최근기사

    A touching narrative of a boy and a baby elephant… ‘Hanno: A Magical Tale’ information revealed

    2026년 10월 20일

    K-Indie ‘Hello Seoul: Itaewon Edition’ Unveils New Demo & Participates in Steam Next Fest

    2026년 10월 20일

    A house on the sea reaching up to the sky… ‘CELESTAY Craft&Slowlife’ Officially Launched

    2026년 10월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie ‘Hello Seoul: Itaewon Edition’ Unveils New Demo & Participates in Steam Next Fest

      2026년 10월 20일

      Act 1 Entirely Free… ‘The Road of Dust and Sorrow’ Expansion Demo Released

      2026년 10월 20일

      Cheating Operation Using Mobile Phones and Walkie-Talkies, ‘Final Week’ Launches on Steam on October 29

      2026년 10월 20일

      KOCCA Hosts ‘2026 Console Game Developers Conference’

      2026년 10월 19일

      2026 Indiecraft Awards Held, 1HP Studio ‘Inari’ Wins Grand Prize

      2026년 10월 19일
    • Recommendation/Promotion

      A touching narrative of a boy and a baby elephant… ‘Hanno: A Magical Tale’ information revealed

      2026년 10월 20일

      Orion Blue Demo Arrives Ahead of November 30 Launch: EXLIX’s Ocean-Planet Fishing Life Sim Blends Cast & Chill, Stardew Valley, and Terraria

      2026년 10월 19일

      Foxalot: Steal Together Revealed: A Physics-Driven 1–4 Player Heist Game Where a Gang of Foxes Raids the Village

      2026년 10월 19일

      Quarantine Zone: The Last Check Heads to Ground Zero With Free Miami Zero Expansion

      2026년 10월 19일

      The Lich Wars Revealed: The Necromancer’s Tale Prequel Is a 300,000-Word Gothic RPG About the War That Raised the Dead

      2026년 10월 19일
    • Game Review

      A house on the sea reaching up to the sky… ‘CELESTAY Craft&Slowlife’ Officially Launched

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
      Facebook
      인디게임닷컴
        Contests/Support

        Started accepting marketing expenses and capacity building support projects for Busan game companies

        By Editorial Team2023년 03월 30일3 Mins Read

        – A total of KRW 210 million of actual marketing expenses for game contents released globally
        – Reinforcing the marketing performance of selected companies through consulting by specialized companies… Recruitment until April 14th

        Busan City (Mayor Park Hyung-joon) and Busan Information Industry Promotion Agency (Director Jeong Mun-seop) will participate in the 「2023 Game Contents Global Marketing Support Project」 from March 29th to April 14th to support the advancement of excellent game contents in Busan to the global market. recruiting companies.

        The Busan Information Industry Promotion Agency, which operates the ‘Busan Global Game Center’ sponsored by the Busan Metropolitan City, the Ministry of Culture, Sports and Tourism, and the Korea Creative Content Agency, strengthens the marketing capabilities of companies in dire need of entering the global market through this project, and effectively uses subsidies. support to use.

        Although numerous games are currently being released in the global market, there are not many successful games, so this project was planned to help solve the concerns of small and medium-sized local game companies.

        Selected companies will receive marketing subsidy of 15 million won each, and incentives of up to a total of 120 million won will be differentially paid if the results of the midterm evaluation are excellent.

        This year’s improvements compared to last year include the addition of educational consulting that provides game content improvement, comprehensive indicator analysis, and marketing strategy establishment guide for game content marketing agencies. Through this, the selected companies plan to increase their marketing efficiency and pass on know-how so that they can carry out their own marketing in the future.

        Over the past three years, the global marketing support project has been ▲ Oblique Games’ , which was selected as the Top 10 at the 2022 Google Indie Game Festival ▲ of Bluesom Co., Ltd., which topped the Korean Google Play rankings ▲ Famous games Various Busan games, such as Designworks’ Raising High School Girls, which were introduced to YouTubers and gained great popularity, contributed to achieving excellent results in the market.

        Jeong Mun-seop, head of the Busan Information Industry Promotion Agency, said, “The number of developers that are producing excellent results through the recent Busan Global Game Center support project is steadily increasing.” I will spare no effort,” he said.

        For the 「2023 Game Content Global Marketing Support Project」, any game developer in Busan who has a game that has already been released or a game that is about to be released globally can freely apply. Application can only be made through the government subsidy integrated management system ‘e Nara Help’, and detailed information can be found in the project announcement on the website of the Busan Information Industry Promotion Agency ( www.busanit.or.kr) .

        Editorial Team
        • Website
        • Facebook

        Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

        Related Posts

        Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

        2026년 10월 06일

        Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

        2026년 10월 06일

        Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

        2026년 09월 18일

        Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

        2026년 09월 16일
        Editors Picks

        Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

        2026년 10월 18일

        Become Lets You Play as One Sperm Among Millions in a Race to Create Life, and It Just Won Gold at Tokyo Game Show

        2026년 10월 18일

        Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

        2026년 10월 17일

        The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

        2026년 10월 17일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        • Home
        • About Us/Contact
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.