최근기사

    Korea AI Game Association to Host ‘Indie Arcade’ Brand Hall at PlayX4 2026

    2026년 05월 14일

    The Final Question: ‘The Talos Principle 3’ Announced as the Epic Finale to the Philosophical Trilogy

    2026년 05월 14일

    Chaos and Comedy Collide: ‘Panic Delivery’ Launches in Early Access

    2026년 05월 14일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Korea AI Game Association to Host ‘Indie Arcade’ Brand Hall at PlayX4 2026

      2026년 05월 14일

      The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

      2026년 05월 14일

      Indie Craft 2026: Record-Breaking 417 Applications Received

      2026년 05월 13일

      Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

      2026년 05월 12일

      Korea and Vietnam Expand Partnership to Boost Indie Game Ecosystems

      2026년 05월 11일
    • Recommendation/Promotion

      The Final Question: ‘The Talos Principle 3’ Announced as the Epic Finale to the Philosophical Trilogy

      2026년 05월 14일

      Mars Meets Slavic Soul: Automation Farm Sim ‘AGRONOM’ Revealed

      2026년 05월 13일

      Ba-a-ad News in the Highlands: ‘Flock Off!’ Reveals Zombie Sheep Mayhem

      2026년 05월 13일

      Save the Sun: 90s Anime-Style Deckbuilding Shooter ‘IKARUS’ Drops Steam Demo

      2026년 05월 12일

      Angel Guardian: 90s Anime Aesthetics Meet Twitch Integration as Viewers Shape the Game

      2026년 05월 09일
    • Game Review

      Chaos and Comedy Collide: ‘Panic Delivery’ Launches in Early Access

      2026년 05월 14일

      Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

      2026년 05월 13일

      From PC to Pocket: Acclaimed Tactical Roguelike ‘Crawl Tactics’ Debuts on Mobile

      2026년 05월 13일

      Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

      2026년 05월 12일

      COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

      2026년 05월 12일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Ministry of SMEs and Startups, Youth Entrepreneurship Academy 2.0, Recruitment by the 4th of next month

    By Desk2022년 01월 20일Updated:2023년 11월 21일5 Mins Read

    The Ministry of SMEs and Startups (Minister Chil-seung Kwon, hereinafter referred to as the Ministry of SMEs and Startups) announced that it will recruit 875 students to enter the Youth Entrepreneurship Academy in 2022 from January 13 (Thu) to February 4 (Fri) to nurture young entrepreneurs.

    The Youth Entrepreneurship Academy (Cheongchangsa) is a project that supports all stages of start-up in a bundle (package), such as providing occupancy space, education and guidance (coaching), and financial support for commercialization by discovering excellent entrepreneurs with promising start-up items and innovative technologies.

    The Youth Entrepreneurship Academy, which has been in operation since 2011, has produced 5,842 young entrepreneurs so far, and has created 5.7 trillion won in cumulative sales and 17,823 new jobs. It has established itself as a representative training center for youth technology startups in Korea by producing giant new companies (unicorn companies) such as ‘Toss’.

    This year, the Youth Entrepreneurship Academy plans to be transformed into the Youth Entrepreneurship Academy 2.0, which the MZ generation wants by reflecting opinions from the previous year’s full-scale survey and youth entrepreneurs meeting.

    First, the new Youth Entrepreneurship Academy attracts and nurtures excellent entrepreneurs led by the private sector that responds sensitively to the flow (trend) of the MZ (MZ) generation.

    First, for excellent entrepreneurs in non-metropolitan areas with poor private start-up infrastructure (infrastructure), the ‘private-led type’ ‘Cheongchangsa’ is introduced as a pilot.

    Privately-led Cheongchangsa is a new operating method in which a startup planner (AC) with direct investment function becomes an operating institution, selects and nurtures excellent entrepreneurs in non-metropolitan areas, and takes responsibility for the process of direct investment or investment attraction.

    Since private entrepreneurship planners (AC) directly select students on the premise of investment, many young entrepreneurs who enter Daejeon Youth Entrepreneurship Academy can expect private investment upon graduation.

    In addition, specialized private education institutions are recruited to integrate education plans established by region to establish and operate them.

    Private educational institutions are planning to provide high-quality educational contents online and offline by recruiting top experts in each field, such as famous lecturers, which are difficult to invite by individual Cheongchang companies as well as education plans.

    In the case of guidance (coaching), it is improved and operated with 1:1 guidance (coaching) centered on private external experts, which was conducted by a small number of dedicated internal professors.

    If an incoming freshman wants a lecturer other than the private experts hired, separate support is also provided in the form of a voucher (voucher) .

    Second, a new specialized program will be operated in consideration of regional characteristics.

    Considering the excellent infrastructure (infrastructure) and abundant start-up demand in the metropolitan area, a specialized area will be pilot operated.

    Seoul plans to specialize in the global (global) investment sector in consideration of the presence of investment-specialized institutions such as global venture capital (VC) and start-up planners (AC). In the northern part of Gyeonggi-do, where military bases are concentrated, specialization for military personnel is carried out.

    In specialized areas, it is planned to raise the limit of commercialization funds and provide education and guidance (coaching) for industry experts.

    Third, introduce a new investment program for the birth of unicorns, and strengthen the student relationship network (networking) system.

    Introduce a new regional base demonstration (demo day). Considering that private demonstrations (demo days) are held mainly in Seoul, demonstrations (demo days) will be held at regional bases (Busan, Daegu, Gwangju, Daejeon, Gangwon, Seoul).

    In the regional base demonstration (demo day), we plan to promote the participation of investors who have invested in the mother-in-law fund (fund) so that non-metropolitan founders can actively attract investment and promote companies for excellent investors who are difficult to meet in the region.

    In addition, the corporate activity (IR) education, which was previously implemented only in 10 Cheongchang companies, will be expanded to 18 Cheongchang companies, and investment links with related organizations (Korea Venture Investment, Technology Guarantee Fund, etc.) will be promoted.

    We plan to develop and distribute a communication app to solve the communication problems between incoming students and between incoming students and operating organizations caused by non-face-to-face education after COVID-19. Is expected.

    Fourth, the selection method will be improved with a focus on young entrants, and the project cost management operating system will be improved for transparent project management.

    In order to alleviate the burden of application for applicants to enter the university, free online advice is provided during the application (business plan) writing period, and the presentation examination materials are replaced with the application submitted during document review rather than a separate PPT.

    In order to strengthen project cost management, it is planned to strengthen the verification process for prototype production and purchase of machinery, and to comprehensively manage start-up project support history by linking the details of support for start-up projects and the execution of commercialization funds with the start-up management system of the Korea Startup Promotion Agency.

    The 2022 Youth Entrepreneurship Academy project, newly reorganized to suit the sensitivity of youth, is for those under the age of 39 and those who have been in business for less than 3 years, and until 2pm on February 4 (Fri), visit the K-Startup website (www). You can apply through .k-startup.go.kr).

    However, Daejeon Youth Entrepreneurship Academy is not recruiting students at the time of this announcement in order to select the students directly by the private management company, and plans to make a separate announcement in February.

    In the future, applicants from non-metropolitan areas will be allowed to apply for overlapping applications to the Daejeon Youth Entrepreneurship Academy, and if all applicants are accepted, they will be given the option to enter the desired area. do.

    For detailed inquiries about admission to the Youth Entrepreneurship Academy, please contact the 18 Youth Entrepreneurship Academy nationwide.

    Desk
    • Website

    A global gateway for indie game developers #IndieGame

    Related Posts

    NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

    2026년 04월 22일

    Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

    2026년 04월 15일

    Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

    2026년 04월 13일

    Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

    2026년 04월 09일
    Editors Picks

    Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

    2026년 05월 13일

    From PC to Pocket: Acclaimed Tactical Roguelike ‘Crawl Tactics’ Debuts on Mobile

    2026년 05월 13일

    Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

    2026년 05월 12일

    COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

    2026년 05월 12일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.