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    GDCA 2026, The Essence of Games Proven by Indie

    2026년 03월 27일

    Empowering the AI Generation: Smilegate Hope Studio Concludes 6th ‘Hope Creator’ Mentorship Program

    2026년 03월 27일

    Survival of the Fittest on a Failed Frontier: Dean Hall’s ‘Icarus: Console Edition’ Launches on PS5 and Xbox

    2026년 03월 27일
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    • Indie Game News

      Empowering the AI Generation: Smilegate Hope Studio Concludes 6th ‘Hope Creator’ Mentorship Program

      2026년 03월 27일

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

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      2026년 03월 17일
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      Serious Business in the Multiverse: ‘Serious Sam: Shatterverse’ Announced for 25th Anniversary

      2026년 03월 27일

      Lies Are Your Greatest Asset: Voice-Chat Auction Thriller ‘Double Dealers’ Revealed

      2026년 03월 26일

      Hell is Under New Management: ‘Sintopia’ Opens Its Gates on Steam this April 16

      2026년 03월 26일

      Pixel-Perfect Paradise: ‘Horticular’ Brings Its Cozy Ecosystem Sim to Nintendo Switch This April

      2026년 03월 25일

      The Fine Art of People-Watching: Emmy-Winning Studio to Launch ‘Nippets’ on Steam

      2026년 03월 25일
    • Indie Game Review

      Survival of the Fittest on a Failed Frontier: Dean Hall’s ‘Icarus: Console Edition’ Launches on PS5 and Xbox

      2026년 03월 27일

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      2026년 03월 27일

      A Pajama Party Gone Surreal: Co-op Horror ‘Mama’s Sleeping Angels’ Takes Steam by Storm

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      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일
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      2026년 03월 06일
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      Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

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      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

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      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

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      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일
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    Competition/Support Project

    Sandbox Network Hosts Metaverse ‘Roblox’ Contest

    By Editorial Team2022년 06월 27일Updated:2022년 07월 05일2 Mins Read

    Sandbox Network (CEO Pil-seong Lee) announced on the 27th that it would hold the ‘2022 Sandbox Network Roblox Contest’ for the first time. ‘Roblox’ is a global metaverse game platform where users can directly create game content.

    Any youth (middle and high school students) and adults who can create a Roblox map can participate in this contest as a team or as an individual. The subject of the application is free, and any content that can maximize the competency and originality of the participants is eligible for entry.

    The application period is from June 27 to August 28, and the winner will be announced on September 19. A total of 17 teams will be awarded ▲ Grand Prize 5 million won ▲ Best Prize 1.5 million Won ▲ Excellence Award 500,000 Won ▲ Encouragement Award 200,000 Won In addition, additional points will be given to excellent participants when applying for employment in the sandbox network metaverse area in the future.

    Sandbox announced the purpose of planning this contest to promote the metaverse ecosystem where anyone can become a creator while actively promoting new businesses that provide marketing solutions using metaverse platforms such as Minecraft and Roblox. .

    Ho-chan Hwang, lead of Sandbox Metaverse Studio, said, “The web 3.0-based game market, where the line between creators and consumers is blurring like Roblox, is gradually expanding in Korea. We plan to nurture the next generation of creators.”

    Details of the Sandbox Roblox Contest and where to apply can be found on the official website .

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