최근기사

    Devolver Digital’s “Reigns: The Witcher” will be released simultaneously on PC and mobile on February 25th.

    2026년 01월 28일

    “In My Bubble,” a K-indie 3D platformer with a Super Mario 64 feel, is about to be released for free on Steam.

    2026년 01월 28일

    The Busan Indie Connect Festival will lead four K-indie titles to Taipei Game Show 2026.

    2026년 01월 28일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Global Indie Stage Awaits: INDIE Live Expo 2026 Announces April Date and Call for Entries

      2026년 01월 27일

      The community is in an uproar over the AI image in the official trailer for “Fallen,” a new indie game from a renowned developer.

      2026년 01월 21일

      AI Image Controversy Hits New Indie Title ‘Fallen’ from Veteran Developer

      2026년 01월 21일

      Smilegate Stove Takes Center Stage at Taipei Game Show 2026 to Globalize K-Indie Titles

      2026년 01월 20일

      K-Indie Titles Set to Shine at Taipei Game Show 2026

      2026년 01월 19일
    • Recommendation/Public

      Devolver Digital’s “Reigns: The Witcher” will be released simultaneously on PC and mobile on February 25th.

      2026년 01월 28일

      “In My Bubble,” a K-indie 3D platformer with a Super Mario 64 feel, is about to be released for free on Steam.

      2026년 01월 28일

      Korean Indie Mystery ‘Room 502’ to Make Global Debut at Taipei Game Show 2026

      2026년 01월 27일

      One Store Unveils Trio of New Indie Titles for January Showcase

      2026년 01월 27일

      Brick-Breaking Sensation ‘BALL x PIT’ Hits 1 Million Sales; Launches Massive “Endless” Update

      2026년 01월 27일
    • Indie Game Review

      Solo-Dev Horror RPG ‘Wicked Seed’ Takes Steam by Storm

      2026년 01월 27일

      [IT] Korean version of “Luce Spenta,” a 600,000-word dark tale created by a solo developer, released.

      2026년 01월 26일

      The Weight of a Soul: Can You Pass Judgment?

      2026년 01월 26일

      Watercolor Wonders and Orbital Woes: MIO: Memories in Orbit Sets a New Bar for Metroidvanias

      2026년 01월 25일

      From Game Jam Experiment to Indie Sensation: Silky the Spider’s Success Story in ‘A Webbing Journey’

      2026년 01월 21일
    • Indie Game Focus

      Record-Breaking 731B KRW Content Fund Announced, But Gaming Industry Left in the “Etc.” Category

      2026년 01월 23일

      12 Global Game Centers Nationwide: A Foundation for the Growth of K-Indie Games…Why Startups and Indie Companies Should Pay Attention

      2026년 01월 14일

      [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

      2026년 01월 14일

      Small Team, Big Dreams: The Growth Story of Tokyo Indie Studio “RexLabo”

      2026년 01월 13일

      16 Years Since Leaving EA: How Supergiant Games Reached Its Peak with “Hades II”

      2026년 01월 07일
    • Competition/Support Project

      The Busan Indie Connect Festival will lead four K-indie titles to Taipei Game Show 2026.

      2026년 01월 28일

      The Seoul Economic Promotion Agency successfully held a developer networking event to revitalize the indie game ecosystem.

      2026년 01월 28일

      Calling All Indie Devs: Recruitment Opens for ‘2026 PlayX4 Indie Arcade.’

      2026년 01월 27일

      Busan Indie Connect Festival (BIC) 2026 Set to Ignite BEXCO This August

      2026년 01월 22일

      Next-Gen K-Game Talent Shines at ‘Game Academy Showcase 2026’ in Pangyo

      2026년 01월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    The Busan Indie Connect Festival will lead four K-indie titles to Taipei Game Show 2026.

    By Editorial Team2026년 01월 28일3 Mins Read

    Busan Metropolitan City (Mayor Park Hyung-joon), Busan IT Industry Promotion Agency (President Kim Tae-yeol), and Busan Indie Connect Festival Organizing Committee (Organizing Committee Chairman Joo Seong-pil, hereinafter referred to as BIC Organizing Committee) will participate in ‘Taipei Game Show 2026 (TGS 2026)’ to promote the global competitiveness of Korean indie games to the world.

    The BIC Organizing Committee announced that it will support the participation of four excellent BIC 2025 selected companies at TGS 2026, which will be held at the Taipei Nangang Exhibition Center in Taiwan from January 29 to February 1, and will directly showcase the power of K-indie games to local gamers and industry insiders.

    Maximizing Brand Value with a B2B/B2C Two-Sided Strategy

    Participating in TGS 2026 is significant because it allows the BIC organizing committee to showcase the competitiveness of Korean indie games on an international stage alongside leading Korean developers. The organizing committee plans to set up a dedicated booth in the B2B zone and focus on promotional activities to share the BIC Festival’s 12-year legacy and brand value with global industry stakeholders.

    Additionally, the B2C Indie House section will support the exhibition participation of four BIC 2025 award-winning titles. Developers will have a valuable opportunity to directly engage with gamers around the world, gather live feedback, and review localization strategies for entering the Asian market.

    Four original and sophisticated works target the Chinese market.

    With exhibition support from the BIC Organizing Committee, the four games participating in the Taipei Game Show will explore their potential in the Asian market, including the Greater China region, based on their unique gameplay and high level of completion.

    ▲Slayer: The Haunted World (Playable by Mephistowaltz) is an action RPG designed with the philosophy of “If Nintendo made an action game,” it’s expected to capture the attention of hardcore gamers, offering the immersive experience characteristic of the Souls-like genre through a sophisticated combat system and deep game mechanics.

    ▲No. 502 (Rats) is a mystery adventure game set at Myeongseo High School that follows the story of the protagonist, Hae-eun. Its robust storytelling and tense narrative development have garnered high expectations from local audiences.

    ▲Space Revolver (MK Studio) is a grid-based strategic Sokoban puzzle game that utilizes map rotation and gravity manipulation gimmicks. It stands out for its creative level design and intellectual fun. It promises to offer a refreshing challenge to puzzle game enthusiasts.

    ▲Glutney (Team FG) is a 2D action roguelike game set in the world of Food Hell. It features a unique concept: slay food demons and absorb their powers. Its dynamic visuals and refreshing gameplay are sure to leave a lasting impression on viewers.

    Joo Sung-pil, the chairman of the BIC Organizing Committee, said, “The purpose of participating in this TGS 2026 is to increase the global awareness of the BIC Festival and support our indie games to form a global fandom.” He added, “We will continue various promotional activities to inform local gamers and industry insiders of the appeal of the BIC Festival and help Korean indie games successfully settle into the Asian market.”

    BIC 2026, the 12th edition of the event, is scheduled to be held in Busan in August.

    Meanwhile, the BIC Festival 2026, now in its 12th year, is scheduled to be held in Busan this August. The BIC Organizing Committee, which has kicked off its global promotional campaign with participation in TGS 2026, plans to begin accepting entries for the 2026 exhibition in the first half of the year, once again creating a global festival for indie game developers and gamers from around the world.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    The Seoul Economic Promotion Agency successfully held a developer networking event to revitalize the indie game ecosystem.

    2026년 01월 28일

    Calling All Indie Devs: Recruitment Opens for ‘2026 PlayX4 Indie Arcade.’

    2026년 01월 27일

    Busan Indie Connect Festival (BIC) 2026 Set to Ignite BEXCO This August

    2026년 01월 22일

    Next-Gen K-Game Talent Shines at ‘Game Academy Showcase 2026’ in Pangyo

    2026년 01월 17일
    Editors Picks

    [New Year Special – Part 3] Korea’s 12 Global Game Centers: The Secret Weapon for K-Indie Growth

    2026년 01월 14일

    [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

    2026년 01월 06일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일

    2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

    2026년 01월 01일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.