최근기사

    Burning Sword: Death Sun Demo Preview: A Bangkok Studio Rebuilds Its Wuxia Hack-and-Slash Around Faster Combat and Light Roguelite Progression, and Ships the Build Through a Flood

    2026년 10월 02일

    Queen’s Domain Preview: A Two-Person Studio’s First-Person Retro Fantasy RPG Sets October 30 for PC and All Three Consoles at Once

    2026년 10월 02일

    Death Falls: Zombies Are Coming Preview: South African Studio Turns Tower Defense Into a Road Trip, Repairing an RV Between Last Stands

    2026년 10월 02일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      KOCCA’s Korea Indie Game DevCamp Selects 40 Teams for Stage 3 — Record 1,461 Applicants, More Than Double Last Year

      2026년 10월 01일

      Ghost Deliverer Preview: Korean Occult Puzzle Adventure Adds Its Fourth Chapter — Incense, Grudges, and a New Branch Director’s Inauguration

      2026년 09월 29일

      Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

      2026년 09월 26일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일
    • Recommendation/Promotion

      Burning Sword: Death Sun Demo Preview: A Bangkok Studio Rebuilds Its Wuxia Hack-and-Slash Around Faster Combat and Light Roguelite Progression, and Ships the Build Through a Flood

      2026년 10월 02일

      Queen’s Domain Preview: A Two-Person Studio’s First-Person Retro Fantasy RPG Sets October 30 for PC and All Three Consoles at Once

      2026년 10월 02일

      Death Falls: Zombies Are Coming Preview: South African Studio Turns Tower Defense Into a Road Trip, Repairing an RV Between Last Stands

      2026년 10월 02일

      The Sound of Spring Is Just Like You Console and Mobile Preview: A Yuri Visual Novel Written Natively in Korean and Japanese Rebuilds in Unity for Switch, iOS, and Android — October 8

      2026년 10월 01일

      Get Off My Trailer! Preview: A Korean Studio Turns Real American Trailer-Top Car Battles Into a Physics Party Game

      2026년 10월 01일
    • Game Review

      Cyberpunk Slice-of-Life Simulation ‘Nivalis Knight’ Officially Released

      2026년 09월 30일

      Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

      2026년 09월 30일

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일
    • Featured article

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Indie game festival ‘Burning Beaver 2022’, reservations start on the 14th

    By Editorial Team2022년 11월 14일Updated:2023년 06월 24일3 Mins Read

    ■ Indie game festival ‘Burning Beaver 2022’, reservations start on the 14th (Mon)
    ■ A festival venue where you can experience the current state of Korea’s indie game culture.

    The indie game festival ‘Burning Beaver 2022’ hosted by Smilegate Future Lab Center (hereinafter referred to as ‘Future Lab’) announced on the 14th (Monday) that pre-orders will begin. Burning Beaver 2022 is an on/offline hybrid festival where creators can experience various indie games that they pour out their passion and experimental spirit through exhibitions and conferences.

    About 150 of the latest indie games can be played online and offline during the event period, and the first playable build experience exhibition ‘Ver. A festival venue will be held where you can enjoy indie games and related indie cultures, such as conferences and game jams.

    The offline event will be held from December 16th to 18th at the event site on Garosu-gil, and the online version will be held at Smilegate Stove’s social video platform, P.pool, until January 15th next year.

    Burning Bieber 2022 ticket reservations can be made through Naver Reservation during the pre-sale period (on/offline same, November 14th to December 15th) and regular price sale period (offline from December 16th to 18th, online Available December 16 – January 15, 23).

    The ticket price is the same at 15,000 won for both the offline one-day and online 30-day passes. 20% discount for advance reservations, early bird tickets for 300 people on a first-come, first-served basis, and a 40% discount for group reservations of 30 people or more. There will also be a golden ticket event in which one person from among ticket buyers is selected weekly, and a gift certificate worth 100,000 won is presented.

    Ticket buyers can enjoy a variety of benefits. First, you can play about 80 games displayed at Burning Beaver 2022 when purchasing an offline ticket and participate in stamp rallies and various cultural experience events. In addition, Burning Beaver 2022 goods, global MMORPG ‘Lost Ark,’ and online racing game Tales Runner in-game coupons, goods, and stove indie game purchase discount coupons will be provided.

    When purchasing an online ticket, you can play over 150 games (including offline exhibition games) and participate in the conference ‘Beavercon 2022’ (Day 1 – December 21, Day 2 – December 22). ‘BeaverCon 2022’ is a conference where any creator can participate as a presenter. Various speakers, including domestic and foreign indie game creators and creators, will present presentations on the themes of ‘game creation’ and ‘indie game culture.’

    “Burning Beaver 2022 is a festival where you can enjoy the creative results of domestic indie game creators and experience the current state of indie culture,” said Baek Min-Jeong, managing director of Future Lab. It is a festival that embodies the ecosystem, and we ask for the active participation of those who are interested in indie culture.”

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    KOCCA’s Korea Indie Game DevCamp Selects 40 Teams for Stage 3 — Record 1,461 Applicants, More Than Double Last Year

    2026년 10월 01일

    Ghost Deliverer Preview: Korean Occult Puzzle Adventure Adds Its Fourth Chapter — Incense, Grudges, and a New Branch Director’s Inauguration

    2026년 09월 29일

    Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

    2026년 09월 26일

    Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

    2026년 09월 15일
    Editors Picks

    Keep Driving Review: Swedish Studio’s Y2K Road Trip RPG Hits Consoles After 300,000 PC Sales and an 84 Metacritic

    2026년 09월 30일

    Radiotext Is Now Live — Alp Arslan’s Solo Cyberpunk Hacking RPG Launches on Steam

    2026년 09월 29일

    CRACK Preview: A Content Creator’s “Giant Egg No One Questions” Joke Becomes a 30,000-Wishlist Co-op Mystery — October 26 Launch

    2026년 09월 27일

    Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

    2026년 09월 23일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.