최근기사

    Nostalgia, Exploration, and Summer Memories: ‘Kioku: Last Summer’ Set for May 28 Release

    2026년 04월 29일

    A Love Letter to Classic Zelda: 6-Year Solo Project ‘Elementallis’ Officially Launches

    2026년 04월 29일

    Survival, Sorrow, and Silence: ‘The Road of Dust and Sorrow’ Unveils Its First Demo

    2026년 04월 29일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Tokyo Game Show 2026 Confirms Sponsors for ‘SELECTED INDIE 80’ Project

      2026년 04월 27일

      K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

      2026년 04월 15일

      Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

      2026년 04월 14일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

      2026년 04월 06일
    • Recommendation/Promotion

      Nostalgia, Exploration, and Summer Memories: ‘Kioku: Last Summer’ Set for May 28 Release

      2026년 04월 29일

      Survival, Sorrow, and Silence: ‘The Road of Dust and Sorrow’ Unveils Its First Demo

      2026년 04월 29일

      Arithmetic Meets Action: Dystopian Deckbuilder ‘Talystro’ Reveals Steam Demo

      2026년 04월 29일

      Shattering the Script: Ink-Wash Action Roguelite ‘Realm of Ink’ Hits 1.0 on May 26

      2026년 04월 28일

      Cyberpunk Innkeeping and Secret Monsters: Story Adventure ‘ATYPIAN’ Launches Crowdfunding

      2026년 04월 27일
    • Game Review

      A Love Letter to Classic Zelda: 6-Year Solo Project ‘Elementallis’ Officially Launches

      2026년 04월 29일

      A Bond Beyond the Streets: True-Story Adventure ‘Bangkok Story: A Stray Dog’ Launches on Steam

      2026년 04월 27일

      A Watercolor Masterpiece: ‘Moomintroll: Winter’s Warmth’ Officially Launches

      2026년 04월 27일

      Fuel, Food, and… Foul Play? ‘Rest Area Simulator’ Hits Steam

      2026년 04월 25일

      Pixel Rebellion: ‘Maids of Storm’ Officially Storms onto Steam

      2026년 04월 25일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Sharing expertise and know-how, ‘Unity Wave 2022’ held in May

    By Editorial Team2022년 04월 12일3 Mins Read

    In May, Unity announced the opening of ‘Unity Wave 2022’ to share various professional technologies and know-how for creators, and released information about the first session.

    ‘Unity Wave 2022’ will be held from May 9th to 13th through the Korea Science and Technology Center and online channels. This event was prepared under the slogan of finding new opportunities with Unity in line with the flow of the changed world, such as the metaverse craze that has emerged as a core technology for the future.

    The event was prepared to enhance self-development and communication for all creators who want to use Unity technology, and various technical lectures and educational programs will be provided.

    ‘Unity Wave 2022’ starts with ‘Unity for All’, which introduces the Unity engine and technology on the 9th, and introduces a total of 5 fields including games, simulations, digital twins, and virtual/augmented reality over 5 days. In sessions prepared for each topic, successful collaboration cases and directions for business insights will also be presented.

    In particular, a number of lectures that caught the attention of domestic creators were prepared among the sessions released in the first round. In the ‘Unity 2022 Introduction’ session on the first day of the event, Kim Beom-joo, Head of Evangelism at Unity Korea, will be a speaker and introduce the latest version of Unity 2022.1 Tech Stream and new features.

    In addition, the detailed technology and production process of Unity’s new sample game ‘Gigaya’, whose teaser was recently released, will be introduced over two days from the 9th to the 10th. On the 9th, the technology and workflow used in GIGAYA will be unveiled, and on the 10th, the production process using Unity’s technology, tools and workflow will be unveiled.

    On the 12th, a person in charge of DSME will share a case of building a digital twin production planning simulation platform using Unity. The collaboration case between Unity and DSME is expected to be an opportunity for communication through technology exchange for creators interested in building and operating digital twins and smart factories.

    Anyone who pre-registered through Unity Square’s official website can participate in ‘Unity Wave 2022’ for free. Offline lectures are closed on a first-come, first-served basis.

    Insuk Kim, CEO of Unity Korea, said, “Unity has implemented various smart work support programs to strengthen technological exchanges that have been reduced due to the prolonged COVID-19.” “This Unity Wave 2022 is also an event designed to strengthen communication and support with creators” said He added, “I hope this event, where you can check the latest Unity technology and industry trends, will be an opportunity for many creators to share various inspirations.”

    For more information about Unity Wave and public sessions, please visit the Unity Square official website .

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Tokyo Game Show 2026 Confirms Sponsors for ‘SELECTED INDIE 80’ Project

    2026년 04월 27일

    K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

    2026년 04월 15일

    Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

    2026년 04월 14일

    Registration for BIC Festival 2026 begins at 3 PM on the 8th

    2026년 04월 08일
    Editors Picks

    Vampire Survivors’ First Spinoff, ‘Vampire Crawlers,’ Officially Launches with High-Octane Turn-Based Combat

    2026년 04월 21일

    Lost in the Loop: 1st-Person SF Puzzle ‘Rivage’ Drops Free Steam Demo

    2026년 04월 21일

    A Masterpiece of Neo 16-Bit: ‘REPLACED’ Launches to Massive Hype After Four Delays

    2026년 04월 19일

    The Golden Age of Piracy Returns: ‘Windrose’ Sets Sail with 69,000 Concurrent Players on Launch Day

    2026년 04월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.