최근기사

    GDCA 2026, The Essence of Games Proven by Indie

    2026년 03월 27일

    Empowering the AI Generation: Smilegate Hope Studio Concludes 6th ‘Hope Creator’ Mentorship Program

    2026년 03월 27일

    Survival of the Fittest on a Failed Frontier: Dean Hall’s ‘Icarus: Console Edition’ Launches on PS5 and Xbox

    2026년 03월 27일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Empowering the AI Generation: Smilegate Hope Studio Concludes 6th ‘Hope Creator’ Mentorship Program

      2026년 03월 27일

      Gravity Sets Sights on Boston: 12-Title Indie Lineup Confirmed for PAX East 2026

      2026년 03월 23일

      K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

      2026년 03월 18일

      Stove to Release Pirate Game ‘Windrose’, Anticipated by 1.5 Million People Worldwide

      2026년 03월 17일

      Ready Your Cutlasses: Stove to Release Global Pirate Sensation ‘Windrose’

      2026년 03월 17일
    • Recommendation/Public

      Serious Business in the Multiverse: ‘Serious Sam: Shatterverse’ Announced for 25th Anniversary

      2026년 03월 27일

      Lies Are Your Greatest Asset: Voice-Chat Auction Thriller ‘Double Dealers’ Revealed

      2026년 03월 26일

      Hell is Under New Management: ‘Sintopia’ Opens Its Gates on Steam this April 16

      2026년 03월 26일

      Pixel-Perfect Paradise: ‘Horticular’ Brings Its Cozy Ecosystem Sim to Nintendo Switch This April

      2026년 03월 25일

      The Fine Art of People-Watching: Emmy-Winning Studio to Launch ‘Nippets’ on Steam

      2026년 03월 25일
    • Indie Game Review

      Survival of the Fittest on a Failed Frontier: Dean Hall’s ‘Icarus: Console Edition’ Launches on PS5 and Xbox

      2026년 03월 27일

      A Winter Myth Reborn: Dark Narrative Adventure ‘ChildStory’ Launches Across All Major Platforms

      2026년 03월 27일

      A Pajama Party Gone Surreal: Co-op Horror ‘Mama’s Sleeping Angels’ Takes Steam by Storm

      2026년 03월 24일

      Strategic Positioning Meets Mythology: ‘DeckLand’ Launches on Steam Early Access

      2026년 03월 23일

      Scare Tactics Reborn: ‘Ghost Master: Resurrection’ Haunts All Platforms After 20 Years

      2026년 03월 22일
    • Indie Game Focus

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일

      Spire Shattered: ‘Slay the Spire 2’ Hits 210K Concurrent Players, Melting Steam Servers at Launch

      2026년 03월 06일
    • Competition/Support Project

      Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

      2026년 03월 26일

      Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

      2026년 03월 23일

      AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

      2026년 03월 20일

      “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

      2026년 03월 20일

      Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

      2026년 03월 19일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Top 50 selected works for the online virtual game show ‘2022 Indiecraft’ confirmed

    By Editorial Team2022년 05월 10일3 Mins Read

    Top 50 participating developers were selected to be exhibited at the ‘2022 Indiecraft Online Virtual Game Show’, a global indie game festival with Metaverse.

    ‘2022 Indiecraft’, hosted by Seongnam City and co-hosted by Seongnam Industry Promotion Agency and Korea Mobile Game Association, recruited excellent indie game entries from March 24 to April 14. This year, 47 domestic companies and 3 community companies were finally selected after a strict and fair review by game industry experts, while recording the highest number of applications in history, with 241 domestic developers applying.

    In particular, works from various platforms and genres were selected to match the highest number of applications ever. In addition to the 2D action platformer game ‘Mountain Butterfly’ set in a cyberpunk dystopia, ‘Zombie Wake’, a combination of survival, puzzle and rhythm elements in a zombie apocalypse world, 3D side-scrolling Metrovania soul-style ‘Belaster’ ‘, ‘Mixed Reality’ that combines the user’s actual location and terrain data, and the mobile game ‘Force Masters’ were selected in large numbers.

    The Indiecraft operation secretariat said, “The quality of these applications was not only good, but also their passion and attitude toward indie game development, so it was difficult to make a final selection.”

    The selected domestic TOP 50 developers can be seen at the ‘2022 Indiecraft Online Virtual Game Show’ to be held on May 25th. In addition to the one-day opening ceremony on the 25th, the Indiecraft Secretariat plans to hold an offline exhibition that was not held due to COVID-19. Applications for offline game demonstrations will be notified separately through the Indycraft website.

    Many domestic as well as overseas indie game developers and game shows will participate in this event. After signing an MOU with ‘Taipei Game Show, the largest game show in Taiwan, which will be held in 2022 as well as in 2022, CIGA (China Indie Games Association), Korea Mobile Game Association, and Seongnam Industry Promotion Agency, etc. A joint pavilion of various overseas game shows such as the Indonesian Game Association (AGI) will be prepared.

    In particular, this year, during the ‘Gamescom 2022’, Europe’s largest game show, a local joint pavilion and online game show operation will be held to meet with not only local officials but also global users, leading the interest of K-indie games in Korea.

    ‘2022 Indiecraft Online Virtual Game Show’ will be held from May 25th to 29th. Domestic and foreign game users can enjoy not only excellent domestic indie games but also indie games from various countries such as China, Taiwan, Southeast Asia, and Europe in four themed zones for 24 hours.

    Details on the selection of ‘2022 Indiecraft’ and the online virtual game show will be updated later on the official Indiecraft website (https://www.snip.or.kr/indiecraft).

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Neptune and Krafton Unveil ‘Flick’: A New Global Hub for Hybrid Casual Games

    2026년 03월 26일

    Fueling the Next K-Content Giants: KOCCA Announces 2026 Startup Support Programs

    2026년 03월 23일

    AI as the New Dev Tool: Jeonbuk Global Game Center Launches AI-Powered Indie Support

    2026년 03월 20일

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일
    Editors Picks

    “Buff Your Indie Spirit”: BIC Festival 2026 Unveils Global Roadmap in Online Briefing

    2026년 03월 20일

    Pay It Forward: Smilegate Future Lab Opens 5th ‘IndieGo’ Contest for Indie Creators

    2026년 03월 19일

    K-Indie Magic: ‘Little Witch in the Woods’ Surpasses 500,000 Sales on Steam

    2026년 03월 18일

    Indie Dominance: The Standout Winners of Steam Next Fest February 2026

    2026년 03월 04일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.