최근기사

    K-Indie ‘The Newspaper of That Day,’ which deals with press censorship during the Japanese colonial period, to be released on August 14th to mark Liberation Day

    2026년 08월 01일

    Allogloom Preview: Solo Developer Kate’s Hand-Drawn Mystery Adventure Announces October 13 Release — “The Fran Bow Feeling We’ve Been Waiting For”

    2026년 08월 01일

    Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

    2026년 08월 01일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

      2026년 07월 28일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일
    • Recommendation/Promotion

      K-Indie ‘The Newspaper of That Day,’ which deals with press censorship during the Japanese colonial period, to be released on August 14th to mark Liberation Day

      2026년 08월 01일

      Allogloom Preview: Solo Developer Kate’s Hand-Drawn Mystery Adventure Announces October 13 Release — “The Fran Bow Feeling We’ve Been Waiting For”

      2026년 08월 01일

      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

      2026년 07월 31일

      Dressmaker Preview: Free Lives’ Cozy Label Sets September 21 Release for the Sewing Simulation That Proved 200,000 Players Wrong About Niche

      2026년 07월 31일

      Revenant Survivors Preview: Korean Debut Studio’s Dark Fantasy Survivor-Like Lets You Absorb Bosses’ Souls, Skills, and Bodies — Free Playtest August 1

      2026년 07월 30일
    • Game Review

      Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

      2026년 08월 01일

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

      2026년 07월 29일

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일

      Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

      2026년 07월 27일

      Echoes From Ciudadela Review: Argentine Studio’s First-Person Puzzle Adventure About a Father’s Final Journey Launches July 23

      2026년 07월 25일
    • Featured article

      Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

      2026년 07월 31일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Recruitment of ‘Gyeonggi Game Academy Startup Course 11th’ students by April 26th

    By Editorial Team2022년 04월 04일2 Mins Read

    ○ ‘Gyeonggi Game Academy Startup Course 11th’ Recruitment by April 26th
    ○ Selection of a total of 20 teams (around 30 people) / Support for start-up and game development in a 6-month course

    Gyeonggi Province announced on the 4th that it will recruit students for the ‘Gyeonggi Game Academy Entrepreneurship Course 11th’ by April 26, a training program specializing in game start-up and development.

    The 11th group, which will be held at the Pangyo Gyeonggi Global Game Center, will select up to 20 teams. This year, customized education will be conducted according to the game development stage of each company. The basic course provides education on entrepreneurship and basic game development, and provides an in-depth course aimed at launching a game by selecting about 8 teams from among the students of the basic course.

    Students receive customized support for ▲development support (up to 15 million won, for advanced courses and follow-up support) ▲ 1:1 project mentoring ▲ development lectures ▲ shared development space ▲ latest high-performance PCs and equipment ▲ internal/external networking benefits.

    After completion of the course, the 3 teams selected as excellent projects will receive ▲ additional development subsidy ▲ free development space support (1 year) ▲ commercialization support (marketing, QA, resource production, etc.) ▲ follow up support for game show participation (PlayX4, G-Star, etc.) Support is also provided.

    For more information on the recruitment of students for the 11th Gyeonggi Game Academy and for application, please refer to the Gyeonggi Global Game Center website (gcon.or.kr/ggc) or contact the Game and Digital Innovation Team (031-776-4784) of the Gyeonggi Content Promotion Agency. Do it.

    Gyeonggi Game Academy is the first educational program for game start-up and development in Korea operated by Gyeonggi Province since 2016. So far, 10 start-up courses have been operated, and a total of 105 companies have supported start-ups and game development.

    In 2021, PD Ko Seong-jin from the 6th academy won the ‘Korea Game Awards’ for his indie game Motae Solo, and the 8th generation Wonder Potion’s Sannabi signed a contract with Neowiz and is preparing for an official release. In addition, many students have won the Gyeonggi Game Audition and submitted entries to G-Star/BIC, etc.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일

    KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

    2026년 07월 14일

    The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

    2026년 07월 14일
    Editors Picks

    Finding Polka Preview: Japanese Solo Developer’s Ballpoint-Pen Walking Adventure Is a Letter to a Dog Who Left First — August 12

    2026년 07월 31일

    Combolands Preview: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With 97% Demo Rating

    2026년 07월 30일

    Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

    2026년 07월 29일

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.