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    Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

    2026년 06월 18일

    and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

    2026년 06월 18일

    Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

    2026년 06월 18일
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    • News

      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

      2026년 06월 15일

      Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

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      Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

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      Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

      2026년 06월 08일

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일
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      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      No Such Place Preview: Soul Knight’s Publisher Brings Retro Aesthetics to Co-op Extraction Shooting

      2026년 06월 17일

      CyberSushi Preview: A Sydney Studio’s Cyberpunk Sushi Roguelite Is Too Fun to Stop Playtesting

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      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

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      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일
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      and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

      2026년 06월 18일

      Sci-Fi Shooter ‘Voidring Bound’ Released, Attracting Attention from 400,000 Wishlist Users

      2026년 06월 16일

      Voidling Bound Review: Former Skylanders Developers’ SF Creature Shooter Asks What Happens When You Don’t Command the Monster — You Become It

      2026년 06월 16일

      Clockfall Review: A French Indie’s Roguelite RPG Where Time Itself Becomes the Resource You Fight For

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      Witchspire Review: League of Legends and Overwatch 2 Veterans Build a Magical Witch Open-World Survival Adventure

      2026년 06월 11일
    • Featured article

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

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      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

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      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일

      IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

      2026년 06월 16일
    • Contests/Support

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

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    Contests/Support

    Recruitment of ‘creative talent trainee mentees’ for indie game creators

    By Editorial Team2022년 04월 18일2 Mins Read

    ◦ 2022 Contents Creative Talent Accompanying Project ‘Creative Trainee (mentee) Recruitment (4.18(Mon)~4.29(Fri)’)
    ◦ Developing the creative ability of indie game creators and young talents and establishing networking between on-the-ground developers

    The Korea Creative Content Agency (President Hyun-rae Cho) and Haru Entertainment announced on the 18th that they will carry out the ‘2022 Content Creative Talent Accompanying Project’ to nurture promising game content creators, and will recruit creative trainees (mentees) by April 29th. .

    Sogang University Industry-University Cooperation Foundation and Korea Digital Game Association will newly participate as joint operating organizations for the 2022 project.

    The ‘Contents Creative Talent Accompanying Project’, started in 2012, supports apprenticeship mentoring of field experts (mentors) in the field of content creation to nurture promising talents to lead the future content industry, and aims to develop creative abilities of young talents and create jobs. proceeds

    In addition, the ‘Indie Game Developer Nurturing Mentoring’ project, which marks its 6th year this year, is operated jointly by Haru Entertainment and Sogang University Industry-Academic Cooperation Foundation. Mentoring for production.

    Any prospective creator with creative aptitude and knowledge between the ages of 18 and 34 can apply, and even a single developer can apply. A total of 28 people are recruited, and 14 business developers are working as mentors. In addition to mentoring, the finally selected mentees will receive 1.5 million won in creative support per person every month.

    Through the creative talent partnership project, Pixelian’s ‘Babel’ was published in Korea for the first time by Nickelas, who is famous for publishing the indie game Isaac. ‘Great Sword’ of Olive Crow’s TOP 10 in 2020 Google Indie Game Festival and ‘Retropolis’ of Cassel Games, which ranked No.

    Detailed announcements about this recruitment and application for participation are available from April 18 (Mon) to 29 (Fri) at 11 am on Naver ‘Indiple (https://cafe.naver.com/indiplus)’ cafe notice or poster You can apply through the QR code, and for inquiries, please contact the Kakao Talk Center (https://forms.gle/TzbXd9VjHi5a5EMs7).

    Editorial Team
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    Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

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