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      CFK’s deck-building roguelite “Decklands” enters Steam Early Access on March 23rd.

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      The first DLC for Monster Train 2, which sold over 500,000 copies, is now available: “The Descendants of the Railroad.”

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    Incheon City, ‘e-sports’ and ‘indie games’ centered game culture policy for the MZ generation

    By Editorial Team2022년 03월 01일2 Mins Read

    The city of Incheon has announced that it will leap forward as an ‘e-sports city’ with a focus on promoting various game culture content projects.

    The city of Incheon announced on the 1st that it will hold various e-sports competitions this year and promote projects to improve Incheon’s game content competitiveness, such as game content-related professional education and youth talent nurturing programs.

    In particular, through the ‘Incheon Esports Challenge Competition’, a global competition in which 5 countries participate, the image of Incheon, an e-sports city, is built internationally, and the ‘e-sports challenge school league’ and ‘indie game academy’ for amateurs for youth and young people. By holding the tournament, we plan to make every effort to establish a game culture for the MZ generation.

    In addition, the city promotes the ‘Incheon game content industry mid- to long-term planning service’ in the first half of the first half to build Incheon’s relatively insufficient game industry infrastructure, and forms a consultative body with game experts to create and operate dedicated facilities for the revitalization of e-sports in Incheon. We plan to establish policy standards such as

    “Through Incheon’s differentiated game contents business, we will not only hold various game competitions that citizens can enjoy together, but also expand support for companies to strengthen the foundation of the game industry ecosystem, thereby contributing to the development of Incheon’s game contents industry,” said Hong Jun-ho, director of the city’s Culture and Tourism Bureau. I will use it,” he said.

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