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      The largest game festival in the metropolitan area, ‘2025 Play Expo’, opens on the 22nd

      2025년 05월 22일

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    Competition/Support Project

    Gyeongconjin Announces Support for Game Production Using Kakao Entertainment and CJ ENM IP

    By 인디게임닷컴 편집부2022년 07월 15일2 Mins Read

    Gyeonggi Content Agency announced that it is recruiting companies to participate in ‘2022 Genre Platform Expandable Game Production Support’ to strengthen the competitiveness of local developers in the game market by supporting the production cost of IP convergence content games.

    This project, which recruits a total of 4 companies and supports 300 million won (75 million won per company), strengthens global competitiveness by using Kakao Enter and CJ ENM IP, and supports the entire life cycle from production support to marketing/distribution through public-private collaboration The goal is to build a system.

    The target of support is a game development company (corporation/business operator) located in Gyeonggi-do that possesses game development competitiveness and development capability that can provide genre platform expansion (IP) service, and has the ability to promote global services, and the agreement period (12, 2022) By March 31), development of at least soft launch must be completed.

    Application for participation is open until 16:00 on July 28 (Thursday) at e-Nara Doom. For more information, please visit the Gyeonggi Global Game Center project announcement page or the person in charge of the Game Digital Innovation Team (formydude@gcon.or.kr / 031-776-) 4790) can be checked.

    The IPs provided through this project are as follows.

    1) Kakao Enter
    Don’t come to the stationery store of the villain, give me the side, salt water room, hamster, Omurice jam jam, Pochatun, etc. (Other IPs with Kakao Entertainment can be negotiated)

    2) CJ ENM
    Military Prosecutor Doberman, My Uncle , Occasionally President, Vampire Girl Dalja, Sinbi Apartment, etc.

    ※Support for games in production

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