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    Dream Mercenary Corps Launch: Korean Solo Developer’s Job-Switching Roguelite RPG Arrives on Google Play

    2026년 08월 13일

    Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

    2026년 08월 13일

    MONOWAVE Preview: Studio BBB’s Emotion-as-Ability Puzzle Adventure Sets September 17 Release — Gamescom 2026 Showcase Ahead

    2026년 08월 13일
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    • News

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일

      Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

      2026년 08월 10일

      Mistfall Hunter Reaches 1 Million Players — Solo Mode Coming to Brandrgarde in September

      2026년 08월 09일

      BALL x PIT “The Naturalist” Update: Devolver Digital’s Brick-Breaking Roguelite Celebrates 2 Million Sales With Its Final Free DLC

      2026년 08월 07일
    • Recommendation/Promotion

      MONOWAVE Preview: Studio BBB’s Emotion-as-Ability Puzzle Adventure Sets September 17 Release — Gamescom 2026 Showcase Ahead

      2026년 08월 13일

      Infinity: HexaDome Tactics Preview: Montreal Studio’s Miniature Wargame Tabletop IP Makes Its PC Debut September 10 — Final Playtest Open Through August 18

      2026년 08월 13일

      The Money Man Demo Update: Fenyx Digital’s Dystopian Counterfeit Detection Game Is Now Playable — Five Days Before the Main Story Begins

      2026년 08월 12일

      Maze Breaker Preview: Korean Studio AsBar’s Day-Night Maze Roguelite Opens STOVE Demo Through August 24

      2026년 08월 12일

      BORROW or ROB Preview: Korean Studio’s Time-Reversal SF Deckbuilder Makes Your Past Actions Fight Alongside You — September Early Access

      2026년 08월 11일
    • Game Review

      Dream Mercenary Corps Launch: Korean Solo Developer’s Job-Switching Roguelite RPG Arrives on Google Play

      2026년 08월 13일

      Swordcery Review: Two God of War Animators’ Eight-Year Roguelite Launches on Steam Early Access

      2026년 08월 12일

      Doloc Town Review: Post-Apocalyptic Farm Sim Graduates From Early Access With 95% Steam Rating and a Completed Story

      2026년 08월 07일

      Ghetto Zombies: Graffiti Squad Console Launch: Brazil’s 94%-Rated Top-Down Shooter Brings São Paulo Street Culture to PS4, PS5, and Switch on August 27

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일
    • Featured article

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
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        Contests/Support

        Chungbuk Global Game Center Announces Second Recruitment Support for 2022 Game Commercialization

        By Editorial Team2022년 07월 11일2 Mins Read

        The Cheongju Cultural Industry Promotion Foundation announced that it will recruit game companies to participate in the second commercial and support project in 2022 to strengthen the competitiveness of Chungbuk game companies to enter the global market and increase sales.

        This project, which targets mobile and online (PC) games that require commercialization support, plans to select a total of four companies and provide about 40 million credits per company. Support items are largely divided into commercialization strategy, quality improvement, and overseas marketing.

        The conditions for application are as a company located in North Chungcheong Province ▲Games preparing to be released overseas by November 30, 22 (Wednesday) ▲Games currently in service in Korea and preparing to enter overseas countries ▲Currently being serviced overseas and expanding into new countries The game being prepared is the target.

        However, if it is difficult to release by November 30, 2022 (Wednesday), it will be excluded from support, and only overseas marketing is allowed for the amount of support. In addition, the 1st support company selected in the first half of this year cannot apply for duplicate support.

        Applications for this support project will be accepted by 15:00 on July 15 (Fri), will be reviewed on July 21 (Thu), and the final result will be announced on the 25 (Mon). For application, please contact the person in charge of the Chungbuk Global Game Center (kk1884@cjculture.org / 043-219-1717), and more detailed information can be found on the project announcement page of the Cheongju City Culture Industry Promotion Foundation.

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        Editors Picks

        Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

        2026년 08월 10일

        I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

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        The Newspapers of the Day Preview: Korean University Student Team’s Japanese Colonial Era Press Censorship Game Launches August 14 — Liberation Day

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