최근기사

    Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

    2025년 12월 02일

    Smilegate Joins Taiwan’s Largest Indie Showcase, G-EIGHT 2025 — Accelerating Its Push Into the Asian Market

    2025년 12월 02일

    From SANABI to Lost Ark: BeaverRocks 2025 Reveals Special Event Lineup

    2025년 12월 02일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Joins Taiwan’s Largest Indie Showcase, G-EIGHT 2025 — Accelerating Its Push Into the Asian Market

      2025년 12월 02일

      From SANABI to Lost Ark: BeaverRocks 2025 Reveals Special Event Lineup

      2025년 12월 02일

      **Chungbuk Global Game Center Records Highest-Ever Performance:

      2025년 11월 28일

      Asia’s Largest Indie Showcase ‘INDIE Live Expo 2025.11.29’ Reveals Broadcast Lineup

      2025년 11월 22일

      Three BIC 2025 exhibits to participate in China’s WePlay Expo 2025

      2025년 11월 21일
    • Recommendation/Public

      ‘YunYun Denpa Syndrome’ Demo Surpasses 150,000 Downloads, Launch Scheduled for April 2026

      2025년 12월 02일

      Hard Coders Launch ‘SEMO Challenge’ to Celebrate Demo Release of Co-op Physics Platformer ‘SEMO’

      2025년 11월 28일

      Student Developer Team ‘Clockwork Cat’ Releases Time-Stopping Bullet-Hell Roguelike ‘Time Snatcher Handy’ on Steam and STOVE

      2025년 11월 27일

      Wuxia Roguelite ForeStrike: Oracle Grid War Launches on Steam

      2025년 11월 18일

      Pebble Knights Selected for G-STAR 2025 Indie Showcase 2.0: Galaxy Lineup

      2025년 11월 12일
    • Indie Game Review

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일

      Mystery and Melancholy Over Coffee: ‘Night Errand’ Blends Cozy Storytelling With Dark Detective Work

      2025년 11월 23일

      Nostalgia Meets Psychological Horror in ‘Paper Dungeon: Deep Down’

      2025년 11월 22일

      K-Indie Spotlight: ‘Nientum – Opus Zero’ Launches on Steam Early Access November 24

      2025년 11월 21일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일
    • Indie Game Tumblbug

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일
    • Competition/Support Project

      Busan IT Industry Promotion Agency to Host Urban Pop-Up Game Exhibition ‘Game-Playground’

      2025년 11월 28일

      KOCCA to Host ‘Korea Indiegame Showcase’ in Pangyo from December 2–4

      2025년 11월 26일

      Smilegate Reveals Full Program Lineup for Indie Game & Culture Festival ‘BeaverRocks 2025’

      2025년 11월 19일

      K-Indie Developer Lizard Smoothie Wins Two Awards at Korea Game Awards 2025 for Shape of Dreams

      2025년 11월 16일

      Smilegate Future Lab Reveals 287 Indie Games for “Beaver Rocks 2025”

      2025년 11월 05일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Conjin One, K-game overseas expansion helper ‘Game Plus’ business support game recruitment

    By 인디게임닷컴 편집부2022년 03월 17일3 Mins Read

    The Ministry of Culture, Sports and Tourism (Minister Hwang Hee) and the Korea Creative Content Agency (CEO Cho Hyeon-rae, hereafter referred to as Konjinwon) announced on the 17th that they will be recruiting games to support the ‘2022 Game Plus’ project for smooth entry into overseas markets by the 31st.

    ‘Game Plus’ is a business that allows domestic game developers to freely select and use professional services necessary for overseas expansion. Game companies can directly search for and use the overseas expansion support services they need, such as consulting, marketing, dubbing, translation, test services, and infrastructure, on ‘Game Plus’, a dedicated open market platform.

    Conjin One selected 30 games in the first half and 7 games in the second half of this year’s ‘Game Plus’ project to provide a total of KRW 5.5 billion in services. Recruitment in the first half of the year targets games developed in Korea based on mobile and online (PC) platforms without genre restrictions, and must be available for direct release in at least one overseas target country by August.

    Selected games receive up to 150 million won worth of usable points, and on the ‘Game Plus’ platform, they can freely select the professional services they need to enter overseas markets according to the circumstances of each game company.

    A total of 166 services are registered in the ‘Game Plus’ platform in the fields of consulting, marketing, game service, and infrastructure. You can receive professional services in various fields necessary for overseas expansion, such as service support.

    In addition, to help small and medium-sized game companies that lack manpower other than game development, Conjin One will assign a game PM to provide strategic consulting so that even if they have no experience in overseas expansion, they can launch games overseas.

    The ‘Game Plus’ project will provide detailed explanations and Q&A on the application contents and application method through an online business briefing session. The briefing session can be viewed on the Conjin One official YouTube channel at 2 pm on the 22nd.

    Companies wishing to participate in the project can apply through the online application form on the Conjinone website by 11 am on the 31st, with the required documents. The notice for the second half of the year will be announced separately on the Conjinwon website in July.

    Yang-hwan Lee, Head of Game Division at Conjinwon, said, “Game Plus is a business that provides customized help for domestic game overseas expansion according to the demand of game companies. We will actively support excellent small and medium-sized game companies so that they can enter overseas markets without difficulties.”

    featured
    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Smilegate Joins Taiwan’s Largest Indie Showcase, G-EIGHT 2025 — Accelerating Its Push Into the Asian Market

    2025년 12월 02일

    From SANABI to Lost Ark: BeaverRocks 2025 Reveals Special Event Lineup

    2025년 12월 02일

    **Chungbuk Global Game Center Records Highest-Ever Performance:

    2025년 11월 28일

    Busan IT Industry Promotion Agency to Host Urban Pop-Up Game Exhibition ‘Game-Playground’

    2025년 11월 28일
    Editors Picks

    Small Teams, Big Impact: Google Play Announces ‘Best of 2025 – Indie Game Winners’

    2025년 11월 19일

    Smilegate Reveals Full Program Lineup for Indie Game & Culture Festival ‘BeaverRocks 2025’

    2025년 11월 19일

    K-Indie Studio Wonder Potion Confirms Free Release of SANABI: The Day of Possession on

    2025년 11월 15일

    Unity to Showcase Global Indie Lineup at G-STAR 2025, Expands Support for Indie Ecosystem

    2025년 11월 06일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.