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    Tokyo, 1998, an encounter with a girl wishing for the apocalypse… ‘Rain98’ Steam Demo Released

    2026년 10월 20일

    Drop the balloon and burn the entire team… ‘Keep It Up!’ demo surpasses 500,000 downloads

    2026년 10월 20일

    A touching narrative of a boy and a baby elephant… ‘Hanno: A Magical Tale’ information revealed

    2026년 10월 20일
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    • News

      K-Indie ‘Hello Seoul: Itaewon Edition’ Unveils New Demo & Participates in Steam Next Fest

      2026년 10월 20일

      Act 1 Entirely Free… ‘The Road of Dust and Sorrow’ Expansion Demo Released

      2026년 10월 20일

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      2026년 10월 19일

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    • Recommendation/Promotion

      Tokyo, 1998, an encounter with a girl wishing for the apocalypse… ‘Rain98’ Steam Demo Released

      2026년 10월 20일

      Drop the balloon and burn the entire team… ‘Keep It Up!’ demo surpasses 500,000 downloads

      2026년 10월 20일

      A touching narrative of a boy and a baby elephant… ‘Hanno: A Magical Tale’ information revealed

      2026년 10월 20일

      Orion Blue Demo Arrives Ahead of November 30 Launch: EXLIX’s Ocean-Planet Fishing Life Sim Blends Cast & Chill, Stardew Valley, and Terraria

      2026년 10월 19일

      Foxalot: Steal Together Revealed: A Physics-Driven 1–4 Player Heist Game Where a Gang of Foxes Raids the Village

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    • Game Review

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      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
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    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

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      2026년 09월 18일

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      2026년 09월 15일
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        Contests/Support

        Chungbuk Global Game Center Announces Second Recruitment Support for 2022 Game Commercialization

        By Editorial Team2022년 07월 11일2 Mins Read

        The Cheongju Cultural Industry Promotion Foundation announced that it will recruit game companies to participate in the second commercial and support project in 2022 to strengthen the competitiveness of Chungbuk game companies to enter the global market and increase sales.

        This project, which targets mobile and online (PC) games that require commercialization support, plans to select a total of four companies and provide about 40 million credits per company. Support items are largely divided into commercialization strategy, quality improvement, and overseas marketing.

        The conditions for application are as a company located in North Chungcheong Province ▲Games preparing to be released overseas by November 30, 22 (Wednesday) ▲Games currently in service in Korea and preparing to enter overseas countries ▲Currently being serviced overseas and expanding into new countries The game being prepared is the target.

        However, if it is difficult to release by November 30, 2022 (Wednesday), it will be excluded from support, and only overseas marketing is allowed for the amount of support. In addition, the 1st support company selected in the first half of this year cannot apply for duplicate support.

        Applications for this support project will be accepted by 15:00 on July 15 (Fri), will be reviewed on July 21 (Thu), and the final result will be announced on the 25 (Mon). For application, please contact the person in charge of the Chungbuk Global Game Center (kk1884@cjculture.org / 043-219-1717), and more detailed information can be found on the project announcement page of the Cheongju City Culture Industry Promotion Foundation.

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