, UNGALAND features a narrative twist: to save his tribe, Oogie must shed his innocent outlook and return as a hardened “brute.”

    The environment is a key character itself. The island of Wa-Kabum is designed to be highly reactive, with secrets and rewards tucked away in corners that only the most daring (or reckless) explorers will reach.

    Combat Evolution: The Primal Seed System

    The standout feature of UNGALAND is its Primal Seed mechanic. These artifacts allow players to “evolve” their combat style on the fly.

    • Ability Slotting: Slot seeds directly into weapons to add effects like freezing, teleportation, or even creating localized black holes.
    • Strategic Combos: The game encourages experimentation, letting players mix-and-match abilities to find the most efficient way to take down the island’s massive bosses.
    • Reflex-Based Action: While the visuals are charmingly cartoonish, the combat demands precision—blocking and dodging are essential to survival against the island’s diverse enemy roster.

    Game Profile: UNGALAND

    CategoryDetails
    DeveloperMEV.Studio (Multinational)
    StatusKickstarter Live / Steam Demo Available
    Genre3rd-Person Action-Platformer / RPG
    PlatformPC (Steam)
    Key MechanicPrimal Seed Customization
    Visual StyleVibrant Cartoon 3D

    A Community-Powered Journey

    The Kickstarter funds will be used primarily to solidify the core gameplay loop and build out the main campaign. If the campaign reaches its stretch goals, MEV.Studio plans to add new environments, additional weapon types, and expanded lore challenges.

    With its mix of platforming, “brute” combat, and the unpredictable nature of the Primal Seeds, UNGALAND is positioning itself as a fresh, high-energy entry in the 2026 indie calendar.

    Steam Store Page: UNGALAND! on Steam

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Nivalis Nights Preview: ION LANDS’ Cloudpunk Follow-Up Trades Conspiracy for Cozy Business-Building — 1 Million Wishlists, 7x Its Predecessor

    2026년 09월 22일

    MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

    2026년 09월 17일

    Don’t Pick Up Preview: A Government-Licensed Phone Repair Shop Becomes the Latest Front in the Papers, Please Tradition

    2026년 09월 16일

    SUSHI CHESS Preview: Where Capturing the Opponent’s Piece Means Paying Their Bill — Free Demo Live Ahead of Tokyo Game Show

    2026년 09월 16일
    Editors Picks

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일

    Sunken Realms Preview: An Animator’s Six-Year Solo Dungeon Crawler Combines Outward’s Adventure, Hades’ Storytelling, and Zelda’s Exploration — September 18 Launch

    2026년 09월 16일

    RAT GAME Preview: Sokpop’s Aran Koning Pits One Chef Against Up to Eight Rats in a Halloween-Timed Asymmetric Horror Comedy

    2026년 09월 15일

    The Posthumous Investigation Platform Expansion Review: Mother Gaia Studio’s Time-Loop Noir Mystery Comes to Switch and Mobile With a Very Positive Track Record Behind It

    2026년 09월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.