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    A New Challenge from the Developers of the Horror Game ‘DEVOUR’ That Sold 7 Million Copies, ‘Sunset Summit’ Released

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    Pangyo is colored with indie games: GXG x Indiecraft opens on the 11th.

    2026년 09월 10일

    Inspired by the Muville Cave in Romania, Solo Develop ‘Mubilia’ Unveiled

    2026년 09월 10일
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    • News

      Pangyo is colored with indie games: GXG x Indiecraft opens on the 11th.

      2026년 09월 10일

      Gravity Reversed Preview: Korean Studio’s Ceiling-Flipping Speedrun Platformer Signs GaniTani for Nintendo Switch — December 2026 Target

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      Merge Champions Wins Grand Prize at Korea’s First HTML5 Minigame Makers Challenge — Sublevelgames’ Puzzle Beats 90 Entries Across Seven-Judge Industry Panel

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      OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

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    • Recommendation/Promotion

      Inspired by the Muville Cave in Romania, Solo Develop ‘Mubilia’ Unveiled

      2026년 09월 10일

      Necro Pop Preview: Brazilian Studio’s Second Neo Geo-Native Game Coins “Arcadevania” as a Genre — Playable at Tokyo Game Show 2026

      2026년 09월 10일

      Au Revoir Console Launch Review: Brazilian Debut Studio’s Blade Runner-Inspired 32-Bit Neo-Noir Adventure Arrives September 17 With a “Very Positive” PC Track Record

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      A New Challenge from the Developers of the Horror Game ‘DEVOUR’ That Sold 7 Million Copies, ‘Sunset Summit’ Released

      2026년 09월 11일

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

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      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

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    Contests/Support

    Recruitment of ‘creative talent trainee mentees’ for indie game creators

    By Editorial Team2022년 04월 18일2 Mins Read

    ◦ 2022 Contents Creative Talent Accompanying Project ‘Creative Trainee (mentee) Recruitment (4.18(Mon)~4.29(Fri)’)
    ◦ Developing the creative ability of indie game creators and young talents and establishing networking between on-the-ground developers

    The Korea Creative Content Agency (President Hyun-rae Cho) and Haru Entertainment announced on the 18th that they will carry out the ‘2022 Content Creative Talent Accompanying Project’ to nurture promising game content creators, and will recruit creative trainees (mentees) by April 29th. .

    Sogang University Industry-University Cooperation Foundation and Korea Digital Game Association will newly participate as joint operating organizations for the 2022 project.

    The ‘Contents Creative Talent Accompanying Project’, started in 2012, supports apprenticeship mentoring of field experts (mentors) in the field of content creation to nurture promising talents to lead the future content industry, and aims to develop creative abilities of young talents and create jobs. proceeds

    In addition, the ‘Indie Game Developer Nurturing Mentoring’ project, which marks its 6th year this year, is operated jointly by Haru Entertainment and Sogang University Industry-Academic Cooperation Foundation. Mentoring for production.

    Any prospective creator with creative aptitude and knowledge between the ages of 18 and 34 can apply, and even a single developer can apply. A total of 28 people are recruited, and 14 business developers are working as mentors. In addition to mentoring, the finally selected mentees will receive 1.5 million won in creative support per person every month.

    Through the creative talent partnership project, Pixelian’s ‘Babel’ was published in Korea for the first time by Nickelas, who is famous for publishing the indie game Isaac. ‘Great Sword’ of Olive Crow’s TOP 10 in 2020 Google Indie Game Festival and ‘Retropolis’ of Cassel Games, which ranked No.

    Detailed announcements about this recruitment and application for participation are available from April 18 (Mon) to 29 (Fri) at 11 am on Naver ‘Indiple (https://cafe.naver.com/indiplus)’ cafe notice or poster You can apply through the QR code, and for inquiries, please contact the Kakao Talk Center (https://forms.gle/TzbXd9VjHi5a5EMs7).

    Editorial Team
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