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    Adding the ‘hands-on’ feel of shooting to the idle game genre… Pre-registration ‘Cat Wizard’ Selected as Featured on Google and ONE Store

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    2026년 07월 10일
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    • News

      Chungnam Content Agency Hosts Practical Training and Networking for 2nd Indie Game Park Cohort

      2026년 07월 10일

      2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

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      Adding the ‘hands-on’ feel of shooting to the idle game genre… Pre-registration ‘Cat Wizard’ Selected as Featured on Google and ONE Store

      2026년 07월 10일

      4-Year Ambitious Project by a Two-Person Development Team… Hack-and-Slash RPG ‘Phantom Tower’ Launches on July 13

      2026년 07월 10일

      Adding a ‘hands-on’ touch to the survivor genre… ‘Pengpong,’ a highly anticipated title with over 20,000 wishlists, launches on August 20.

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      The relentless battle of cute rabbits, K-Indie ‘Sephiria’ officially launches on July 31

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      From London to Tokyo, the one and only love among millions of pigeons, ‘Pigeon: A Love Story’

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    • Contests/Support

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

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    Gyeonggi Global Game Center, Recruitment of Participating Companies for 2022 Hyper-Casual Game Production Support

    By Editorial Team2022년 07월 11일1 Min Read

    The Gyeonggi Global Game Center announced that it is recruiting participating companies for the ‘2022 Hyper Casual Genre Game Production Support’ aimed at strengthening the competitiveness of local developers in the game market by supporting the production cost of hyper-casual games, the latest trend in the game industry.

    In this project, it is possible to participate in game development pardons in Gyeonggi-do with development capabilities for developing hyper-casual games and services, and a total of 120 million won (20 million won per company) will be paid to 6 companies. .

    The project period will be carried out within December 31, 22, from the date of signing the agreement. The selected company must develop a version that is at least soft-launched during the period, and the timing of commercialization service can be negotiated separately.

    Business applications must be submitted online through e-Narado by 16:00 on Friday, July 22. For more information on this support project, please contact the Gyeonggi Global Game Center project announcement page or the person in charge of the Game Digital Innovation Team (formydude@gcon.or.kr / 031-776-4790).

    Editorial Team
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