최근기사

    Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

    2026년 02월 12일

    MIGHTREYA: Anime Superhero Action with ‘Devil May Cry’ DNA

    2026년 02월 12일

    Busan Powers Up: 2026 Game Industry Support Briefing Set for February 24

    2026년 02월 12일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

      2026년 02월 11일

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일

      Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

      2026년 02월 09일

      AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

      2026년 02월 07일

      Epic Games Store Third-Party Revenue Jumps 57% as Developer-First Policies Pay Off

      2026년 02월 04일
    • Recommendation/Public

      MIGHTREYA: Anime Superhero Action with ‘Devil May Cry’ DNA

      2026년 02월 12일

      Survival of the Fittest: Prehistoric Action-Adventure ‘UNGALAND’ Launches Steam Demo and Kickstarter

      2026년 02월 12일

      Don’t Blink: Ukrainian Indie Horror ‘The Floor Above’ Sets Its Sights on an April 2026 Release

      2026년 02월 11일

      Hard Rock Cacti vs. The Veggie Apocalypse: Polish Indie ‘Vegelypse’ Shreds into 2026

      2026년 02월 10일

      Sailing into Serenity: German Indie Hit ‘Collector’s Cove’ Anchors at Steam Next Fest

      2026년 02월 10일
    • Indie Game Review

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일

      Dancing on the Edge of Violence and Art: Suda51 Returns with ‘ROMEO IS A DEAD MAN’

      2026년 02월 11일

      Goblins, Slugs, and Success: ‘Goblin Sushi’ Takes the Indie Scene by Storm

      2026년 02월 10일

      [DE] A noir game about a former football player’s revenge, developed by a single person, “Tackle for Loss.”

      2026년 02월 08일

      Chasing the Horizon: ‘Truck Driver: The American Dream’ Officially Launches on PC

      2026년 02월 07일
    • Indie Game Focus

      The Return of a Legend: Peter Molyneux’s Final Masterpiece ‘MASTERS OF ALBION’ Unveiled

      2026년 02월 12일

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일

      14 Years in the Making: How ‘Mewgenics’ Abandoned the Safe Path to Redefine the Indie Spirit

      2026년 02월 11일

      Art or Taboo? The Banning of ‘Horses’ and the Relentless Debate Over Game Censorship

      2026년 02월 10일

      From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

      2026년 02월 09일
    • Competition/Support Project

      Busan Powers Up: 2026 Game Industry Support Briefing Set for February 24

      2026년 02월 12일

      Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

      2026년 02월 09일

      From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

      2026년 02월 04일

      1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

      2026년 01월 31일

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일
    • GameCollege
      Facebook
      인디게임닷컴
        Competition/Support Project

        Chungbuk Global Game Center Announces Second Recruitment Support for 2022 Game Commercialization

        By Editorial Team2022년 07월 11일2 Mins Read

        The Cheongju Cultural Industry Promotion Foundation announced that it will recruit game companies to participate in the second commercial and support project in 2022 to strengthen the competitiveness of Chungbuk game companies to enter the global market and increase sales.

        This project, which targets mobile and online (PC) games that require commercialization support, plans to select a total of four companies and provide about 40 million credits per company. Support items are largely divided into commercialization strategy, quality improvement, and overseas marketing.

        The conditions for application are as a company located in North Chungcheong Province ▲Games preparing to be released overseas by November 30, 22 (Wednesday) ▲Games currently in service in Korea and preparing to enter overseas countries ▲Currently being serviced overseas and expanding into new countries The game being prepared is the target.

        However, if it is difficult to release by November 30, 2022 (Wednesday), it will be excluded from support, and only overseas marketing is allowed for the amount of support. In addition, the 1st support company selected in the first half of this year cannot apply for duplicate support.

        Applications for this support project will be accepted by 15:00 on July 15 (Fri), will be reviewed on July 21 (Thu), and the final result will be announced on the 25 (Mon). For application, please contact the person in charge of the Chungbuk Global Game Center (kk1884@cjculture.org / 043-219-1717), and more detailed information can be found on the project announcement page of the Cheongju City Culture Industry Promotion Foundation.

        Editorial Team
        • Website
        • Facebook

        We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

        Related Posts

        Busan Powers Up: 2026 Game Industry Support Briefing Set for February 24

        2026년 02월 12일

        Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

        2026년 02월 09일

        From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

        2026년 02월 04일

        1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

        2026년 01월 31일
        Editors Picks

        From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

        2026년 02월 09일

        Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

        2026년 02월 09일

        The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry

        2026년 02월 04일

        From Flash Games to Global Phenomenon: The Massive Monster Success Story

        2026년 01월 31일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.