최근기사

    The evolution of action roguelikes, the highly anticipated K-indie game “Relodian” has been revealed as a Steam Next Fest demo.

    2026년 02월 24일

    From Rock Stars to Game Devs: Imagine Dragons’ Reynolds Brothers Set to Launch ‘Last Flag’ This April

    2026년 02월 24일

    Small but Mighty: 5 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

    2026년 02월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Subculture Meets Indie Gaming: ‘Illustar Fes 10’ Opens with Dedicated ‘Illustar Play’ Zone

      2026년 02월 21일

      Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

      2026년 02월 11일

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일

      Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

      2026년 02월 09일

      AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

      2026년 02월 07일
    • Recommendation/Public

      The evolution of action roguelikes, the highly anticipated K-indie game “Relodian” has been revealed as a Steam Next Fest demo.

      2026년 02월 24일

      From Rock Stars to Game Devs: Imagine Dragons’ Reynolds Brothers Set to Launch ‘Last Flag’ This April

      2026년 02월 24일

      Blooming into Action: Solo K-Indie Studio Mojo Games Launches ‘Flower Survivors’ on STOVE

      2026년 02월 24일

      Restoring Lost Stories: K-Indie Escape Adventure ‘The Forgotten Library’ Arrives on Stove Indie PC

      2026년 02월 23일

      Beyond Text: K-Indie Solo Project ‘Connected Clue’ Joins Steam Next Fest Ahead of March 9 Release

      2026년 02월 23일
    • Indie Game Review

      The Original Masters of ‘Little Nightmares’ Return with REANIMAL: A Gruesome Triumph

      2026년 02월 23일

      Market Manipulation at its Best: ‘Insider Trading’ Hits 96% Positive Rating on Steam

      2026년 02월 20일

      90s Nostalgia Meets Modern Exploration: Sibling-Led ‘Under The Island’ Launches Globally

      2026년 02월 18일

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일

      Dancing on the Edge of Violence and Art: Suda51 Returns with ‘ROMEO IS A DEAD MAN’

      2026년 02월 11일
    • Indie Game Focus

      Small but Mighty: 5 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

      2026년 02월 24일

      Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

      2026년 02월 23일

      14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

      2026년 02월 20일

      The Return of a Legend: Peter Molyneux’s Final Masterpiece ‘MASTERS OF ALBION’ Unveiled

      2026년 02월 12일

      14 Years in the Making: How ‘Mewgenics’ Abandoned the Safe Path to Redefine the Indie Spirit

      2026년 02월 11일
    • Competition/Support Project

      KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

      2026년 02월 23일

      Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

      2026년 02월 21일

      Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

      2026년 02월 21일

      KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

      2026년 02월 19일

      Data Over Gut Feeling: Smilegate Future Lab Opens Recruitment for 3rd Indie Game Prototyping Challenge

      2026년 02월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Alibaba Cloud and Korea Indie Game Association to support small and medium-sized developers

    By Editorial Team2022년 10월 27일Updated:2023년 06월 24일2 Mins Read

    Alibaba Cloud announced on the 27th that it has partnered with the Korea Digital Game Association to promote the digital transformation of small and medium-sized game companies in Korea and accelerate their entry into the global market.

    Through this partnership, the two companies will provide free cloud-related education, training, and professional consulting to excellent domestic indie game companies. The game companies can easily access and participate in advanced cloud computing technologies and support their ecosystem from Alibaba Cloud.

    Korean game companies are expected to receive smoother and more efficient help in advancing into overseas markets, especially Southeast Asian markets, through Alibaba Cloud’s technology and global infrastructure. In addition, the two companies will help game companies grow in overseas markets by supporting cooperation with local and global investors.

    Unique Song, head of Alibaba Cloud’s Korea-Japan region, said, “Korean game companies are seeing increasing demand for cloud products and services ranging from strong global networks, stable computing, security capabilities, and real-time data analysis.” “This partnership Through this, we will actively help many independent Korean game companies with outstanding sense and creativity to gain recognition, grow rapidly, and achieve their potential to expand overseas.”

    Hoon Choi, president of the Korea Indie Game Association, said, “Based on Alibaba Cloud’s rich experience and global capabilities, we will do our best to help domestic, indie game companies develop the necessary competencies to achieve success not only in Korea but also abroad.”

    Alibaba Cloud, which has 85 availability zones in 28 regions worldwide, entered the Korean market in 2016 and built the first data center in Korea in March of this year. By adopting proven technology from the Alibaba ecosystem, it serves a wide range of domestic customers in various industries, including retail, finance, media and entertainment, and Internet companies. In addition, the company plans to continuously invest in domestic businesses by nurturing digital talent and expanding local recruitment.

    Meanwhile, Alibaba Cloud announced last year a support program to solve the difficulties of small and medium-sized enterprises (SMEs) in the game industry. The program includes regular meetings with Alibaba cloud technology experts and access to business expansion services in Asia.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Subculture Meets Indie Gaming: ‘Illustar Fes 10’ Opens with Dedicated ‘Illustar Play’ Zone

    2026년 02월 21일

    Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

    2026년 02월 11일

    Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

    2026년 02월 10일

    Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

    2026년 02월 09일
    Editors Picks

    Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

    2026년 02월 23일

    Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

    2026년 02월 21일

    14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

    2026년 02월 20일

    KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

    2026년 02월 19일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.